wmcoolmon
fbfa6253af
Small fix for amor code
2005-10-16 23:15:13 +00:00
Goober5000
d59e425522
I need to bone up on my bulletproofing
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--Goober5000
2005-10-16 18:54:12 +00:00
Goober5000
ae639154f9
removed an unneeded parameter and renamed some stuff
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--Goober5000
2005-10-14 07:22:24 +00:00
Goober5000
af61e2625b
stuff for WMC: fix sexp description and three warnings; plus add some
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bulletproofing to name-specified ship_create
--Goober5000
2005-10-14 07:06:59 +00:00
wmcoolmon
6708680ce7
armor.tbl work
2005-10-14 02:13:52 +00:00
wmcoolmon
5b18b70cf1
Fixage for ship_create
2005-10-13 18:47:45 +00:00
wmcoolmon
6adc96626d
Topdown updates
2005-10-11 07:43:10 +00:00
wmcoolmon
e18977d6db
Gliding
2005-10-11 05:24:34 +00:00
taylor
d3481714d0
remove NO_NETWORK
2005-10-10 17:21:11 +00:00
taylor
acb0a733ad
remove NO_NETWORK
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clean out some old debug messages that were littered about
2005-10-10 17:17:45 +00:00
wmcoolmon
8748c27fa2
Tidied up code a bit
2005-10-10 01:14:11 +00:00
wmcoolmon
9c98551411
Added names to the 'limits reached' dialogs in ship/weapons.tbl
2005-10-09 17:38:49 +00:00
wmcoolmon
3981b4b7a2
Added warpin/warpout speed override values to ships.tbl
2005-10-09 09:13:29 +00:00
wmcoolmon
0dbb5e657c
New SEXP stuff
2005-10-09 08:03:21 +00:00
wmcoolmon
49f27a4ee6
Extendable modular tables (XMTs); added weapon dialogs to the Lab
2005-10-09 00:43:09 +00:00
wmcoolmon
78721098ba
Fix Int3() from ship-vanish
2005-10-08 05:41:09 +00:00
taylor
e42dac2301
make sure player death message works when using a NO_NETWORK build
2005-10-06 07:53:01 +00:00
Goober5000
c9ecc594c2
fixed the CTD when support is called for a ship lacking a rearming dockpoint
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--Goober5000
2005-10-02 23:12:44 +00:00
Goober5000
2e06e37264
parse fixage
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--Goober5000
2005-09-29 04:26:09 +00:00
Goober5000
4cf60293d3
clarification
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--Goober5000
2005-09-27 02:36:58 +00:00
Goober5000
c5d279bd8d
this should fix the rest of the briefing icon bugs
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--Goober5000
2005-09-26 06:00:59 +00:00
Goober5000
2db3aade28
some more cleanup
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--Goober5000
2005-09-26 04:08:54 +00:00
Goober5000
cc64562491
taylor forgot something ;)
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--Goober5000
2005-09-25 20:42:57 +00:00
Goober5000
bb03f3a4ef
remove duplicate #include
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--Goober5000
2005-09-25 08:21:54 +00:00
Goober5000
81784bfa63
hopefully complete species upgrade
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--Goober5000
2005-09-25 05:13:07 +00:00
Goober5000
112f43d532
cleaned up some more thruster stuff; honestly, the thruster code is such a
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mess that it should probably be reverted to the retail version
--Goober5000
2005-09-24 07:45:31 +00:00
Goober5000
374b2b21a0
another species overhaul
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--Goober5000
2005-09-24 07:07:17 +00:00
Goober5000
d1ade71cc3
get rid of a whole bunch of Microsoft warnings
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--Goober5000
2005-09-24 02:40:10 +00:00
Goober5000
dbb5c74ed9
a bunch of support ship bulletproofing
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--Goober5000
2005-09-24 01:50:10 +00:00
Goober5000
c9e63a8972
add option for warp flash; mess with the cmdlines a bit
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--Goober5000
2005-09-21 03:55:32 +00:00
taylor
8d5524caad
fix a couple of things that Valgrind complained about
2005-09-20 02:48:37 +00:00
taylor
f2d072ee16
make sure that any extra ship textures get loaded on a class change (that Ares bug which wasn't actually Ares specific)
2005-09-20 02:48:06 +00:00
taylor
ab15d95854
gah, revert that since it was never going to work (not sure what I was drinking that day)
2005-09-18 23:06:17 +00:00
Kazan
d9f82bda6f
fixed a bug related to multiplayer table validation and modular tables
2005-09-06 00:32:20 +00:00
wmcoolmon
f6bb014f7a
Fix the ship vanishing in TOPDOWN mode error
2005-09-05 09:02:08 +00:00
taylor
2520b32796
various weapon_range cap fixes for primary, secondary weapons and hud targetting info
2005-09-01 04:14:04 +00:00
Goober5000
8686a71e66
remove a redundant function
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--Goober5000
2005-08-31 07:01:40 +00:00
taylor
2a97e46c9b
basic cleaning, removing old/useless code, sanity stuff, etc:
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- very minor performance boost from not doing stupid things :)
- minor change to 3d shockwave sizing to better approximate 2d effect movements
- for shields, Gobal_tris was only holding half as many as the game can/will use, buffer is now set to full size to avoid possible rendering issues
- removed extra tcache_set on OGL spec map code, not sure how that slipped in
2005-08-25 22:40:04 +00:00
taylor
c2716d4ee8
Make sure to always use world pos for shockwaves in HTL mode, avoids the distance check Error()
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(if someone can find a better explanation of why this one thing was different please make a better fix)
2005-08-20 20:32:28 +00:00
taylor
3b15226dd4
little safety check, a couple of strange cases allow this to happen so we should look for it
2005-08-11 12:16:23 +00:00
taylor
86b1553f57
be sure to remove ships from a wing when that ship gets vanished
2005-08-08 03:13:53 +00:00
Goober5000
5be7501506
made "stealth" tag more user-friendly, and fixed a bit of punctuation
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--Goober5000
2005-08-03 22:02:38 +00:00
wmcoolmon
2ade5eb731
Removed turret thing, added some more armor type calculations
2005-07-30 22:34:42 +00:00
Goober5000
01f4026e4c
cleaned up some command line and mission flag stuff
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--Goober5000
2005-07-25 05:24:17 +00:00
Goober5000
5fb5c7faf7
various code cleanups, tweaks, and fixes; most notably the MISSION_FLAG_USE_NEW_AI
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should now be added to all places where it is needed (except the turret code, which I still
have to to review)
--Goober5000
2005-07-25 03:13:26 +00:00
taylor
8e0d0603d2
hehehe, fix the check to allow fighter beams to count for kills
2005-07-24 18:33:47 +00:00
wmcoolmon
67c6bca0de
Multiple shockwaves support.
2005-07-24 06:01:37 +00:00
wmcoolmon
c9fb193cc2
Synced 3D shockwaves' glowmaps with the model, tossed in some medals.tbl
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support for the demo/FS1
2005-07-24 00:32:45 +00:00
wmcoolmon
2a304773ce
Another try at fixing gun turrets sticking straight up
2005-07-23 08:17:04 +00:00
Goober5000
2a307d099a
CVS header tweaks
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--Goober5000
2005-07-22 10:18:41 +00:00