Goober5000
ff675c3653
New method of handling quotes and comments that examines lines character by character like most languages do, instead of just searching for the start of a comment. If a comment character is inside a quoted string, it will not kick off a new comment. (This actually fixes the core design flaw that caused semicolons to truncate messages, so the $semicolon tag is technically no longer necessary. It will still be kept, of course.) Fixes Mantis #3001 .
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10492 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-14 19:50:32 +10:00
Goober5000
0eb5606527
the #define already has a (char)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10491 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-14 19:50:31 +10:00
niffiwan
2f22873e35
From Axem: add hud-set-custom-gauge-active and hud-set-retail-gauge active
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Deprecates hud-set-active-gauge and hud-activate-gauge-type in favor of hud-set-custom-gauge-active and hud-set-retail-gauge active, which are clearer to understand and now accept INT_MAX number of gauges, instead of just 1.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10489 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-14 19:50:31 +10:00
Goober5000
03144d3846
going through old revisions, r8540 is wrong, since it was like that in trunk -- memsetting the whole struct to -1 sets all integers and floats to -1 (so let's go back to the old way in case some old retail code relied on model_instance_num, model_num, or submodel_num being set to -1)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10481 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-14 19:50:31 +10:00
m_m
638ad77a21
Add a scripting hook variable that specifies the mouse buttons. This variable is named MouseButton and is a bit field which uses the MOUSE_* defines (index 0 for right, 1 for left, 2 for middle).
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10477 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-14 19:50:31 +10:00
niffiwan
4e98285d2a
Followup to mantis 3009; missed the Lead Sight gauge in the 1st fix
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Rechecked all other gauges that set slew=true in their contructors
(vs 1st pass which checked gauges that set slew=true in hudparse.cpp)
I think I got them all now...
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10476 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-14 19:50:31 +10:00
karajorma
a7428c5a72
Bigger (and better?) Briefing and Debriefing editors courtesy of Axem.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10475 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-26 21:37:14 +10:00
zookeeper
6f906561bb
Fixed oversight in r10430: the $Weapon class hook condition didn't work on $Weapon Collision hooks if the other object was an asteroid.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10474 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:02 +10:00
Zacam
3ef41e164c
I think we can allow for 32bit Color Depth to be the default option now.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10473 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:02 +10:00
karajorma
159d8e7107
Fix a bug where you couldn't press g to start a mission in debug builds.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10471 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:01 +10:00
karajorma
b4dad30c77
Add a SEXP for checking the current state of ship flags.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10470 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:01 +10:00
karajorma
64efaddaab
Make the Mission Objectives editor a little larger. Cause why not?
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10469 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:01 +10:00
karajorma
ebfdf4e901
Fix a bug with the event.log where SEXPs which weren't in events would also write data to the log.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10467 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:01 +10:00
karajorma
5dc4bfea97
Fix a bug with the multiplayer SEXP code. The callback functions write to the packet and thus can also make it go out of bounds.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10466 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:01 +10:00
m_m
05702504c4
Fix for Coverity 1107332: Negative array index read
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10464 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:01 +10:00
m_m
08dad5b3af
Add -no_unfocused_pause option.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10463 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:01 +10:00
niffiwan
a2b42bf5f1
Fix mantis 3009: set slew correctly for hud gauges
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10462 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:35 +10:00
m_m
3490ac3a9c
Add lua function to get a handle of the current player
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10446 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
The_E
37ded5589d
Adds set-motion-debris-override sexp. This can be used to control the presence of motion debris, and overrides any user choice made through the -nomotiondebris commandline flag.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10445 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
zookeeper
cef02e7b9f
Clarified which time units are expected by camera.setOrientation() and camera.setPosition().
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10431 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
zookeeper
a72f0f9d62
Allowed the $Weapon class hook condition to work on $Weapon Collision hooks.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10430 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
Goober5000
6d5e026a3e
Mantis #3004 : don't remove subspace drives from support ships
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10429 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
Goober5000
df73bacb9e
Mantis #3004 : standardize checks for whether ships can depart to docking bays, and whether departure goals are achievable, and whether a ship can be commanded to depart; also fix the default behavior if a ship attempts to warp out but is unable to
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10428 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
m_m
d97f31d034
Fix for Coverity Issue 1166829: Dereference before null check
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10411 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
Goober5000
a880bcb9c2
Mantis #3004 : ship_get_ship_with_dock_bay was written in such a way that it allowed a negative array index to create all sorts of havoc
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10407 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
Goober5000
dbe5f61dd6
following up from r10000 and r10004, fix the hud squad message display for support ship aborts (and in the process optimize things slightly)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10406 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
Goober5000
0a9063a525
wing names with the hash at the beginning aren't subject to the name bashing
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10405 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
Goober5000
827286ec95
only warn once, because old missions tended to have a *lot* of these broken +Team values
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10404 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:33 +10:00
karajorma
aeb089b216
If we've already written the content of CTEXT(n) to a variable, we should use that, rather than calling CTEXT(n) 500+ times.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10403 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:33 +10:00
m_m
5fa9a5c946
Fix for Coverity 1147623: Out-of-bounds access
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10393 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:33 +10:00
m_m
0d54630e83
Fix for Coverity 1107329: Improper use of negative value
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10392 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:33 +10:00
Echelon9
f97e478c6d
Fix Coverity 1093576 Improper use of negative value: In model_collide_flatpoly(unsigned char *): Negative value can be returned from function is not being checked before being used improperly (CWE-394). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10391 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:50 +10:00
Echelon9
3b19fab1c1
Fix Coverity 1093446 Dereference after null check: In obj_snd_stop_all(): Pointer is checked against null but then dereferenced anyway (CWE-476). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10390 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:50 +10:00
Echelon9
6d52a7c2b2
Fix Coverity 1093407 Logically dead code: In model_interp_sub(void *, polymodel *, bsp_info *, int): Code can never be reached because of a logical contradiction (CWE-561). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10389 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:50 +10:00
Echelon9
0288075eb0
Fix Coverity 1093392 Logically dead code: In obj_snd_assign(int, int, vec3d *, int, int, ship_subsys *): Code can never be reached because of a logical contradiction (CWE-561). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10388 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:50 +10:00
Echelon9
cf0928ab8c
Fix Coverity 1129278 Uninitialized scalar field: In object::object(): A scalar field is not initialized by the constructor (CWE-457). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10387 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:50 +10:00
Echelon9
b2231f28d1
Fix Coverity 1102734 Uninitialized scalar field: In collider_pair::collider_pair(): A scalar field is not initialized by the constructor (CWE-457). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10386 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:50 +10:00
Echelon9
846cdad098
Fix Coverity 1107319 Copy-paste error: In collide_weapon_weapon(obj_pair *): A copied piece of code is inconsistent with the original (CWE-398). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10385 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:50 +10:00
Echelon9
64dad52741
Fix Coverity 1093455 Dereference after null check: In read_model_file(polymodel *, char *, int, model_subsystem *, int): Pointer is checked against null but then dereferenced anyway (CWE-476). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10384 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:49 +10:00
Echelon9
2936dde64f
Fix Coverity 1093728 Allocation size mismatch: In model_allocate_interp_data(int, int, int): Allocation size is not a multiple of the target pointer's pointed-to type (CWE-131). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10383 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:49 +10:00
Echelon9
f02cba4090
Fix Coverity 1093413 Logically dead code: In model_collide_sub(void *): Code can never be reached because of a logical contradiction (CWE-561). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10382 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:49 +10:00
Echelon9
7241a6b686
Fix Coverity 1093669 Out-of-bounds access: In triggered_rotation::add_queue(queued_animation *, int): Out-of-bounds access to a buffer (CWE-119). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10381 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:49 +10:00
Echelon9
0572c25aa1
Fix Coverity 1093859: Uninitialized scalar field In mst_info::mst_info(): A scalar field is not initialized by the constructor (CWE-457). From Flaming_Sword.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10380 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:49 +10:00
Echelon9
0b494959e1
Fix Mantis 2997: Make +Bitmap a required table item if a weapon trail has been set
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10378 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:49 +10:00
karajorma
f9f2b1e8d7
There was some confusion about the old help text.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10377 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:49 +10:00
The_E
e4009799c6
Remove a pointless, ✌️ original assert (All ships should be able to send messages regardless of whether they're flyable; checking whether they are accomplishes literally nothing)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10376 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:49 +10:00
The_E
d36fc2a88e
Remove per-campaign detail settings
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10351 387891d4-d844-0410-90c0-e4c51a9137d3
2014-01-31 17:26:00 +10:00
The_E
6b39db6b12
Remove a superfluous $ sign from gauge_load_common, which was messing up hud_gauges tables that defined differing fonts for hud gauges.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10350 387891d4-d844-0410-90c0-e4c51a9137d3
2014-01-31 17:26:00 +10:00
zookeeper
6e8a90fbbc
Fixed targethit1 -> targhit1 in an error message.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10349 387891d4-d844-0410-90c0-e4c51a9137d3
2014-01-31 17:26:00 +10:00
zookeeper
0794dcded3
Another little Lua documentation fix.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10348 387891d4-d844-0410-90c0-e4c51a9137d3
2014-01-31 17:26:00 +10:00