taylor
fed34ef542
add some extra FS2NetD safety checks around to prevent the code from doing stupid crash-happy things
2006-09-20 05:05:28 +00:00
taylor
bb7e2ad35a
maybe optimize the (PI/2), (PI*2) and (RAND_MAX/2) stuff a little bit
2006-08-20 00:51:07 +00:00
wmcoolmon
02eb2a16a1
Various fixes; very beginnings of Directives scripting support
2006-02-06 02:06:02 +00:00
taylor
3f2b3cb49f
a couple of mvalid.cfg and tvalid.cfg file format changes to give them at least some readability
...
some cleanup, extra logging, and very slight speedup with mission and table validation checking
fix memory leak from mission and table validation checking
2006-02-03 22:28:10 +00:00
Goober5000
2f9af7b19c
pare down the pragmas some more
...
--Goober5000
2006-01-26 03:23:30 +00:00
wmcoolmon
0b858ba513
Codebase commit, most notably including objecttypes.tbl
2005-12-29 08:08:42 +00:00
taylor
06cc47cb8e
more big-endian fixes
...
fix the totally retarded check I made for multi fighter beams (they really don't work right yet anyway) since it broke normal beams for clients
2005-12-22 04:35:04 +00:00
taylor
95e056f6fd
remove NO_NETWORK
2005-10-10 17:21:11 +00:00
Goober5000
0ed86295bb
clarification
...
--Goober5000
2005-09-27 02:36:58 +00:00
taylor
9872bd0bc3
Fix an old unix define, should be SCP_UNIX
2005-08-20 20:29:47 +00:00
Goober5000
1004ffcb54
remove PreProcDefine #includes in FS2
...
--Goober5000
2005-07-13 03:35:36 +00:00
taylor
e2bc4ff920
ton of non-standard resolution fixes
2005-07-02 19:45:02 +00:00
taylor
349a0cda5f
unbreak joining (when forming, not in-game) (Jens Granseuer)
2005-05-13 23:10:17 +00:00
taylor
e4131e25e4
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
...
fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
taylor
586190fb8e
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
taylor
d395341b1c
forgot to remove this with the MIN/MAX change
2005-03-11 14:14:05 +00:00
taylor
119a28190f
change min/max to MIN/MAX to fix GCC problems
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add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
Goober5000
a24fde6280
edited for language ;)
...
--Goober5000
2005-03-08 03:50:25 +00:00
taylor
9ce18ac6e5
better support for Inferno builds (in PreProcDefines.h now, no networking support)
...
make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX
revert a timeout in Client.h back to the original value before Linux merge
2005-03-02 21:18:20 +00:00
wmcoolmon
153526208d
"-ingame" command line option
2005-02-16 10:00:40 +00:00
taylor
b1128630e4
merge with Linux/OSX tree - p0204-2
2005-02-04 20:06:10 +00:00
Goober5000
eaae1243e6
allow different wing names than ABGDEZ
...
--Goober5000
2004-12-14 14:46:13 +00:00
taylor
e237b9d8ba
couple of LAN game vs. FS2NetD fixes
2004-11-26 08:41:11 +00:00
Kazan
ec7681b75d
small standalone-related multibug fix
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prohibited execution of process_debug_keys(int) while Game_mode & GM_MULTIPLAYER
2004-08-26 18:19:36 +00:00
Kazan
89e6af4fb5
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
f7dd512ba8
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Kazan
9c9006f55e
fix a small multibug in tables validation (I had added this once before.. where did it go)
2004-07-12 14:38:13 +00:00
wmcoolmon
cb0360016d
...
2004-07-12 03:04:33 +00:00
wmcoolmon
55f179db5c
Oops. :p
2004-07-12 03:04:03 +00:00
wmcoolmon
e8c844b32a
Ingame joining stuff - use -rt to enabled/disable
2004-07-12 02:50:48 +00:00
Kazan
13ee198069
FS2NetD: C2S Ping/Pong, C2S Ping/Pong, Global IP Banlist, Global Network Messages
2004-07-07 21:00:08 +00:00
Goober5000
f43da62c3e
got rid of all those nasty warnings from xlocale and so forth; also added comments
...
for #pragma warning disable to indicate the message being disabled
--Goober5000
2004-03-31 05:42:29 +00:00
Kazan
1e99847291
Fixed mission validation (was returning false positives)
2004-03-05 21:19:39 +00:00
Goober5000
2edd420943
Uber pass at reducing #includes
...
--Goober5000
2004-03-05 09:02:13 +00:00
Goober5000
1e6803a7fd
ubercommit - basically spelling and language fixes with some additional
...
warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
Goober5000
d3374eaabf
edited for language
...
--Goober5000
2003-11-09 04:09:18 +00:00
Kazan
28d7008b91
slight change to .dsp - leave the damn release target as fs2_open_r.exe already
...
added myself to credit
killed some of the stupid fscking warnings (including doing some casting and commenting out unused vars in the graphics modules)
Release builds should have warning level set no higher than 2 (default is 1)
Why the hell are we getting warning's about function selected for inline expansion... (killing them with warning disables)
FS2_SPEECH was not defined (source file doesn't appear to capture preproc defines correctly either)
2003-11-06 20:22:18 +00:00
Kazan
fc0d71bd72
lil update
2003-10-30 15:30:23 +00:00
Kazan
84cec97f57
Da Species Update :D
2003-10-15 22:03:27 +00:00
Kazan
9e870cd2d1
Removed a bunch of Useless *_printf()s in the rendering pipeline that were just slowing stuff down
...
Commented out the "warning null vector in vector normalize" crap since we don't give a rats arse
Added "beam no whack" flag for beams - said beams NEVER whack
Some reliability updates in FS2NetD
2003-10-13 05:57:50 +00:00
Kazan
25939ab572
fs2netd now TCP
2003-10-04 22:42:23 +00:00
Kazan
0b87224e39
##Kazan## FS2NetD Completed! Just needs some thorough bug checking (i don't think there are any serious bugs)
...
Also D3D8 Screenshots work now.
2003-09-25 21:12:24 +00:00
Kazan
eff6a6efc4
##KAZAN## FS2 Open PXO --- W00t! Stats Storage, everything but table verification completed!
2003-09-24 19:35:59 +00:00
Kazan
edd5287f84
##KAZAN## - FS2NetD Support! (FS2 Open PXO) -- Game Server Listing, and mission validation completed - stats storing to come - needs fs2open_pxo.cfg file [VP-able]
2003-09-23 02:42:54 +00:00
penguin
a0bbf8fd54
The big include file move
2002-08-01 01:41:11 +00:00
penguin
fa2c566b3f
Linux port -- added NO_STANDALONE ifdefs
2002-07-22 01:22:26 +00:00
penguin
dd3a3138a7
Back-port to MSVC
2002-07-07 19:56:00 +00:00
penguin
48a566a2d5
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
51ffb56b16
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00