Goober5000
7e5b2aee52
turn mc_info into a plain data struct, part 2
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9822 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-26 18:51:36 +10:00
Goober5000
b4cc5d72f4
use an index rather than an iterator into the waypoint list so that ai_info is again a plain old data object
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9816 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-26 18:51:35 +10:00
Valathil
913aeb0753
Fix for Mantis 2199: Reject objects from being clicked on when selection lock is active.
2012-12-17 01:17:19 +00:00
karajorma
5c7804cadd
Fix a bug in Num-ships-in-battle
2012-12-14 03:28:40 +00:00
karajorma
683e8cf2a4
Axem's Radians -> Degrees fix for FRED
2012-09-16 01:27:32 +00:00
Echelon9
11fbc7b5cf
PVS-Studio fix: V601 The 'true' value is implicitly cast to the integer type. Inspect the second argument.
2012-07-16 12:08:57 +00:00
Echelon9
46d854d9f0
PVS-Studio fix: There is only one PI.
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V624 The constant 3.14159 is being utilized. The resulting value could be inaccurate.
2012-07-16 11:44:22 +00:00
Goober5000
807a3cf7cd
also revert the "nohtl" part of r8977 for FRED (Mantis #2676 ) because no-HTL models shouldn't use HTL rendering
2012-07-07 21:01:27 +00:00
Goober5000
53bc8c5821
this is the equivalent of r8975 for FRED (Mantis #2676 )
2012-07-03 05:05:33 +00:00
IssMneur
0717ad3d13
PVS-Studio fix: V512 A call of the 'memcpy' function will lead to overflow of the buffer '& x'. (pstypes.h:131)
2011-09-08 05:39:53 +00:00
Goober5000
3ce69f150a
waypoints and waypoint paths now have dynamic limits
2011-08-30 03:35:42 +00:00
The_E
083a84feff
Swifty's go-swift stuff. Makes collision detection slightly less insane.
2010-12-22 14:42:21 +00:00
Zacam
75043ff5b1
go_faster from Antipodes 6. Everybody, say "Thank you, taylor!"
2010-10-18 18:32:37 +00:00
Goober5000
1b7863f1d3
clean out some old font stuff
2009-12-24 04:52:56 +00:00
portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
karajorma
9df31c7d79
Colour in the ship names in FRED since no one uses wireframe mode to see what is marked these days.
2009-06-30 22:01:39 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Wanderer
9c7b1a1292
merge from wanderer branch - alt iff colors
2009-05-19 21:17:48 +00:00
WMCoolmon
699ac0f2bd
FRED support for new camera code and texture replacement of all texture types
2008-08-30 10:49:22 +00:00
taylor
9231692e48
basic commit of a few Xt tree changes
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- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
karajorma
2f136243e0
Turn a couple of things on by default. That's two less questions for FRED newbies to bother me with.
2007-11-29 11:29:14 +00:00
Goober5000
ee9b7b0c8c
a couple of tweaks
2007-07-28 04:43:43 +00:00
Goober5000
3c3416fa3b
the great big duplicate model removal commit
2007-02-20 04:20:38 +00:00
taylor
4975661cb0
add a "Render full detail" view option to render models at their full detail for the LOD (for render/detail boxes, Mantis bug #1121 )
2006-10-27 06:33:38 +00:00
taylor
65372c61c0
add envmap selection to background editor
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change skybox selection to be a text entry or browse instead of only text entry
allow envmap selected in background editor to be used by FRED
make texture replacement work in FRED for ships (Mantis bug #1068 )
2006-10-24 13:44:54 +00:00
karajorma
e9ed5f5cb7
Fix the lack of a background in FRED
2006-05-16 12:45:20 +00:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
phreak
9513105b52
get jump nodes rendering again..... again.
2006-04-12 05:30:50 +00:00
phreak
3cf2b0579c
Grid zbuffering issue fix moved to the new fred project folder
2006-01-26 23:04:45 +00:00
Goober5000
82302a0aba
import FRED2 back into fs2_open module
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--Goober5000
2006-01-19 02:27:38 +00:00