wmcoolmon
76b9870a68
Fix to modular tables workaround with Fs2NetD
2004-12-25 09:25:41 +00:00
phreak
20af7801cc
commits for scramble-messages and unscramble-messages
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-phreak
2004-12-23 15:58:55 +00:00
Goober5000
7ba333529a
new version of stristr that doesn't need to allocate memory
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--Goober5000
2004-12-14 17:23:52 +00:00
Goober5000
bb6f00f1ad
added two new sexps
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--Goober5000
2004-11-17 22:23:13 +00:00
taylor
8d585b4358
support external parsing sources without hurting currently parsing file (for EFF code)
2004-10-31 21:57:30 +00:00
Goober5000
df8319a0f8
added Knossos_warp_ani_used flag for taylor
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--Goober5000
2004-10-31 02:04:34 +00:00
Goober5000
d322e2ff67
fixed FRED bug that changed special arguments to (null)
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--Goober5000
2004-10-18 09:27:47 +00:00
Goober5000
c940cd79bf
added change-alt-name
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--Goober5000
2004-10-15 10:03:09 +00:00
Goober5000
35e3ca578c
cleaned up some sexp stuff and added wing capability to kamikaze sexp
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--Goober5000
2004-10-15 09:21:55 +00:00
Goober5000
d3c82861c9
extra coding insurance
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--Goober5000
2004-10-15 08:14:07 +00:00
Goober5000
8405bd055e
tweakage
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--Goober5000
2004-10-14 23:03:37 +00:00
Goober5000
e3b142e32a
added ability for variable names to be used as special arguments
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--Goober5000
2004-10-14 22:28:27 +00:00
Goober5000
650954db1c
more ubersexp bugfixing
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--Goober5000
2004-10-14 01:19:17 +00:00
Goober5000
479498a9d5
fixed a few when-argument bugs
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--Goober5000
2004-10-13 10:46:49 +00:00
Goober5000
29dd848989
some ubersexp fixes
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--Goober5000
2004-09-24 02:13:00 +00:00
Goober5000
4964e77ef2
fixed two bugs... still more bugs to be found :p
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--Goober5000
2004-09-23 23:52:58 +00:00
Goober5000
e65d00dd33
ubersexp implementation complete
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--Goober5000
2004-09-23 22:51:07 +00:00
Goober5000
61449827db
a bunch of work on the actual implementation of when-argument
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--Goober5000
2004-09-23 05:53:00 +00:00
Goober5000
b184c75e5a
further work on ubersexp framework
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--Goober5000
2004-09-22 21:52:22 +00:00
Goober5000
a57002681e
fixed some small problems in the framework - should be working nicely now;
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next step is the actual sexp implementation :-P
--Goober5000
2004-09-22 08:32:05 +00:00
Goober5000
cee8a97426
checking in framework for when-argument special ubersexp
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--Goober5000
2004-09-22 06:56:45 +00:00
Goober5000
31f2466725
a bit of reordering
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--Goober5000
2004-09-17 08:07:52 +00:00
Goober5000
12c43798c4
changed around the logic for the 3D warp effect
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--Goober5000
2004-09-17 07:12:23 +00:00
Goober5000
50d50878a6
removed player-not-use-ai and changed player-use-ai to take an argument
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--Goober5000
2004-09-17 00:28:32 +00:00
Goober5000
4d698cb5b8
changed toggle-hud to hud-disable; added hud-disable-except-messages
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--Goober5000
2004-09-17 00:18:18 +00:00
Goober5000
3766a10e38
fixed a few warnings
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--Goober5000
2004-09-05 19:23:24 +00:00
Goober5000
2ddca17e8c
fixed a warning
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--Goober5000
2004-09-02 04:02:44 +00:00
Goober5000
17b8a2fa32
ship-tag and ship-untag sexps
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--Goober5000
2004-08-23 04:32:06 +00:00
Goober5000
0bd279e968
ship-tag and ship-untag
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--Goober5000
2004-08-23 04:00:15 +00:00
Kazan
7d1c8b185d
added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
2004-08-11 05:06:36 +00:00
Kazan
d51241cd4e
bugfixes
2004-07-29 23:41:22 +00:00
Kazan
999e6395b2
squished another
2004-07-27 18:52:11 +00:00
Goober5000
0b3af1240f
outline of ship-tag and ship-untag sexps
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--Goober5000
2004-07-26 21:26:45 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
ab6b7db850
Autopilot system completed -- i am dropping plans for GUI nav map
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All builds should have ENABLE_AUTO_PILOT defined from now on (.dsp's i am committing reflect this) the system will only be noticed if the mission designer brings it online by defining a nav point
Fixed FPS counter during time compression
2004-07-26 17:54:05 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
wmcoolmon
75de78014d
Replaced some more Int3s with Warnings and Errors.
2004-07-03 08:23:00 +00:00
wmcoolmon
7310682fd7
Error handling for fire_beam instead of just calling Int3()
2004-07-03 07:55:22 +00:00
Kazan
f90f1a4ad0
working on autonav
2004-07-01 16:38:19 +00:00
wmcoolmon
3dd7af18a8
Bumped MAX_SEXP_NODES to 3500
2004-06-15 21:04:18 +00:00
wmcoolmon
ceafaa27de
Added hud-set-color and get-current-speed
2004-06-15 20:49:22 +00:00
wmcoolmon
9b7e017b21
hud-set-color SEXP
2004-06-09 00:18:50 +00:00
wmcoolmon
c6200d568c
Lotsa stuff. Custom gauges w/ ANIs support added, SEXPs to set gauge text, gauge image frames, and gauge coords. These SEXPs and toggle-hud reside in the Hud/change category.
2004-06-01 07:31:57 +00:00
wmcoolmon
f96860d4fd
Custom HUD support, better loading, etc etc.
2004-05-31 08:32:25 +00:00
wmcoolmon
a991a8a66e
Spotted something that might be a problem.
2004-05-29 03:01:00 +00:00
wmcoolmon
4aa9ef3707
Added stuff_float_list
2004-05-29 02:52:17 +00:00
wmcoolmon
eda69a3959
Ship & weapon modular table files
2004-05-26 03:52:08 +00:00
Goober5000
420233b850
completed the FRED import conversion stuff that I started ages ago
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--Goober5000
2004-05-11 02:52:12 +00:00
Goober5000
e5629bfedc
made primary and secondary banks quite a bit more friendly... added error-checking
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and reorganized a bunch of code
--Goober5000
2004-05-10 10:51:54 +00:00
Kazan
f3b70b0f56
Abandon strdup() usage for mod list processing - it was acting odd and causing crashing on free()
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Fix condition where alt_tab_pause() would flipout and trigger failed assert if game minimizes during startup (like it does a lot during debug)
Nav Point / Auto Pilot code (All disabled via #ifdefs)
2004-05-03 21:22:23 +00:00