Commit Graph
264 Commits
Author SHA1 Message Date
wmcoolmon 4c50d3de10 no message 2005-11-27 23:54:13 +00:00
taylor 0f0c4c61fe make sure all weapons that will get used later in a mission get preloaded 2005-11-23 06:55:47 +00:00
Goober5000 7405fae9fc bah and double bah
--Goober5000
2005-11-21 03:47:51 +00:00
Goober5000 956e48daf4 add ai_settings.tbl
--Goober5000
2005-11-21 00:50:02 +00:00
wmcoolmon 7cd75811db More warnings instead of Int3s/Asserts, better Lua scripting, weapons_expl.tbl is no longer needed nor read, added "$Disarmed ImpactSnd:", fire-beam fix 2005-11-08 01:04:02 +00:00
wmcoolmon 4ab0828478 Fixed capitalization 2005-11-05 11:00:50 +00:00
phreak 12ecdcee1a add/remove-sun-bitmap. Also changed "Ship_arrival_list" to "ship_arrival_list" since the former technically doesn't exist due to the capital 'S'. 2005-11-05 07:42:09 +00:00
wmcoolmon b3d4879346 Support for using Lua files for hooks 2005-11-05 05:13:05 +00:00
wmcoolmon 899f22b4f1 turret-change-weapon 2005-11-05 05:06:13 +00:00
wmcoolmon 0118ff2b47 Support for passing C pointers w/ LUA 2005-10-31 08:57:40 +00:00
wmcoolmon f840b9aac1 Support for custom operators in Lua 2005-10-31 06:37:17 +00:00
taylor 3c2f9cd4c2 add a bunch of Assert()'s and NULL checks to either help debug or avoid errors
fix Mantis bug #381
fix a small issue with the starfield bitmap removal sexp since it would read one past the array size
2005-10-30 20:03:40 +00:00
wmcoolmon 78fab0c331 Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes 2005-10-30 06:45:00 +00:00
Goober5000 50752e3e42 multiple ship docking implemented for initially docked ships
--Goober5000
2005-10-29 22:09:31 +00:00
wmcoolmon b8509e1701 Better alloc_block function 2005-10-29 09:02:13 +00:00
taylor 6e427e11e9 some minor cleanup and compiler warning fixes 2005-10-28 14:49:35 +00:00
phreak 6dcbcc178e Added extra documentation for add-background-bitmap and add-sun-bitmap 2005-10-28 05:48:55 +00:00
phreak 5f8e6a71de added implementation for add-background-bitmap and remove-background-bitmap 2005-10-28 05:25:27 +00:00
phreak ae966e5e2c implementation for nebula-change-storm and nebula-toggle-poof. looks like they're working 2005-10-24 23:28:37 +00:00
phreak 0aeb51d927 Get the new nebula argument types working in fred. 2005-10-24 02:53:48 +00:00
phreak 610a99aa72 add-background-bitmap and add-sun-bitmap needed scale values added
also their sexp functions should not return integers.
2005-10-23 04:48:26 +00:00
phreak 21d4b75975 various background and nebula sexps
add-background-bitmap
add-sun-bitmap
remove-background-bitmap
remove-sun-bitmap
nebula-change-storm
nebula-toggle-poofs

All of these sexps are just stubs for now.
Just want to get in the commit before someone
else commits and i'll make a mess trying to merge.
Everything is compiling fine, so it shouldn't mess up anything.  But you know that murphy guy....

I've put these sexps in a new fred subcategory called "Backgrounds and Nebula"
along with the sexps "change-skybox-model" and "mission-set-nebula"
2005-10-23 04:18:23 +00:00
wmcoolmon ab64770625 mission-set-nebula fixage; remainder of python code 2005-10-22 20:17:19 +00:00
taylor 1d6dad9e36 clean up a couple of things 2005-10-16 10:12:14 +00:00
Goober5000 c6691a22c7 ship-create now generates a default name if you specify "<none>" for the ship name
--Goober5000
2005-10-16 00:32:30 +00:00
Goober5000 f6c883f15a add weapon-create sexp
--Goober5000
2005-10-14 09:29:56 +00:00
Goober5000 af61e2625b stuff for WMC: fix sexp description and three warnings; plus add some
bulletproofing to name-specified ship_create
--Goober5000
2005-10-14 07:06:59 +00:00
wmcoolmon 1ad2884678 Make ship_create not return a value 2005-10-13 23:23:32 +00:00
taylor d3481714d0 remove NO_NETWORK 2005-10-10 17:21:11 +00:00
wmcoolmon 8093cd287d Minor update to ship-create description 2005-10-09 08:10:03 +00:00
wmcoolmon 0dbb5e657c New SEXP stuff 2005-10-09 08:03:21 +00:00
wmcoolmon d1f0e95428 Added sexps set-object-speed-x, set-object-speed-y, set-object-speed-z,
and ship-create
2005-10-09 06:10:59 +00:00
wmcoolmon c3768a5acf Better readability for parse errors 2005-10-08 18:26:40 +00:00
Goober5000 995aa49245 parsing stuff
--Goober5000
2005-09-30 03:19:57 +00:00
Goober5000 2e06e37264 parse fixage
--Goober5000
2005-09-29 04:26:09 +00:00
Goober5000 dbb5c74ed9 a bunch of support ship bulletproofing
--Goober5000
2005-09-24 01:50:10 +00:00
wmcoolmon 8e51aeff23 New parsing functions that I'll be using for XMTs once I get them
working
2005-09-20 04:51:45 +00:00
Goober5000 f5d5226073 better tweak 2005-09-17 01:41:49 +00:00
Goober5000 6c1b1b7114 tweak 2005-09-17 01:37:02 +00:00
Goober5000 a150ca39b8 It is a strange fate that we should suffer so much fear and doubt over so small a thing.
Such a little thing...
2005-09-17 01:36:29 +00:00
Kazan d9f82bda6f fixed a bug related to multiplayer table validation and modular tables 2005-09-06 00:32:20 +00:00
Goober5000 2d29d894d0 faster version of stristr
--Goober5000
2005-08-24 07:14:52 +00:00
Goober5000 650afb4bc3 some tweaks to parselo, plus ensure that Unicode files don't crash
--Goober5000
2005-08-22 22:24:22 +00:00
Goober5000 5fb5c7faf7 various code cleanups, tweaks, and fixes; most notably the MISSION_FLAG_USE_NEW_AI
should now be added to all places where it is needed (except the turret code, which I still
have to to review)
--Goober5000
2005-07-25 03:13:26 +00:00
wmcoolmon c9fb193cc2 Synced 3D shockwaves' glowmaps with the model, tossed in some medals.tbl
support for the demo/FS1
2005-07-24 00:32:45 +00:00
wmcoolmon 432dea9401 Fixed formatting FTW 2005-07-23 22:52:44 +00:00
wmcoolmon c2437a1430 Fixx0red description for show-subtitle 2005-07-23 22:48:28 +00:00
Goober5000 784cbc79d5 bah - fixed subsystem comparison
--Goober5000
2005-07-23 21:47:46 +00:00
Goober5000 2a307d099a CVS header tweaks
--Goober5000
2005-07-22 10:18:41 +00:00
Goober5000 2394e9801b remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:35:36 +00:00