portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Wanderer
9c7b1a1292
merge from wanderer branch - alt iff colors
2009-05-19 21:17:48 +00:00
WMCoolmon
699ac0f2bd
FRED support for new camera code and texture replacement of all texture types
2008-08-30 10:49:22 +00:00
taylor
9231692e48
basic commit of a few Xt tree changes
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- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
karajorma
2f136243e0
Turn a couple of things on by default. That's two less questions for FRED newbies to bother me with.
2007-11-29 11:29:14 +00:00
Goober5000
ee9b7b0c8c
a couple of tweaks
2007-07-28 04:43:43 +00:00
Goober5000
3c3416fa3b
the great big duplicate model removal commit
2007-02-20 04:20:38 +00:00
taylor
4975661cb0
add a "Render full detail" view option to render models at their full detail for the LOD (for render/detail boxes, Mantis bug #1121 )
2006-10-27 06:33:38 +00:00
taylor
65372c61c0
add envmap selection to background editor
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change skybox selection to be a text entry or browse instead of only text entry
allow envmap selected in background editor to be used by FRED
make texture replacement work in FRED for ships (Mantis bug #1068 )
2006-10-24 13:44:54 +00:00
karajorma
e9ed5f5cb7
Fix the lack of a background in FRED
2006-05-16 12:45:20 +00:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
phreak
9513105b52
get jump nodes rendering again..... again.
2006-04-12 05:30:50 +00:00
phreak
3cf2b0579c
Grid zbuffering issue fix moved to the new fred project folder
2006-01-26 23:04:45 +00:00
Goober5000
82302a0aba
import FRED2 back into fs2_open module
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--Goober5000
2006-01-19 02:27:38 +00:00