Commit Graph
13 Commits
Author SHA1 Message Date
taylor d3481714d0 remove NO_NETWORK 2005-10-10 17:21:11 +00:00
Goober5000 bb71f4b655 hm, typo
--Goober5000
2005-08-31 08:11:58 +00:00
Goober5000 fe4b513b5c All wings will now form on their respective leaders, not just certain starting wings.
If this breaks anything, the old code is commented out.  You know who to yell at. ;)
--Goober5000
2005-08-31 08:09:51 +00:00
Goober5000 78af7600f1 Wings will now form on their leader, not necessarily the player. This is to
account for cases where the player is not the leader of his wing.  It has the
side effect of causing wings that arrive later in the mission to form on *their*
leader rather than the player, but this is probably the preferred behavior (at
least judging from Mike Kulas's comment of 5/9/98).  This does create a
difference from retail AI, but it should be only cosmetic, since ships only form
on a wing until they are ordered (via comm or sexp) to do something else.
--Goober5000
2005-08-31 07:54:33 +00:00
Goober5000 2e6dbb7165 ensure init/reset of goals works cleanly
--Goober5000
2005-08-23 09:18:08 +00:00
Goober5000 6f9563aa62 fix for bug 519
--Goober5000
2005-08-23 09:03:56 +00:00
Goober5000 efbb8aeab7 verified that submode_start_time is updated whenever submode is changed
--Goober5000
2005-07-27 18:27:49 +00:00
Goober5000 5fb5c7faf7 various code cleanups, tweaks, and fixes; most notably the MISSION_FLAG_USE_NEW_AI
should now be added to all places where it is needed (except the turret code, which I still
have to to review)
--Goober5000
2005-07-25 03:13:26 +00:00
Goober5000 a429884abd fixed a rare but ugly (though amusing) bug
--Goober5000
2005-07-23 18:38:47 +00:00
Goober5000 2a307d099a CVS header tweaks
--Goober5000
2005-07-22 10:18:41 +00:00
Goober5000 12c90e780d remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 02:50:53 +00:00
Goober5000 2222c6ef1d fixed a docking bug
--Goober5000
2005-05-11 11:38:03 +00:00
wmcoolmon 36db6a4931 Initial AI code move commit - note that aigoals.cpp has some escape characters in it, I'm not sure if this is really a problem. 2005-03-25 06:45:13 +00:00