taylor
db78a0f780
use HTL wireframe view if in HTL mode
2006-01-18 16:17:33 +00:00
wmcoolmon
246cfcfa65
Codebase commit, most notably including objecttypes.tbl
2005-12-29 08:08:42 +00:00
wmcoolmon
683c612e53
Post-final commit
2005-12-04 19:12:53 +00:00
wmcoolmon
4c50d3de10
no message
2005-11-27 23:54:13 +00:00
wmcoolmon
78fab0c331
Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
2005-10-30 06:45:00 +00:00
wmcoolmon
9e635dbe2c
Make weapons clip less
2005-10-17 01:54:15 +00:00
wmcoolmon
c268bb02b5
Weapon models now shown in lab
2005-10-17 01:51:01 +00:00
wmcoolmon
645f16cf35
Added warpin/warpout speed values to the lab
2005-10-09 09:18:10 +00:00
wmcoolmon
49f27a4ee6
Extendable modular tables (XMTs); added weapon dialogs to the Lab
2005-10-09 00:43:09 +00:00
Goober5000
7236d2f0c3
and again
...
--Goober5000
2005-09-25 07:27:33 +00:00
Goober5000
25e55bf580
try to fix the headers
...
--Goober5000
2005-09-25 07:26:05 +00:00
Goober5000
81784bfa63
hopefully complete species upgrade
...
--Goober5000
2005-09-25 05:13:07 +00:00
Goober5000
374b2b21a0
another species overhaul
...
--Goober5000
2005-09-24 07:07:17 +00:00
wmcoolmon
9a33c153dd
Changed $Hull Repair Rate and $Subsystem Repair Rate to be percentages,
...
as well as making them accept all values between -1 and 1
2005-07-21 07:53:14 +00:00
taylor
83145a7add
compiler warning fixes
2005-07-02 19:33:18 +00:00
taylor
383badd8a1
arch and GCC4 compatibility
2005-06-20 04:09:46 +00:00
wmcoolmon
4665eaa40a
Change to GUI_system; this will probably break the lab, but is necessary for things to compile properly.
2005-05-08 20:27:51 +00:00
wmcoolmon
fe177851c7
Windows have minimum size according to caption; made lab use another tree level so all ships can be seen
2005-04-25 00:24:34 +00:00
wmcoolmon
7cc8715ca9
Minor updates to the GUI, and added some code that will (hopefully) resize HUD images in nonstandard resolutions. I couldn't test it; got an out of memory error.
2005-04-22 00:34:55 +00:00
wmcoolmon
febb7b2386
Fixed the lab; Made the storybook look less grotesque without skins.
2005-04-16 08:13:34 +00:00
taylor
7f786136a6
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
Goober5000
6c17ef09ab
clarified max hull/shield strength names and added ship guardian thresholds
...
--Goober5000
2005-03-27 12:28:35 +00:00
wmcoolmon
2c2a6334db
Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase)
2005-03-25 06:57:38 +00:00
taylor
405ba066b9
change min/max to MIN/MAX to fix GCC problems
...
add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
wmcoolmon
ef93982342
Switched out model_unload with model_page_out_textures, as it was causing crashes in release mode.
2005-03-06 08:30:22 +00:00
wmcoolmon
02e75ddd49
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00