m_m
638ad77a21
Add a scripting hook variable that specifies the mouse buttons. This variable is named MouseButton and is a bit field which uses the MOUSE_* defines (index 0 for right, 1 for left, 2 for middle).
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10477 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-14 19:50:31 +10:00
Echelon9
dcbe91136b
GCC warning: variable set but not used (further)
2012-06-13 14:07:05 +00:00
Zacam
a63dbe572c
Part Two: Synchronization pass of Trunk and Antipodes Differences.
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Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
2011-09-09 10:23:53 +00:00
chief1983
34d11f1295
Fix the DirectInput commit r6902 breaking compiling on nix
2010-12-29 18:18:44 +00:00
Sushi
9a71e9b080
Add -disable_di_mouse command-line option to force the game to use Windows mouse input instead of DirectInput. For some people, this results in more reliable mouse input.
2010-12-27 16:17:54 +00:00
portej05
49ce1e23a5
Fullscreen window request from QuantumDelta
2009-09-07 11:39:32 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
phreak
4524583f06
Disable the mouse when lost focus in windowed mode.
2008-10-02 00:57:10 +00:00
WMCoolmon
89f5949071
The new scripting hooks for mouse/keyboard.
2008-06-23 07:50:47 +00:00
turey
d5aa9ccba8
Bunch of stuff already in HEAD. Shouldn't break anything.
2007-12-20 01:57:45 +00:00
taylor
272c4feec8
make sure our event state doesn't get filled with things we should poll for (was waiting for the new input code, but really needed to get at least this in)
2006-03-15 17:35:24 +00:00
wmcoolmon
5be88dfe76
Finished committing codebase
2006-01-12 04:18:10 +00:00
taylor
d901aa63f5
more non-standard res fixing
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- I think everything should default to resize now (much easier than having to figure that crap out)
- new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
- lots of little cleanups which fix several strange offset/size problems
- fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
2005-07-18 03:45:10 +00:00
taylor
c4f2d6efd0
remove xmouse.cpp since it's pretty much useless
2005-06-19 02:48:14 +00:00
taylor
0033bdc59b
fix for mouse cursor problem when running in a window
2005-03-14 03:38:54 +00:00
taylor
385b2073ac
lockup fixes, and it's Linux friendly too :)
2005-03-03 16:18:19 +00:00
wmcoolmon
02e75ddd49
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00
taylor
a2232be0c7
merge with Linux/OSX tree - p0204
2005-02-04 10:12:33 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
randomtiger
19bef23d16
Please note that from now on OGL will only run with a registry set by Launcher v4. See forum for details.
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OK, these changes effect a lot of file, I suggest everyone updates ASAP:
Removal of many files from project.
Removal of meanless Gr_bitmap_poly variable.
Removal of glide, directdraw, software modules all links to them, and all code specific to those paths.
Removal of redundant Fred paths that arent needed for Fred OGL.
Have seriously tidied the graphics initialisation code and added generic non standard mode functionality.
Fixed many D3D non standard mode bugs and brought OGL up to the same level.
Removed texture section support for D3D8, voodoo 2 and 3 cards will no longer run under fs2_open in D3D, same goes for any card with a maximum texture size less than 1024.
2004-02-14 00:18:37 +00:00
Goober5000
c89af3a84a
got rid of unnecessary double semicolons
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--Goober5000
2004-02-04 09:02:45 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
penguin
b9e9036d2c
added #ifdef _WIN32 around windows-specific system headers
2002-07-29 20:12:31 +00:00
penguin
3463682f1a
Back-port to MSVC
2002-07-07 19:56:00 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00