taylor
1d6dad9e36
clean up a couple of things
2005-10-16 10:12:14 +00:00
Goober5000
c6691a22c7
ship-create now generates a default name if you specify "<none>" for the ship name
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--Goober5000
2005-10-16 00:32:30 +00:00
Goober5000
f6c883f15a
add weapon-create sexp
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--Goober5000
2005-10-14 09:29:56 +00:00
Goober5000
af61e2625b
stuff for WMC: fix sexp description and three warnings; plus add some
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bulletproofing to name-specified ship_create
--Goober5000
2005-10-14 07:06:59 +00:00
wmcoolmon
1ad2884678
Make ship_create not return a value
2005-10-13 23:23:32 +00:00
taylor
d3481714d0
remove NO_NETWORK
2005-10-10 17:21:11 +00:00
wmcoolmon
8093cd287d
Minor update to ship-create description
2005-10-09 08:10:03 +00:00
wmcoolmon
0dbb5e657c
New SEXP stuff
2005-10-09 08:03:21 +00:00
wmcoolmon
d1f0e95428
Added sexps set-object-speed-x, set-object-speed-y, set-object-speed-z,
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and ship-create
2005-10-09 06:10:59 +00:00
Goober5000
dbb5c74ed9
a bunch of support ship bulletproofing
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--Goober5000
2005-09-24 01:50:10 +00:00
Goober5000
f5d5226073
better tweak
2005-09-17 01:41:49 +00:00
Goober5000
6c1b1b7114
tweak
2005-09-17 01:37:02 +00:00
Goober5000
5fb5c7faf7
various code cleanups, tweaks, and fixes; most notably the MISSION_FLAG_USE_NEW_AI
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should now be added to all places where it is needed (except the turret code, which I still
have to to review)
--Goober5000
2005-07-25 03:13:26 +00:00
wmcoolmon
c9fb193cc2
Synced 3D shockwaves' glowmaps with the model, tossed in some medals.tbl
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support for the demo/FS1
2005-07-24 00:32:45 +00:00
wmcoolmon
432dea9401
Fixed formatting FTW
2005-07-23 22:52:44 +00:00
wmcoolmon
c2437a1430
Fixx0red description for show-subtitle
2005-07-23 22:48:28 +00:00
Goober5000
2a307d099a
CVS header tweaks
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--Goober5000
2005-07-22 10:18:41 +00:00
Goober5000
2394e9801b
remove PreProcDefine #includes in FS2
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--Goober5000
2005-07-13 03:35:36 +00:00
Goober5000
7eaf5dbbf3
removed autopilot #define
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--Goober5000
2005-07-13 02:30:54 +00:00
taylor
aed9394b5c
some supernova fixing
2005-07-02 19:36:04 +00:00
taylor
6d9cf5ea5c
set-skybox-model only takes one argument so don't advertise more
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add set-skybox-model help text for FRED2
2005-06-29 18:54:59 +00:00
Goober5000
4f6808444d
fixed a CVS log spelling error, plus fixed a tricky sexp allocation bug
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--Goober5000
2005-06-16 05:17:32 +00:00
Goober5000
603530fa0e
repeating messages with variables should work properly now
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--Goober5000
2005-05-12 03:50:10 +00:00
Goober5000
48261dc983
fixed a few of karajorma's bugs
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--Goober5000
2005-05-11 09:28:32 +00:00
Goober5000
77e9e8f15e
variables should now work properly in messages that are sent multiple times
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--Goober5000
2005-05-11 08:10:20 +00:00
wmcoolmon
be06a65c32
Added (up-to-date) SEXP description info.
2005-05-01 06:18:58 +00:00
Goober5000
3b05999da8
subsystem fix
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--Goober5000
2005-04-24 02:10:53 +00:00
taylor
5e0ebf79c8
sexp to swap the skybox in mission, not tested in FRED, hopefully I didn't mess this up too much
2005-04-21 15:59:42 +00:00
Goober5000
03548e8c38
model and class changes should be all set now
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--Goober5000
2005-04-18 08:35:28 +00:00
Goober5000
693577c8e2
removed ship->alt_modelnum as it was essentially duplicates of ship->modelnum; changed the alt modelnum stuff accordingly
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fixes for ship_model_change and change_ship_type
--Goober5000
2005-04-18 05:27:26 +00:00
Goober5000
fae5b4ef0f
more sexp goodness
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--Goober5000
2005-04-18 03:16:57 +00:00
taylor
382479b954
make sure use an insensitive case check for Messages[] names (Jens Granseuer)
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little clarification of if-else block in message_training_que()
2005-04-11 05:48:34 +00:00
taylor
7f786136a6
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
Goober5000
aadcac2a5c
two new sexps
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--Goober5000
2005-03-27 13:00:40 +00:00
Goober5000
6c17ef09ab
clarified max hull/shield strength names and added ship guardian thresholds
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--Goober5000
2005-03-27 12:28:35 +00:00
wmcoolmon
2c2a6334db
Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase)
2005-03-25 06:57:38 +00:00
Goober5000
e9a07354b6
*fixed some sexp declaration formatting
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*implemented string comparison sexps
*simplified numeric comparison sexps
*fixed numeric comparison (especially equals) sexps to actually work on all their arguments like they were designed to
--Goober5000
2005-03-15 07:26:52 +00:00
Goober5000
28e6ae723e
properly fixed the out-of-bounds error, as well as a few other errors of the same kind
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--Goober5000
2005-03-14 23:34:59 +00:00
Goober5000
cf34ddd94d
rolled back Phreak's commit
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--Goober5000
2005-03-14 23:33:22 +00:00
phreak
108c108f30
the code for the damaged-escort-priority-all sexp started
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overwriting outside ofarray bounds. goodbye call stack... erm goodbye bug.
2005-03-12 20:48:33 +00:00
wmcoolmon
02e75ddd49
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00
taylor
91e9fb4433
more NO_NETWORK/INF_BUILD goodness for Windows, takes care of a few warnings too
2005-03-02 21:24:48 +00:00
taylor
b155e6ebd3
merge with Linux/OSX tree - p0204-3
2005-02-04 23:29:32 +00:00
Goober5000
cdc08e7e78
hm... added a necessary bugfix for something very badly designed
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--Goober5000
2005-01-26 06:58:37 +00:00
Goober5000
505e64424f
whoops... need to free variable blocks for special hitpoints
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--Goober5000
2005-01-26 06:49:50 +00:00
Goober5000
a7540ac62d
Bah - I am a moron. :) I see the reason why rand shouldn't work
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multiple times. It's been fixed thus.
I also added a rand-multiple sexp for any times when people do
want multiple random numbers.
--Goober5000
2005-01-26 01:52:21 +00:00
Goober5000
83a8cf1681
fixed a crazy error
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--Goober5000
2005-01-18 06:15:33 +00:00
Goober5000
8d34467ead
variables can be specified in training messages too now
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--Goober5000
2005-01-18 01:20:03 +00:00
Goober5000
c616c51e41
clarified a bunch of sexp stuff and fixed a bug
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--Goober5000
2005-01-18 00:14:37 +00:00
Goober5000
92f8e99209
variables can now be displayed in messages
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--Goober5000
2005-01-17 22:46:32 +00:00