wmcoolmon
246cfcfa65
Codebase commit, most notably including objecttypes.tbl
2005-12-29 08:08:42 +00:00
Goober5000
ff3cb87bb6
comment fixage
2005-10-30 20:20:44 +00:00
Goober5000
50752e3e42
multiple ship docking implemented for initially docked ships
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--Goober5000
2005-10-29 22:09:31 +00:00
taylor
d3481714d0
remove NO_NETWORK
2005-10-10 17:21:11 +00:00
Goober5000
c17c11b651
remove PreProcDefine #includes in FS2
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--Goober5000
2005-07-13 03:26:00 +00:00
taylor
92b8c2d6ed
various compiler warning fixes (some of these from dizzy)
2005-07-07 16:36:58 +00:00
taylor
fbb630aa2d
ton of non-standard resolution fixes
2005-07-02 19:45:02 +00:00
wmcoolmon
31296826e1
MAX_SHIP_TYPES > Num_ship_types
2005-04-25 00:28:17 +00:00
taylor
8a05cd48e7
some limits.h fixes to make GCC happier
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revert timer asm change since it doesn't even get used with Linux and couldn't have been the slowdown problem
2005-04-11 05:50:36 +00:00
taylor
3f9ffbc393
better support for Inferno builds (in PreProcDefines.h now, no networking support)
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make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX
revert a timeout in Client.h back to the original value before Linux merge
2005-03-02 21:18:20 +00:00
taylor
09167fa382
merge with Linux/OSX tree - p0204-2
2005-02-04 20:06:10 +00:00
Goober5000
0c48b587a1
allow different wing names than ABGDEZ
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--Goober5000
2004-12-14 14:46:13 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Kazan
670a6e21d7
fix a small multibug in tables validation (I had added this once before.. where did it go)
2004-07-12 14:38:13 +00:00
wmcoolmon
027f21c616
Only send ships on the player's team
2004-07-12 03:26:03 +00:00
Kazan
c2882fef09
removed a couple pointless useless messages from the debug console
2004-07-12 03:19:17 +00:00
Goober5000
7ef2ab2e39
Uber pass at reducing #includes
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--Goober5000
2004-03-05 09:02:13 +00:00
Goober5000
c89af3a84a
got rid of unnecessary double semicolons
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--Goober5000
2004-02-04 09:02:45 +00:00
Goober5000
401967dd9d
ubercommit - basically spelling and language fixes with some additional
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warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
Kazan
c2cfffcfba
##KAZAN## FS2 Open PXO --- W00t! Stats Storage, everything but table verification completed!
2003-09-24 19:35:59 +00:00
Goober5000
458634292a
implemented the custom hitpoints mod
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--Goober5000
2003-04-29 01:03:24 +00:00
unknownplayer
3a7cc9cc63
The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can.
2003-03-18 10:07:06 +00:00
Goober5000
b53761bbd4
Fixed some minor bugs, and added a primitive-sensors flag, where if a ship
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has primitive sensors it can't target anything and objects don't appear
on radar if they're outside a certain range. This range can be modified
via the sexp primitive-sensors-set-range.
--Goober5000
2003-01-03 21:58:08 +00:00
Goober5000
1e8f49d1ef
if it ain't broke, don't fix it
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--Goober5000
2002-12-31 18:59:43 +00:00
Goober5000
acefe1a8a9
simplified end-user implementation of ballistic primaries
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--Goober5000
2002-12-31 08:20:31 +00:00
Goober5000
e2a757bbbe
Full-fledged ballistic primary support added! Try it and see! :)
2002-12-10 05:43:35 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00