Goober5000
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5aa3bddf70
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change object from a struct to a class, since it contains the objsnd_num field :-/
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9995 387891d4-d844-0410-90c0-e4c51a9137d3
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2013-11-10 18:28:55 +10:00 |
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Zacam
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9254dae233
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Resolves LNK4221 under MSVC. multi_oo and psnet are not actually linked/used, so references pointing to them now go to multi_obj and psnet2 respectively. (Same as Antipodes 6881)
http://www.hard-light.net/forums/index.php?topic=73147.0
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2011-01-30 05:59:36 +00:00 |
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turey
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5a85e6c355
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set-object-position and set-object-orient now work in multi.
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2007-08-15 17:10:25 +00:00 |
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taylor
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d59c2457df
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fix for network afterburner support, this one should be compatible with all previous versions
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2006-07-13 22:15:37 +00:00 |
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taylor
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d3481714d0
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remove NO_NETWORK
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2005-10-10 17:21:11 +00:00 |
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Goober5000
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c17c11b651
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remove PreProcDefine #includes in FS2
--Goober5000
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2005-07-13 03:26:00 +00:00 |
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Kazan
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7d1c8b185d
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added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
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2004-08-11 05:06:36 +00:00 |
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Goober5000
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7ef2ab2e39
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Uber pass at reducing #includes
--Goober5000
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2004-03-05 09:02:13 +00:00 |
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penguin
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8f92eebd34
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Warpcore CVS sync
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2002-06-03 04:10:40 +00:00 |
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penguin
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663b3471b9
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Volition sources -- warpcore CVS import
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2002-06-03 03:26:03 +00:00 |
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