Commit Graph
26 Commits
Author SHA1 Message Date
taylor db78a0f780 use HTL wireframe view if in HTL mode 2006-01-18 16:17:33 +00:00
wmcoolmon 246cfcfa65 Codebase commit, most notably including objecttypes.tbl 2005-12-29 08:08:42 +00:00
wmcoolmon 683c612e53 Post-final commit 2005-12-04 19:12:53 +00:00
wmcoolmon 4c50d3de10 no message 2005-11-27 23:54:13 +00:00
wmcoolmon 78fab0c331 Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes 2005-10-30 06:45:00 +00:00
wmcoolmon 9e635dbe2c Make weapons clip less 2005-10-17 01:54:15 +00:00
wmcoolmon c268bb02b5 Weapon models now shown in lab 2005-10-17 01:51:01 +00:00
wmcoolmon 645f16cf35 Added warpin/warpout speed values to the lab 2005-10-09 09:18:10 +00:00
wmcoolmon 49f27a4ee6 Extendable modular tables (XMTs); added weapon dialogs to the Lab 2005-10-09 00:43:09 +00:00
Goober5000 7236d2f0c3 and again
--Goober5000
2005-09-25 07:27:33 +00:00
Goober5000 25e55bf580 try to fix the headers
--Goober5000
2005-09-25 07:26:05 +00:00
Goober5000 81784bfa63 hopefully complete species upgrade
--Goober5000
2005-09-25 05:13:07 +00:00
Goober5000 374b2b21a0 another species overhaul
--Goober5000
2005-09-24 07:07:17 +00:00
wmcoolmon 9a33c153dd Changed $Hull Repair Rate and $Subsystem Repair Rate to be percentages,
as well as making them accept all values between -1 and 1
2005-07-21 07:53:14 +00:00
taylor 83145a7add compiler warning fixes 2005-07-02 19:33:18 +00:00
taylor 383badd8a1 arch and GCC4 compatibility 2005-06-20 04:09:46 +00:00
wmcoolmon 4665eaa40a Change to GUI_system; this will probably break the lab, but is necessary for things to compile properly. 2005-05-08 20:27:51 +00:00
wmcoolmon fe177851c7 Windows have minimum size according to caption; made lab use another tree level so all ships can be seen 2005-04-25 00:24:34 +00:00
wmcoolmon 7cc8715ca9 Minor updates to the GUI, and added some code that will (hopefully) resize HUD images in nonstandard resolutions. I couldn't test it; got an out of memory error. 2005-04-22 00:34:55 +00:00
wmcoolmon febb7b2386 Fixed the lab; Made the storybook look less grotesque without skins. 2005-04-16 08:13:34 +00:00
taylor 7f786136a6 s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
Goober5000 6c17ef09ab clarified max hull/shield strength names and added ship guardian thresholds
--Goober5000
2005-03-27 12:28:35 +00:00
wmcoolmon 2c2a6334db Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase) 2005-03-25 06:57:38 +00:00
taylor 405ba066b9 change min/max to MIN/MAX to fix GCC problems
add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
wmcoolmon ef93982342 Switched out model_unload with model_page_out_textures, as it was causing crashes in release mode. 2005-03-06 08:30:22 +00:00
wmcoolmon 02e75ddd49 Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure" 2005-03-03 06:05:32 +00:00