Goober5000
d9b45b0eb2
just minor tweaks
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10237 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-22 19:05:15 +10:00
niffiwan
a7c074e5c3
Coverity 1093645 (out of bounds read): fix 2nd case & correct previous "fix"
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9900 387891d4-d844-0410-90c0-e4c51a9137d3
2013-10-07 20:02:31 +10:00
niffiwan
02afed1d78
Coverity: more out-of-bounds fixes
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9897 387891d4-d844-0410-90c0-e4c51a9137d3
2013-10-07 20:02:31 +10:00
Goober5000
7e5b2aee52
turn mc_info into a plain data struct, part 2
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9822 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-26 18:51:36 +10:00
karajorma
d1ec691f62
Assign the debris signature correctly.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9684 387891d4-d844-0410-90c0-e4c51a9137d3
2013-06-11 19:22:16 +10:00
Valathil
5997a72a62
Fix for Mantis 2729: Remove the Int3 and make the log entry a little clearer.
2012-11-18 18:01:41 +00:00
Swifty
11e355757b
Fixed crash when using viewing from a ship using the "show ship" flag.
2012-09-10 03:55:46 +00:00
Echelon9
a59c092fc6
Fix LLVM warning: Declaration shadows a field of 'WE_BSG'
2012-09-06 16:47:59 +00:00
Goober5000
5785885641
Admiral MS's patch for destroy-instantly and destroy-subsys-instantly
2012-08-27 02:50:05 +00:00
Swifty
f913017200
BSG FTL effect modified to use soft particle rendering if available.
2012-08-11 21:40:01 +00:00
Swifty
c6c12fc251
go_even_faster: Improved collision detection performance by rewriting broadphase and narrowphase testing.
2012-08-11 21:14:53 +00:00
Echelon9
791146c9ac
GCC warnings: first pass of warning: variable is set but not used
2012-06-12 15:32:47 +00:00
Echelon9
e21ad72877
Utilise the CLAMP() utility macro in a further range of appropriate locations
2012-05-02 15:15:48 +00:00
Echelon9
81bd5a98f1
warning C6246: Local declaration of 'curspeed' hides declaration of the same name in outer scope. For additional information, see previous declaration at line '1877'
2012-04-15 07:14:58 +00:00
The_E
24a0c18cd9
Another one from zookeeper: More fixes for thrusters
2011-11-19 19:14:57 +00:00
Zacam
bcf9fd90be
From zookeeper: allow thrusters to follow a rotating engine
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http://www.hard-light.net/forums/index.php?topic=74290.msg1557431#msg1557431
2011-11-12 15:22:48 +00:00
Goober5000
289169f96a
zookeeper's hyperspace patch
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http://www.hard-light.net/forums/index.php?topic=65427.msg1558799#msg1558799
2011-10-29 22:22:39 +00:00
Zacam
fde2022fa2
from zookeeper: [FotG] Fixes collision problem with the hyperspace warpin type introduced by r7889
2011-10-23 19:00:04 +00:00
Echelon9
563fd4db10
min (lowercase) is not cross-platform, MIN (uppercase) is
2011-10-11 13:45:44 +00:00
Zacam
ea52bab005
from zookeeper: [FotG] Makes adjustments to the Hyperspace warp type to allow the arrival/departure acceleration/deceleration rate to be controlled, $Warpout speed to be used as well as maintains initial velocity after warpin
2011-10-10 09:57:24 +00:00
Zacam
a63dbe572c
Part Two: Synchronization pass of Trunk and Antipodes Differences.
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Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
2011-09-09 10:23:53 +00:00
Goober5000
6c2f4f3c30
PVS-Studio fixes:
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V506 Pointer to local variable 'Default_video_settings' is stored outside the scope of this variable. Such a pointer will become invalid. code 2d.cpp 507
V506 Pointer to local variable 'pos' is stored outside the scope of this variable. Such a pointer will become invalid. code shipfx.cpp 1075
2011-09-08 06:55:50 +00:00
Valathil
02848eb577
Fixed a little misunderstanding of the collision query framework in the sun occlusion test
2011-09-04 20:01:34 +00:00
Valathil
944ea0b367
Implemented Sun occlusion for Cockpit models and shown Ship models
2011-09-04 15:48:05 +00:00
Echelon9
a5bd4b9845
PVS-Studio fix: V523 The 'then' statement is equivalent to the 'else' statement (shipfx.cpp).
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Also take opportunity to clean up the BSG warp effect code. That duplice if() else() had been included since the original WMC commit in r5261.
2011-08-30 14:32:10 +00:00
Goober5000
3ce69f150a
waypoints and waypoint paths now have dynamic limits
2011-08-30 03:35:42 +00:00
Echelon9
555a9033de
Documentation: General clean-up and function documentation
2011-08-18 16:47:54 +00:00
The_E
2dc34f3e1f
This is the correct version now.
2011-07-30 22:39:49 +00:00
The_E
7f219cad2c
Reverting due to bugs
2011-07-30 22:32:09 +00:00
The_E
32c5491d83
Adding support for the new cloaking effect.
2011-07-30 21:13:02 +00:00
Sushi
14717f3368
Turn Z-buffering back on for BSG warp effect.
2011-06-03 23:54:30 +00:00
Sushi
63444087e2
Fix BSG warp effect shockwave
2011-05-19 00:50:27 +00:00
Wanderer
39e8a24663
fix for issue noticed by Zacam in the particle effect changes
2011-04-15 14:34:31 +00:00
Wanderer
bf66734ded
adds table controls for various particle effects, and explosions related to ship death event. per ship class base deathroll time.
2011-04-14 18:59:06 +00:00
Wanderer
db8b44191d
feature commit - damage and impact particle spew controls, control for setting a multiplier for propagating explosion radius.
2011-03-19 22:37:32 +00:00
Echelon9
89102e2c31
shipfx_large_blowup_init() function can have the void return type, as the caller never checks.
2011-01-25 12:25:59 +00:00
The_E
083a84feff
Swifty's go-swift stuff. Makes collision detection slightly less insane.
2010-12-22 14:42:21 +00:00
Goober5000
0c945c210d
revert Echelon9's commit 6754 which needs to be discussed first
2010-11-23 08:27:18 +00:00
Echelon9
5bf9697227
Fix a range of potential NULL dereferences
2010-11-20 12:22:03 +00:00
Echelon9
9f361b791d
Fix a few malloc/vm_malloc changes to properly track memory usage; fix a potential NULL dereference in parse/lua.cpp
2010-11-20 08:25:16 +00:00
Wanderer
57a2f2955c
feature commit - diaspora subsystem options
2010-10-08 21:32:48 +00:00
The_E
52f424a0b0
While the other code that was commented out might be unnecessary, this fvec still needs to be set up properly
2010-07-07 15:27:37 +00:00
Goober5000
af2ac0a7eb
remove a bit of code that should no longer be necessary due to previous upgrades/fixes
2010-06-27 06:04:48 +00:00
Goober5000
6966b3a57d
fix a silly bug noticed by karajorma
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also, slightly compact the knossos check
2010-06-22 02:29:53 +00:00
Goober5000
f8efafb0f2
minor modification of karajorma's warp effect so that Knossos can be used for both warpin and warpout; Babylon5 still switches appropriately
2010-06-21 07:41:26 +00:00
karajorma
725ce08f38
Remove the -tbp command line.
2010-06-18 05:03:32 +00:00
Wanderer
3b1597f2d9
fix to attach muzzleflashes on ship to weapon firing points - mantis 2135.
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also related fixes - fix attached particle rendering, allow all particles to exists at least 1 frame
2010-03-04 10:10:57 +00:00
Goober5000
4efaaf4523
clarify difference between knossos warpin and warpout in the code -- this should fix Mantis #2128
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"mabye" -> "maybe"
2010-02-15 11:01:29 +00:00
Sushi
d89a92c6e7
Added $Damage Lightning Type and +Lightning Arc Percent (under $Debris) to ships.tbl. Allows damage lightning effect to be changed (current options are default and none) on a per-ship basis. The percentage of debris pieces with lightning arcs can also be controlled via +Lightning Arc Percent.
2010-01-27 18:55:37 +00:00
Wanderer
9a8202cfd0
Fix for subsystem existing without table entries. Rewrote old disabled warnings related to this issue.
2010-01-11 10:38:00 +00:00