Commit Graph
159 Commits
Author SHA1 Message Date
wmcoolmon 76b9870a68 Fix to modular tables workaround with Fs2NetD 2004-12-25 09:25:41 +00:00
phreak 20af7801cc commits for scramble-messages and unscramble-messages
-phreak
2004-12-23 15:58:55 +00:00
Goober5000 7ba333529a new version of stristr that doesn't need to allocate memory
--Goober5000
2004-12-14 17:23:52 +00:00
Goober5000 bb6f00f1ad added two new sexps
--Goober5000
2004-11-17 22:23:13 +00:00
taylor 8d585b4358 support external parsing sources without hurting currently parsing file (for EFF code) 2004-10-31 21:57:30 +00:00
Goober5000 df8319a0f8 added Knossos_warp_ani_used flag for taylor
--Goober5000
2004-10-31 02:04:34 +00:00
Goober5000 d322e2ff67 fixed FRED bug that changed special arguments to (null)
--Goober5000
2004-10-18 09:27:47 +00:00
Goober5000 c940cd79bf added change-alt-name
--Goober5000
2004-10-15 10:03:09 +00:00
Goober5000 35e3ca578c cleaned up some sexp stuff and added wing capability to kamikaze sexp
--Goober5000
2004-10-15 09:21:55 +00:00
Goober5000 d3c82861c9 extra coding insurance
--Goober5000
2004-10-15 08:14:07 +00:00
Goober5000 8405bd055e tweakage
--Goober5000
2004-10-14 23:03:37 +00:00
Goober5000 e3b142e32a added ability for variable names to be used as special arguments
--Goober5000
2004-10-14 22:28:27 +00:00
Goober5000 650954db1c more ubersexp bugfixing
--Goober5000
2004-10-14 01:19:17 +00:00
Goober5000 479498a9d5 fixed a few when-argument bugs
--Goober5000
2004-10-13 10:46:49 +00:00
Goober5000 29dd848989 some ubersexp fixes
--Goober5000
2004-09-24 02:13:00 +00:00
Goober5000 4964e77ef2 fixed two bugs... still more bugs to be found :p
--Goober5000
2004-09-23 23:52:58 +00:00
Goober5000 e65d00dd33 ubersexp implementation complete
--Goober5000
2004-09-23 22:51:07 +00:00
Goober5000 61449827db a bunch of work on the actual implementation of when-argument
--Goober5000
2004-09-23 05:53:00 +00:00
Goober5000 b184c75e5a further work on ubersexp framework
--Goober5000
2004-09-22 21:52:22 +00:00
Goober5000 a57002681e fixed some small problems in the framework - should be working nicely now;
next step is the actual sexp implementation :-P
--Goober5000
2004-09-22 08:32:05 +00:00
Goober5000 cee8a97426 checking in framework for when-argument special ubersexp
--Goober5000
2004-09-22 06:56:45 +00:00
Goober5000 31f2466725 a bit of reordering
--Goober5000
2004-09-17 08:07:52 +00:00
Goober5000 12c43798c4 changed around the logic for the 3D warp effect
--Goober5000
2004-09-17 07:12:23 +00:00
Goober5000 50d50878a6 removed player-not-use-ai and changed player-use-ai to take an argument
--Goober5000
2004-09-17 00:28:32 +00:00
Goober5000 4d698cb5b8 changed toggle-hud to hud-disable; added hud-disable-except-messages
--Goober5000
2004-09-17 00:18:18 +00:00
Goober5000 3766a10e38 fixed a few warnings
--Goober5000
2004-09-05 19:23:24 +00:00
Goober5000 2ddca17e8c fixed a warning
--Goober5000
2004-09-02 04:02:44 +00:00
Goober5000 17b8a2fa32 ship-tag and ship-untag sexps
--Goober5000
2004-08-23 04:32:06 +00:00
Goober5000 0bd279e968 ship-tag and ship-untag
--Goober5000
2004-08-23 04:00:15 +00:00
Kazan 7d1c8b185d added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this 2004-08-11 05:06:36 +00:00
Kazan d51241cd4e bugfixes 2004-07-29 23:41:22 +00:00
Kazan 999e6395b2 squished another 2004-07-27 18:52:11 +00:00
Goober5000 0b3af1240f outline of ship-tag and ship-untag sexps
--Goober5000
2004-07-26 21:26:45 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan ab6b7db850 Autopilot system completed -- i am dropping plans for GUI nav map
All builds should have ENABLE_AUTO_PILOT defined from now on (.dsp's i am committing reflect this) the system will only be noticed if the mission designer brings it online by defining a nav point
Fixed FPS counter during time compression
2004-07-26 17:54:05 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
wmcoolmon 75de78014d Replaced some more Int3s with Warnings and Errors. 2004-07-03 08:23:00 +00:00
wmcoolmon 7310682fd7 Error handling for fire_beam instead of just calling Int3() 2004-07-03 07:55:22 +00:00
Kazan f90f1a4ad0 working on autonav 2004-07-01 16:38:19 +00:00
wmcoolmon 3dd7af18a8 Bumped MAX_SEXP_NODES to 3500 2004-06-15 21:04:18 +00:00
wmcoolmon ceafaa27de Added hud-set-color and get-current-speed 2004-06-15 20:49:22 +00:00
wmcoolmon 9b7e017b21 hud-set-color SEXP 2004-06-09 00:18:50 +00:00
wmcoolmon c6200d568c Lotsa stuff. Custom gauges w/ ANIs support added, SEXPs to set gauge text, gauge image frames, and gauge coords. These SEXPs and toggle-hud reside in the Hud/change category. 2004-06-01 07:31:57 +00:00
wmcoolmon f96860d4fd Custom HUD support, better loading, etc etc. 2004-05-31 08:32:25 +00:00
wmcoolmon a991a8a66e Spotted something that might be a problem. 2004-05-29 03:01:00 +00:00
wmcoolmon 4aa9ef3707 Added stuff_float_list 2004-05-29 02:52:17 +00:00
wmcoolmon eda69a3959 Ship & weapon modular table files 2004-05-26 03:52:08 +00:00
Goober5000 420233b850 completed the FRED import conversion stuff that I started ages ago
--Goober5000
2004-05-11 02:52:12 +00:00
Goober5000 e5629bfedc made primary and secondary banks quite a bit more friendly... added error-checking
and reorganized a bunch of code
--Goober5000
2004-05-10 10:51:54 +00:00
Kazan f3b70b0f56 Abandon strdup() usage for mod list processing - it was acting odd and causing crashing on free()
Fix condition where alt_tab_pause() would flipout and trigger failed assert if game minimizes during startup (like it does a lot during debug)
Nav Point / Auto Pilot code (All disabled via #ifdefs)
2004-05-03 21:22:23 +00:00