/* * Created by WMCoolmon for the FreeSpace2 Source Code Project. * You may not sell or otherwise commercially exploit the source or things you * create based on the source. */ #include #include "cmdline/cmdline.h" #include "graphics/font.h" //for gr_force_fit_string #include "graphics/openxr.h" #include "hud/hud.h" #include "hud/hudbrackets.h" #include "hud/hudconfig.h" // for retrieving user's hud config #include "hud/hudescort.h" #include "hud/hudets.h" #include "hud/hudlock.h" #include "hud/hudmessage.h" #include "hud/hudparse.h" //Duh. #include "hud/hudreticle.h" #include "hud/hudscripting.h" #include "hud/hudshield.h" #include "hud/hudsquadmsg.h" #include "hud/hudtarget.h" #include "hud/hudtargetbox.h" #include "hud/hudwingmanstatus.h" #include "localization/localize.h" #include "mission/missionmessage.h" #include "mission/missiontraining.h" #include "parse/parselo.h" #include "radar/radar.h" #include "radar/radardradis.h" #include "radar/radarngon.h" #include "radar/radarorb.h" #include "radar/radarsetup.h" #include "ship/ship.h" //for ship struct //Global stuffs extern bool Ships_inited; //Need this float Hud_unit_multiplier = 1.0f; //Backslash float Hud_speed_multiplier = 1.0f; //The E float Hud_global_scale = 1.0f; // Goober5000 int Hud_reticle_style = HUD_RETICLE_STYLE_FS2; bool Hud_retail = true; bool Scale_retail_gauges = true; int Force_scaling_above_res_global[2] = {-1, -1}; int Hud_font = -1; bool Chase_view_only_ex = false; //WARNING: If you add gauges to this array, make sure to bump Num_builtin_gauges! const int Num_builtin_gauges = 42; static int Builtin_gauges[Num_builtin_gauges] = { HUD_OBJECT_MESSAGES, HUD_OBJECT_TRAINING_MESSAGES, HUD_OBJECT_SUPPORT, HUD_OBJECT_DAMAGE, HUD_OBJECT_WINGMAN_STATUS, HUD_OBJECT_AUTO_SPEED, HUD_OBJECT_AUTO_TARGET, HUD_OBJECT_CMEASURES, HUD_OBJECT_TALKING_HEAD, HUD_OBJECT_DIRECTIVES, HUD_OBJECT_WEAPONS, HUD_OBJECT_OBJ_NOTIFY, HUD_OBJECT_SQUAD_MSG, HUD_OBJECT_LAG, HUD_OBJECT_MINI_SHIELD, HUD_OBJECT_PLAYER_SHIELD, HUD_OBJECT_TARGET_SHIELD, HUD_OBJECT_ESCORT, HUD_OBJECT_MISSION_TIME, HUD_OBJECT_TARGET_MONITOR, HUD_OBJECT_EXTRA_TARGET_DATA, HUD_OBJECT_AFTERBURNER, HUD_OBJECT_WEAPON_ENERGY, HUD_OBJECT_TEXT_WARNINGS, HUD_OBJECT_CENTER_RETICLE, HUD_OBJECT_THROTTLE, HUD_OBJECT_THREAT, HUD_OBJECT_LEAD, HUD_OBJECT_LOCK, HUD_OBJECT_MULTI_MSG, HUD_OBJECT_VOICE_STATUS, HUD_OBJECT_PING, HUD_OBJECT_SUPERNOVA, HUD_OBJECT_OFFSCREEN, HUD_OBJECT_BRACKETS, HUD_OBJECT_ORIENTATION_TEE, HUD_OBJECT_HOSTILE_TRI, HUD_OBJECT_TARGET_TRI, HUD_OBJECT_MISSILE_TRI, HUD_OBJECT_KILLS, HUD_OBJECT_FIXED_MESSAGES, HUD_OBJECT_ETS_RETAIL }; Legacy_HUD_gauge_pair Legacy_HUD_gauges[NUM_HUD_GAUGES] = { { "LEAD_INDICATOR", HUD_OBJECT_LEAD }, { "ORIENTATION_TEE", HUD_OBJECT_ORIENTATION_TEE }, { "HOSTILE_TRIANGLE", HUD_OBJECT_HOSTILE_TRI }, { "TARGET_TRIANGLE", HUD_OBJECT_TARGET_TRI }, { "MISSION_TIME", HUD_OBJECT_MISSION_TIME }, { "RETICLE_CIRCLE", -1 }, { "THROTTLE_GAUGE", HUD_OBJECT_THROTTLE }, { "RADAR", HUD_OBJECT_RADAR_STD }, { "TARGET_MONITOR", HUD_OBJECT_TARGET_MONITOR }, { "CENTER_RETICLE", HUD_OBJECT_CENTER_RETICLE }, { "TARGET_MONITOR_EXTRA_DATA", HUD_OBJECT_EXTRA_TARGET_DATA }, { "TARGET_SHIELD_ICON", HUD_OBJECT_TARGET_SHIELD }, { "PLAYER_SHIELD_ICON", HUD_OBJECT_PLAYER_SHIELD }, { "ETS_GAUGE", HUD_OBJECT_ETS_RETAIL }, { "AUTO_TARGET", HUD_OBJECT_AUTO_TARGET }, { "AUTO_SPEED", HUD_OBJECT_AUTO_SPEED }, { "WEAPONS_GAUGE", HUD_OBJECT_WEAPONS }, { "ESCORT_VIEW", HUD_OBJECT_ESCORT }, { "DIRECTIVES_VIEW", HUD_OBJECT_DIRECTIVES }, { "THREAT_GAUGE", HUD_OBJECT_THREAT }, { "AFTERBURNER_ENERGY", HUD_OBJECT_AFTERBURNER }, { "WEAPONS_ENERGY", HUD_OBJECT_WEAPON_ENERGY }, { "WEAPON_LINKING_GAUGE", HUD_OBJECT_WEAPON_LINKING }, { "TARGER_MINI_ICON", HUD_OBJECT_MINI_SHIELD }, { "OFFSCREEN_INDICATOR", HUD_OBJECT_OFFSCREEN }, { "TALKING_HEAD", HUD_OBJECT_TALKING_HEAD }, { "DAMAGE_GAUGE", HUD_OBJECT_DAMAGE }, { "MESSAGE_LINES", HUD_OBJECT_MESSAGES }, { "MISSILE_WARNING_ARROW", HUD_OBJECT_MISSILE_TRI }, { "CMEASURE_GAUGE", HUD_OBJECT_CMEASURES }, { "OBJECTIVES_NOTIFY_GAUGE", HUD_OBJECT_OBJ_NOTIFY }, { "WINGMEN_STATUS", HUD_OBJECT_WINGMAN_STATUS }, { "OFFSCREEN RANGE", -1 }, { "KILLS GAUGE", HUD_OBJECT_KILLS }, { "ATTACKING TARGET COUNT", -1 }, { "TEXT FLASH", HUD_OBJECT_TEXT_WARNINGS }, { "MESSAGE BOX", HUD_OBJECT_SQUAD_MSG }, { "SUPPORT GUAGE", HUD_OBJECT_SUPPORT }, { "LAG GUAGE", HUD_OBJECT_LAG }, }; flag_def_list Hud_gauge_types[] = { { "Messages", HUD_OBJECT_MESSAGES, 0}, { "Training messages", HUD_OBJECT_TRAINING_MESSAGES, 0}, // Not in legacy list { "Support", HUD_OBJECT_SUPPORT, 0}, { "Damage", HUD_OBJECT_DAMAGE, 0}, { "Wingman status", HUD_OBJECT_WINGMAN_STATUS, 0}, { "Auto speed", HUD_OBJECT_AUTO_SPEED, 0}, { "Auto target", HUD_OBJECT_AUTO_TARGET, 0}, { "Countermeasures", HUD_OBJECT_CMEASURES, 0}, { "Talking head", HUD_OBJECT_TALKING_HEAD, 0}, { "Directives", HUD_OBJECT_DIRECTIVES, 0}, { "Weapons", HUD_OBJECT_WEAPONS, 0}, { "Objective notifier", HUD_OBJECT_OBJ_NOTIFY, 0}, { "Comm menu", HUD_OBJECT_SQUAD_MSG, 0}, { "Lag indicator", HUD_OBJECT_LAG, 0}, { "Mini shield", HUD_OBJECT_MINI_SHIELD, 0}, { "Player shield", HUD_OBJECT_PLAYER_SHIELD, 0}, { "Target shield", HUD_OBJECT_TARGET_SHIELD, 0}, { "Escort list", HUD_OBJECT_ESCORT, 0}, { "Mission time", HUD_OBJECT_MISSION_TIME, 0}, { "Ets weapons", HUD_OBJECT_ETS_WEAPONS, 0}, // Not in legacy list { "Ets shields", HUD_OBJECT_ETS_SHIELDS, 0}, // Not in legacy list { "Ets engines", HUD_OBJECT_ETS_ENGINES, 0}, // Not in legacy list { "Target monitor", HUD_OBJECT_TARGET_MONITOR, 0}, { "Extra target data", HUD_OBJECT_EXTRA_TARGET_DATA, 0}, { "Radar", HUD_OBJECT_RADAR_STD, 0}, { "Radar orb", HUD_OBJECT_RADAR_ORB, 0}, // Not in legacy list { "Radar BSG", HUD_OBJECT_RADAR_BSG, 0}, // Not in legacy list { "Afterburner energy", HUD_OBJECT_AFTERBURNER, 0}, { "Weapon energy", HUD_OBJECT_WEAPON_ENERGY, 0}, { "Text warnings", HUD_OBJECT_TEXT_WARNINGS, 0}, { "Center reticle", HUD_OBJECT_CENTER_RETICLE, 0}, { "Throttle", HUD_OBJECT_THROTTLE, 0}, { "Threat indicator", HUD_OBJECT_THREAT, 0}, { "Lead indicator", HUD_OBJECT_LEAD, 0}, { "Lead sight", HUD_OBJECT_LEAD_SIGHT, 0}, { "Lock indicator", HUD_OBJECT_LOCK, 0}, // Not in legacy list { "Weapon linking", HUD_OBJECT_WEAPON_LINKING, 0}, { "Multiplayer messages", HUD_OBJECT_MULTI_MSG, 0}, // Not in legacy list { "Voice status", HUD_OBJECT_VOICE_STATUS, 0}, // Not in legacy list { "Ping", HUD_OBJECT_PING, 0}, // Not in legacy list { "Supernova", HUD_OBJECT_SUPERNOVA, 0}, // Not in legacy list { "Offscreen indicator", HUD_OBJECT_OFFSCREEN, 0}, { "Targeting brackets", HUD_OBJECT_BRACKETS, 0}, { "Orientation", HUD_OBJECT_ORIENTATION_TEE, 0}, { "Hostile direction", HUD_OBJECT_HOSTILE_TRI, 0}, { "Target direction", HUD_OBJECT_TARGET_TRI, 0}, { "Missile indicator", HUD_OBJECT_MISSILE_TRI, 0}, { "Kills", HUD_OBJECT_KILLS, 0}, { "Fixed messages", HUD_OBJECT_FIXED_MESSAGES, 0}, // Not in legacy list { "Ets retail", HUD_OBJECT_ETS_RETAIL, 0}, { "Flight path", HUD_OBJECT_FLIGHT_PATH, 0}, // Not in legacy list { "Warhead count", HUD_OBJECT_WARHEAD_COUNT, 0}, // Not in legacy list { "Hardpoints", HUD_OBJECT_HARDPOINTS, 0}, // Not in legacy list { "Primary weapons", HUD_OBJECT_PRIMARY_WEAPONS, 0}, // Not in legacy list { "Secondary weapons", HUD_OBJECT_SECONDARY_WEAPONS, 0}, // Not in legacy list { "Scripting", HUD_OBJECT_SCRIPTING, 0} // Not in legacy list }; int Num_hud_gauge_types = sizeof(Hud_gauge_types)/sizeof(flag_def_list); int parse_ship_start() { char shipname[NAME_LENGTH]; int ship_index; stuff_string(shipname, F_NAME, NAME_LENGTH); ship_index = ship_info_lookup(shipname); return ship_index; } SCP_vector> Hud_parsed_ships; void parse_hud_gauges_tbl(const char *filename) { char *saved_Mp = NULL; int colors[3] = {255, 255, 255}; color hud_color; color ship_color; color *hud_clr_p = NULL; color *ship_clr_p = NULL; bool scale_gauge = true; bool chase_view_only = false; int cockpit_view_choice = 0; try { read_file_text(filename, CF_TYPE_TABLES); reset_parse(); if (optional_string("#HUD Config Settings")) { if (optional_string("$Show Default HUD:")) { stuff_boolean(&HC_show_default_hud); } if (optional_string("$Head Animation:")) { stuff_string(HC_head_anim_filename, F_NAME); } if (optional_string("$Shield Gauge Ship:")) { SCP_string temp; stuff_string(temp, F_NAME); bool found = false; for (const auto& ship : Ship_info) { if (!stricmp(ship.name, temp.c_str())) { HC_hud_shield_ships["default"][SHIELD_GAUGE_PLAYER] = ship.name; found = true; break; } } if (!found) { Warning(LOCATION, "Shield gauge ship \"%s\" not found in ships.tbl!", temp.c_str()); } } if (optional_string("$Shield Gauge Target Ship:")) { SCP_string temp; stuff_string(temp, F_NAME); bool found = false; for (const auto& ship : Ship_info) { if (!stricmp(ship.name, temp.c_str())) { HC_hud_shield_ships["default"][SHIELD_GAUGE_TARGET] = ship.name; found = true; break; } } if (!found) { Warning(LOCATION, "Shield gauge target ship \"%s\" not found in ships.tbl!", temp.c_str()); } } if (optional_string("$Primary Weapons:")) { stuff_string_list(HC_hud_primary_weapons["default"]); } if (optional_string("$Secondary Weapons:")) { stuff_string_list(HC_hud_secondary_weapons["default"]); } if (optional_string("$Example Wing Names:")) { stuff_string_list(HC_wingam_gauge_status_names, MAX_SQUADRON_WINGS); } for (int i = 0; i < NUM_HUD_COLOR_PRESETS; i++) { SCP_string colorPresetString = "$Color Preset " + std::to_string(i + 1) + ":"; SCP_string colourPresetString = "$Colour Preset " + std::to_string(i + 1) + ":"; if (optional_string_either(colorPresetString.c_str(), colourPresetString.c_str()) >= 0) { hc_col preset; required_string("+Name:"); stuff_string(preset.name, F_NAME); required_string("+XSTR ID:"); stuff_int(&preset.xstr); required_string_either("+Color:", "+Colour:", true); int rgb[3] = {255, 255, 255}; stuff_int_list(rgb, 3); for (auto& c : rgb) { CLAMP(c, 0, 255); } preset.r = rgb[0]; preset.g = rgb[1]; preset.b = rgb[2]; HC_colors[i] = std::move(preset); if (optional_string("+Default")) { HC_default_color = i; } } } if (optional_string("$Default Preset File:")) { stuff_string(HC_default_preset_file, F_NAME); } } optional_string("#HUD Global Settings"); if (optional_string("$Load Retail Configuration:")) { stuff_boolean(&Hud_retail); } if (optional_string_either("$Color:", "$Colour:") >= 0) { stuff_int_list(colors, 3); check_color(colors); gr_init_alphacolor(&hud_color, colors[0], colors[1], colors[2], 255); hud_clr_p = &hud_color; } if (optional_string("$Font:")) { Hud_font = font::parse_font(); } if (optional_string("$Chase View Only:")) { stuff_boolean(&chase_view_only); Chase_view_only_ex = chase_view_only; } if(optional_string("$Max Directives:")) { stuff_int(&Max_directives); } if (optional_string("$Max Escort Ships:")) { stuff_int(&Max_escort_ships); } if (optional_string("$Distance Unit Multiplier:") || optional_string("$Length Unit Multiplier:")) { stuff_float(&Hud_unit_multiplier); if (Hud_unit_multiplier <= 0.0f) { Warning(LOCATION, "\"$Distance Unit Multiplier:\" (aka \"$Length Unit Multiplier:\") value of \"%f\" is invalid! Resetting to default.", Hud_unit_multiplier); Hud_unit_multiplier = 1.0f; } } if (optional_string("$Speed Unit Multiplier:")) { stuff_float(&Hud_speed_multiplier); if (Hud_speed_multiplier <= 0.0f) { Warning(LOCATION, "\"$Speed Unit Multiplier:\" value of \"%f\" is invalid! Resetting to default.", Hud_speed_multiplier); Hud_speed_multiplier = 1.0f; } } else { Hud_speed_multiplier = Hud_unit_multiplier; } if (optional_string("$Wireframe Targetbox:")) { stuff_int(&Targetbox_wire); if ((Targetbox_wire < 0) || (Targetbox_wire > 3)) { Targetbox_wire = 0; } } if (optional_string_either("$Wireframe Color Override:", "$Wireframe Colour Override:") >= 0) { int rgb[3]; stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE); gr_init_color(&Targetbox_color, rgb[0], rgb[1], rgb[2]); Targetbox_color_override = true; } if (optional_string("$Targetbox Shader Effect:")) { stuff_int(&Targetbox_shader_effect); if (Targetbox_shader_effect < 0) { Targetbox_shader_effect = 0; } } if (optional_string("$Lock Wireframe Mode:")) { stuff_boolean(&Lock_targetbox_mode); } if (optional_string("$Scale Gauges:")) { stuff_boolean(&scale_gauge); Scale_retail_gauges = scale_gauge; } if (optional_string("$Force Scaling Above:")) { stuff_int_list(Force_scaling_above_res_global, 2); } if (optional_string("$Reticle Style:")) { int temp = required_string_either("FS1", "FS2"); // using require_string_either won't advance the Mp pointer to the next token Mp += 3; if (temp < 0) Warning(LOCATION, "Undefined reticle style in hud_gauges.tbl!"); else Hud_reticle_style = temp; } int base_res[2]; int force_scaling_above_res[2]; int ship_idx = -1; int ship_font = -1; int gauge_type = -1; int use_font = -1; color *use_clr_p = NULL; SCP_vector ship_classes; bool retail_config = false; int n_ships = 0; SCP_string name; while (optional_string("#Gauge Config")) { ship_classes.clear(); switch (optional_string_one_of(3, "$Ship:", "$Ships:", "$Name:")) { case 0: mprintf(("$Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use \"$Ships: (\"Some ship class\") instead.\n")); if (!Ships_inited) { // just in case ship info has not been initialized. skip_to_start_of_string("#Gauge Config"); continue; } // get the ship number for this HUD configuration. ship_idx = parse_ship_start(); ship_classes.push_back(ship_idx); if (ship_idx >= 0) { Ship_info[ship_idx].hud_enabled = true; // see if we need to load defaults for this configuration if (optional_string("$Load Retail Configuration:")) { stuff_boolean(&Ship_info[ship_idx].hud_retail); } if (optional_string_either("$Color:", "$Colour:") >= 0) { stuff_int_list(colors, 3); check_color(colors); gr_init_alphacolor(&ship_color, colors[0], colors[1], colors[2], 255); ship_clr_p = &ship_color; } if (optional_string("$Font:")) { ship_font = font::parse_font(); } if (optional_string("$Chase View Only:")) { stuff_boolean(&chase_view_only); } } else { // can't find ship class. move on. ship_classes.push_back(-1); skip_to_start_of_string("#Gauge Config"); //skip_to_start_of_string_either("#Gauge Config", "#End"); continue; } break; case 1: mprintf(("$Ships in hud_gauges.tbl and -hdg.tbms can be replaced. Gauge Config Settings can now be defined per-ship in ships.tbl. \n")); int shiparray[256]; n_ships = sz2i(stuff_int_list(shiparray, 256, ParseLookupType::SHIP_INFO_TYPE)); if (optional_string("$Load Retail Configuration:")) { stuff_boolean(&retail_config); } for (int i = 0; i < n_ships; ++i) { ship_classes.push_back(shiparray[i]); Ship_info[shiparray[i]].hud_enabled = true; Ship_info[shiparray[i]].hud_retail = retail_config; } if (optional_string_either("$Color:", "$Colour:") >= 0) { stuff_int_list(colors, 3); check_color(colors); gr_init_alphacolor(&ship_color, colors[0], colors[1], colors[2], 255); ship_clr_p = &ship_color; } if (optional_string("$Font:")) { ship_font = font::parse_font(); } if (optional_string("$Chase View Only:")) { stuff_boolean(&chase_view_only); } break; case 2: stuff_string(name, F_NAME); if (optional_string("$Show in HUD Config:")) { bool show = true; stuff_boolean(&show); if (!show) { HC_ignored_huds.insert(name); } } if (optional_string("$Shield Gauge Ship:")) { SCP_string temp; stuff_string(temp, F_NAME); bool found = false; for (const auto& ship : Ship_info) { if (!stricmp(ship.name, temp.c_str())) { HC_hud_shield_ships[name][SHIELD_GAUGE_PLAYER] = temp; found = true; break; } } if (!found) { Warning(LOCATION, "Shield gauge ship \"%s\" not found in ships.tbl!", temp.c_str()); } } if (optional_string("$Shield Gauge Target Ship:")) { SCP_string temp; stuff_string(temp, F_NAME); bool found = false; for (const auto& ship : Ship_info) { if (!stricmp(ship.name, temp.c_str())) { HC_hud_shield_ships[name][SHIELD_GAUGE_TARGET] = ship.name; found = true; break; } } if (!found) { Warning(LOCATION, "Shield gauge target ship \"%s\" not found in ships.tbl!", temp.c_str()); } } if (optional_string("$Primary Weapons:")) { stuff_string_list(HC_hud_primary_weapons[name]); } if (optional_string("$Secondary Weapons:")) { stuff_string_list(HC_hud_secondary_weapons[name]); } if (optional_string("$Load Retail Configuration:")) { stuff_boolean(&retail_config); } // Here we add in any ships who set their HUD Config in ships.tbl for (const auto& pair : Hud_parsed_ships) { if (!stricmp(pair.first.c_str(), name.c_str())) { int idx = ship_info_lookup(pair.second.c_str()); ship_classes.push_back(idx); Ship_info[idx].hud_enabled = true; Ship_info[idx].hud_retail = retail_config; } } if (optional_string_either("$Color:", "$Colour:") >= 0) { stuff_int_list(colors, 3); check_color(colors); gr_init_alphacolor(&ship_color, colors[0], colors[1], colors[2], 255); ship_clr_p = &ship_color; } if (optional_string("$Font:")) { ship_font = font::parse_font(); } if (optional_string("$Chase View Only:")) { stuff_boolean(&chase_view_only); } break; default: // No particular ship. -1 for default HUD configuration. ship_classes.push_back(-1); ship_font = -1; ship_clr_p = NULL; break; } if (ship_clr_p != NULL) { use_clr_p = ship_clr_p; } else { use_clr_p = hud_clr_p; } if (ship_font >= 0) { use_font = ship_font; } else { use_font = Hud_font; } // Now start going through resolution info for this HUD layout required_string("$Base:"); // get the base width and height describing this HUD stuff_int_list(base_res, 2, ParseLookupType::RAW_INTEGER_TYPE); // gauge scaling for this base res? if (optional_string("$Scale Gauges:")) { stuff_boolean(&scale_gauge); } // maximum res at which scaling can be disabled if (optional_string("$Force Scaling Above:")) { stuff_int_list(force_scaling_above_res, 2); } else { memcpy(force_scaling_above_res, Force_scaling_above_res_global, sizeof(force_scaling_above_res)); } // Pruning time. Let's see if the current resolution defined by the user matches the conditions set by this entry bool prune_config = false; if (optional_string("$Required Aspect:")) { // filter aspect ratio. if (optional_string("Full Screen")) { if ((float)gr_screen.center_w / (float)gr_screen.center_h > 1.5f) { prune_config = true; } } else if (optional_string("Wide Screen")) { if ((float)gr_screen.center_w / (float)gr_screen.center_h <= 1.5f) { prune_config = true; } } } // check minimum resolution if (optional_string("$Min:")) { int min_res[2]; stuff_int_list(min_res, 2, ParseLookupType::RAW_INTEGER_TYPE); if (min_res[0] > gr_screen.max_w) { prune_config = true; } else if (min_res[0] == gr_screen.center_w) { if (min_res[1] > gr_screen.center_h) { prune_config = true; } } } // check maximum resolution if (optional_string("$Max:")) { int max_res[2]; stuff_int_list(max_res, 2, ParseLookupType::RAW_INTEGER_TYPE); if (max_res[0] < gr_screen.max_w) { prune_config = true; } else if (max_res[0] == gr_screen.center_w) { if (max_res[1] < gr_screen.center_h) { prune_config = true; } } } // don't prune resolutions in FRED if (!Fred_running && prune_config) { skip_to_start_of_string("#Gauge Config"); continue; } // let's start parsing for gauges. required_string("$Gauges:"); while ((gauge_type = parse_gauge_type()) >= 0) { // change some of the default gauge settings to the appropriate values. gauge_settings settings; settings.font_num = use_font; settings.scale_gauge = scale_gauge; memcpy(settings.force_scaling_above_res, force_scaling_above_res, sizeof(settings.force_scaling_above_res)); settings.ship_idx = &ship_classes; settings.use_clr = use_clr_p; settings.chase_view_only = chase_view_only; settings.cockpit_view_choice = cockpit_view_choice; // if "default" is specified, then the base resolution is {-1, -1}, // indicating GR_640 or GR_1024 to the handlers. otherwise, change it // to the given base resolution. if (!optional_string("default")) { memcpy(settings.base_res, base_res, sizeof(settings.base_res)); } // then call the specific gauge load handler function for this gauge type. load_gauge(gauge_type, &settings); if (saved_Mp && (saved_Mp == Mp)) { Mp++; } // HACK: The previous code simply skipped invalid entries but now we try to generate a warning for that. // If we don't see either $ or + then it means that there was an invalid token somewhere in between if (!check_for_string("$") && !check_for_string("+")) { error_display(0, "Detected invalid tokens while parsing HUD gauges: [%.32s]", next_tokens()); skip_to_start_of_string_either("$", "+"); } // stolened from AI_profiles // if we've been through once already and are at the same place, force a move saved_Mp = Mp; } required_string("$End Gauges"); required_string("#End"); } } catch (const parse::ParseException& e) { mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", filename, e.what())); return; } } void hud_positions_init() { if(!Ships_inited) { Error(LOCATION, "Could not initialize hudparse.cpp as ships were not inited first."); return; } default_hud_gauges.clear(); if (cf_exists_full("hud_gauges.tbl", CF_TYPE_TABLES)) parse_hud_gauges_tbl("hud_gauges.tbl"); parse_modular_table(NOX("*-hdg.tbm"), parse_hud_gauges_tbl); // load missing retail gauges for the default and ship-specific HUDs load_missing_retail_gauges(); } void load_missing_retail_gauges() { bool retail_gauge_loaded = false; // load missing retail gauges for the retail HUD if needed if(Hud_retail) { int num_loaded_gauges = (int)default_hud_gauges.size(); for(int i = 0; i < Num_builtin_gauges; i++) { retail_gauge_loaded = false; for(int j = 0; j < num_loaded_gauges; j++) { if(Builtin_gauges[i] == default_hud_gauges[j]->getObjectType()) { retail_gauge_loaded = true; break; } } if(!retail_gauge_loaded) { gauge_settings settings; load_gauge(Builtin_gauges[i], &settings); } } // if we're missing a radar gauge, load either orb or standard retail_gauge_loaded = false; for(int j = 0; j < num_loaded_gauges; j++) { if(HUD_OBJECT_RADAR_STD == default_hud_gauges[j]->getObjectType() || HUD_OBJECT_RADAR_ORB == default_hud_gauges[j]->getObjectType() || HUD_OBJECT_RADAR_BSG == default_hud_gauges[j]->getObjectType()) { retail_gauge_loaded = true; } } // load radar gauge if not loaded. if(!retail_gauge_loaded) { gauge_settings settings; load_gauge((Cmdline_orb_radar ? HUD_OBJECT_RADAR_ORB : HUD_OBJECT_RADAR_STD), &settings); } // Throw in the weapon linking reticle gauge if using FS1 defaults retail_gauge_loaded = false; if(Hud_reticle_style == HUD_RETICLE_STYLE_FS1) { for(int j = 0; j < num_loaded_gauges; j++) { if(HUD_OBJECT_WEAPON_LINKING == default_hud_gauges[j]->getObjectType()) { retail_gauge_loaded = true; } } if(!retail_gauge_loaded) { gauge_settings settings; load_gauge(HUD_OBJECT_WEAPON_LINKING, &settings); } } } // for each ship class, check if their specific HUD config is enabled int k = 0; for (auto it = Ship_info.cbegin(); it != Ship_info.cend(); k++, ++it) { SCP_vector sindex; sindex.push_back(k); if(it->hud_enabled && it->hud_retail) { int num_loaded_gauges = (int)it->hud_gauges.size(); for(int i = 0; i < Num_builtin_gauges; i++) { for(int j = 0; j < num_loaded_gauges; j++) { if(Builtin_gauges[i] == it->hud_gauges[j]->getObjectType()) { retail_gauge_loaded = true; } } if(!retail_gauge_loaded) { gauge_settings settings; settings.ship_idx = &sindex; load_gauge(Builtin_gauges[i], &settings); } } // if we're missing a radar gauge, load either orb or standard retail_gauge_loaded = false; for(int j = 0; j < num_loaded_gauges; j++) { if(HUD_OBJECT_RADAR_ORB == it->hud_gauges[j]->getObjectType() || HUD_OBJECT_RADAR_STD == it->hud_gauges[j]->getObjectType() || HUD_OBJECT_RADAR_BSG == it->hud_gauges[j]->getObjectType()) { retail_gauge_loaded = true; } } // load radar gauge if not loaded. if(!retail_gauge_loaded) { gauge_settings settings; settings.ship_idx = &sindex; load_gauge((Cmdline_orb_radar ? HUD_OBJECT_RADAR_ORB : HUD_OBJECT_RADAR_STD), &settings); } // Throw in the weapon linking reticle gauge if using FS1 defaults retail_gauge_loaded = false; if(Hud_reticle_style == HUD_RETICLE_STYLE_FS1) { for(int j = 0; j < num_loaded_gauges; j++) { if(HUD_OBJECT_WEAPON_LINKING == it->hud_gauges[j]->getObjectType()) { retail_gauge_loaded = true; } } if(!retail_gauge_loaded) { gauge_settings settings; settings.ship_idx = &sindex; load_gauge(HUD_OBJECT_WEAPON_LINKING, &settings); } } } } } // Called once after mission load is complete. Sets initial gauge activity states. void init_hud() { int config_type; size_t i, num_gauges; if(!Ship_info[Player_ship->ship_info_index].hud_gauges.empty()) { num_gauges = Ship_info[Player_ship->ship_info_index].hud_gauges.size(); for(i = 0; i < num_gauges; i++) { config_type = Ship_info[Player_ship->ship_info_index].hud_gauges[i]->getConfigType(); SCP_string config_id = Ship_info[Player_ship->ship_info_index].hud_gauges[i]->getConfigId(); if ( !Ship_info[Player_ship->ship_info_index].hud_gauges[i]->isOffbyDefault() && HUD_config.is_gauge_visible(config_id) ) Ship_info[Player_ship->ship_info_index].hud_gauges[i]->updateActive(true); else Ship_info[Player_ship->ship_info_index].hud_gauges[i]->updateActive(false); Ship_info[Player_ship->ship_info_index].hud_gauges[i]->updatePopUp(HUD_config.is_gauge_popup(config_id)); color clr; if (config_id.empty()) { const HC_gauge_mappings& gauge_map = HC_gauge_mappings::get_instance(); clr = HUD_config.gauge_colors[gauge_map.get_string_id_from_numeric_id(config_type)]; } else { clr = HUD_config.get_gauge_color(config_id); } Ship_info[Player_ship->ship_info_index].hud_gauges[i]->updateColor(clr.red, clr.green, clr.blue, clr.alpha); } } else { num_gauges = default_hud_gauges.size(); for(i = 0; i < num_gauges; i++) { config_type = default_hud_gauges[i]->getConfigType(); SCP_string config_id = default_hud_gauges[i]->getConfigId(); if ( !default_hud_gauges[i]->isOffbyDefault() && HUD_config.is_gauge_visible(config_id) ) default_hud_gauges[i]->updateActive(true); else default_hud_gauges[i]->updateActive(false); default_hud_gauges[i]->updatePopUp(HUD_config.is_gauge_popup(config_id)); color clr; if (config_id.empty()) { const HC_gauge_mappings& gauge_map = HC_gauge_mappings::get_instance(); clr = HUD_config.gauge_colors[gauge_map.get_string_id_from_numeric_id(config_type)]; } else { clr = HUD_config.get_gauge_color(config_id); } default_hud_gauges[i]->updateColor(clr.red, clr.green, clr.blue, clr.alpha); } } } extern void hud_init_ballistic_index(); void set_current_hud() { int config_type; size_t i, num_gauges; // before we load any hud gauges, see whether we're carring a ballistic weapon (Mantis #2962) hud_init_ballistic_index(); // go through all HUD gauges. Load gauge properties defined in the HUD config if gauge is not customized. if(!Ship_info[Player_ship->ship_info_index].hud_gauges.empty()) { num_gauges = Ship_info[Player_ship->ship_info_index].hud_gauges.size(); for(i = 0; i < num_gauges; i++) { HudGauge* hgp = Ship_info[Player_ship->ship_info_index].hud_gauges[i].get(); config_type = hgp->getConfigType(); SCP_string config_id = hgp->getConfigId(); if ( ( (!hgp->isOffbyDefault() || hgp->isActive()) && HUD_config.is_gauge_visible(config_id)) ) hgp->updateActive(true); else hgp->updateActive(false); //hgp->updateActive(hud_config_show_flag_is_set(config_type) ? true : false); hgp->updatePopUp(HUD_config.is_gauge_popup(config_id)); color clr; if (config_id.empty()) { const HC_gauge_mappings& gauge_map = HC_gauge_mappings::get_instance(); clr = HUD_config.gauge_colors[gauge_map.get_string_id_from_numeric_id(config_type)]; } else { clr = HUD_config.get_gauge_color(config_id); } hgp->updateColor(clr.red, clr.green, clr.blue, clr.alpha); } } else { num_gauges = default_hud_gauges.size(); for(i = 0; i < num_gauges; i++) { config_type = default_hud_gauges[i]->getConfigType(); SCP_string config_id = default_hud_gauges[i]->getConfigId(); if ( ( (!default_hud_gauges[i]->isOffbyDefault() || default_hud_gauges[i]->isActive()) &&HUD_config.is_gauge_visible(config_id)) ) default_hud_gauges[i]->updateActive(true); else default_hud_gauges[i]->updateActive(false); //default_hud_gauges[i]->updateActive(hud_config_show_flag_is_set(config_type) ? true : false); default_hud_gauges[i]->updatePopUp(HUD_config.is_gauge_popup(config_id)); color clr; if (config_id.empty()) { const HC_gauge_mappings& gauge_map = HC_gauge_mappings::get_instance(); clr = HUD_config.gauge_colors[gauge_map.get_string_id_from_numeric_id(config_type)]; } else { clr = HUD_config.get_gauge_color(config_id); } default_hud_gauges[i]->updateColor(clr.red, clr.green, clr.blue, clr.alpha); } } } int parse_gauge_type() { // probably a more elegant way to do this. // Likely involving a for loop, an array of strings and only one if statement with a strcmp. if(optional_string("+Custom:")) return HUD_OBJECT_CUSTOM; if(optional_string("+Messages:")) return HUD_OBJECT_MESSAGES; if(optional_string("+Training Messages:")) return HUD_OBJECT_TRAINING_MESSAGES; if(optional_string("+Support:")) return HUD_OBJECT_SUPPORT; if(optional_string("+Damage:")) return HUD_OBJECT_DAMAGE; if(optional_string("+Wingman Status:")) return HUD_OBJECT_WINGMAN_STATUS; if(optional_string("+Auto Speed:")) return HUD_OBJECT_AUTO_SPEED; if(optional_string("+Auto Target:")) return HUD_OBJECT_AUTO_TARGET; if(optional_string("+Countermeasures:")) return HUD_OBJECT_CMEASURES; if(optional_string("+Talking Head:")) return HUD_OBJECT_TALKING_HEAD; if(optional_string("+Directives:")) return HUD_OBJECT_DIRECTIVES; if(optional_string("+Weapons:")) return HUD_OBJECT_WEAPONS; if(optional_string("+Objective Notify:")) return HUD_OBJECT_OBJ_NOTIFY; if(optional_string("+Squad Message:")) return HUD_OBJECT_SQUAD_MSG; if(optional_string("+Lag:")) return HUD_OBJECT_LAG; if(optional_string("+Mini Target Shields:")) return HUD_OBJECT_MINI_SHIELD; if(optional_string("+Player Shields:")) return HUD_OBJECT_PLAYER_SHIELD; if(optional_string("+Target Shields:")) return HUD_OBJECT_TARGET_SHIELD; if(optional_string("+Escort View:")) return HUD_OBJECT_ESCORT; if(optional_string("+Mission Time:")) return HUD_OBJECT_MISSION_TIME; if(optional_string("+ETS Weapons:")) return HUD_OBJECT_ETS_WEAPONS; if(optional_string("+ETS Shields:")) return HUD_OBJECT_ETS_SHIELDS; if(optional_string("+ETS Engines:")) return HUD_OBJECT_ETS_ENGINES; if(optional_string("+ETS Retail:")) return HUD_OBJECT_ETS_RETAIL; if(optional_string("+Target Monitor:")) return HUD_OBJECT_TARGET_MONITOR; if(optional_string("+Extra Target Data:")) return HUD_OBJECT_EXTRA_TARGET_DATA; if(optional_string("+Radar:")) { if(Cmdline_orb_radar) { return HUD_OBJECT_RADAR_ORB; } else { return HUD_OBJECT_RADAR_STD; } } if(optional_string("+Radar Orb:")) return HUD_OBJECT_RADAR_ORB; if(optional_string("+Radar BSG:")) return HUD_OBJECT_RADAR_BSG; if(optional_string("+Afterburner Energy:")) return HUD_OBJECT_AFTERBURNER; if(optional_string("+Weapon Energy:")) return HUD_OBJECT_WEAPON_ENERGY; if(optional_string("+Text Warnings:")) return HUD_OBJECT_TEXT_WARNINGS; if(optional_string("+Center Reticle:")) return HUD_OBJECT_CENTER_RETICLE; if(optional_string("+Throttle:")) return HUD_OBJECT_THROTTLE; if(optional_string("+Threat Indicator:")) return HUD_OBJECT_THREAT; if(optional_string("+Lead Indicator:")) return HUD_OBJECT_LEAD; if(optional_string("+Lead Sight:")) return HUD_OBJECT_LEAD_SIGHT; if(optional_string("+Lock Indicator:")) return HUD_OBJECT_LOCK; if(optional_string("+Weapon Linking:")) return HUD_OBJECT_WEAPON_LINKING; if(optional_string("+Multiplayer Messages:")) return HUD_OBJECT_MULTI_MSG; if(optional_string("+Voice Status:")) return HUD_OBJECT_VOICE_STATUS; if(optional_string("+Ping:")) return HUD_OBJECT_PING; if(optional_string("+Supernova:")) return HUD_OBJECT_SUPERNOVA; if(optional_string("+Orientation Tee:")) return HUD_OBJECT_ORIENTATION_TEE; if(optional_string("+Offscreen Indicator:")) return HUD_OBJECT_OFFSCREEN; if(optional_string("+Target Brackets:")) return HUD_OBJECT_BRACKETS; if(optional_string("+Hostile Triangle:")) return HUD_OBJECT_HOSTILE_TRI; if(optional_string("+Target Triangle:")) return HUD_OBJECT_TARGET_TRI; if(optional_string("+Missile Triangles:")) return HUD_OBJECT_MISSILE_TRI; if(optional_string("+Kills:")) return HUD_OBJECT_KILLS; if(optional_string("+Fixed Messages:")) return HUD_OBJECT_FIXED_MESSAGES; if(optional_string("+Flight Path Marker:")) return HUD_OBJECT_FLIGHT_PATH; if ( optional_string("+Warhead Count:") ) return HUD_OBJECT_WARHEAD_COUNT; if ( optional_string("+Hardpoints:") ) return HUD_OBJECT_HARDPOINTS; if ( optional_string("+Primary Weapons:") ) return HUD_OBJECT_PRIMARY_WEAPONS; if ( optional_string("+Secondary Weapons:") ) return HUD_OBJECT_SECONDARY_WEAPONS; if ( optional_string("+Scripted Gauge:") ) return HUD_OBJECT_SCRIPTING; return -1; } void load_gauge(int gauge, gauge_settings* settings) { switch(gauge) { case HUD_OBJECT_CUSTOM: load_gauge_custom(settings); break; case HUD_OBJECT_MESSAGES: load_gauge_messages(settings); break; case HUD_OBJECT_TRAINING_MESSAGES: load_gauge_training_messages(settings); break; case HUD_OBJECT_SUPPORT: load_gauge_support(settings); break; case HUD_OBJECT_DAMAGE: load_gauge_damage(settings); break; case HUD_OBJECT_WINGMAN_STATUS: load_gauge_wingman_status(settings); break; case HUD_OBJECT_AUTO_SPEED: load_gauge_auto_speed(settings); break; case HUD_OBJECT_AUTO_TARGET: load_gauge_auto_target(settings); break; case HUD_OBJECT_CMEASURES: load_gauge_countermeasures(settings); break; case HUD_OBJECT_TALKING_HEAD: load_gauge_talking_head(settings); break; case HUD_OBJECT_DIRECTIVES: load_gauge_directives(settings); break; case HUD_OBJECT_WEAPONS: load_gauge_weapons(settings); break; case HUD_OBJECT_OBJ_NOTIFY: load_gauge_objective_notify(settings); break; case HUD_OBJECT_SQUAD_MSG: load_gauge_squad_message(settings); break; case HUD_OBJECT_LAG: load_gauge_lag(settings); break; case HUD_OBJECT_MINI_SHIELD: load_gauge_mini_shields(settings); break; case HUD_OBJECT_PLAYER_SHIELD: load_gauge_player_shields(settings); break; case HUD_OBJECT_TARGET_SHIELD: load_gauge_target_shields(settings); break; case HUD_OBJECT_ESCORT: load_gauge_escort_view(settings); break; case HUD_OBJECT_MISSION_TIME: load_gauge_mission_time(settings); break; case HUD_OBJECT_ETS_WEAPONS: load_gauge_ets_weapons(settings); break; case HUD_OBJECT_ETS_SHIELDS: load_gauge_ets_shields(settings); break; case HUD_OBJECT_ETS_ENGINES: load_gauge_ets_engines(settings); break; case HUD_OBJECT_ETS_RETAIL: load_gauge_ets_retail(settings); break; case HUD_OBJECT_TARGET_MONITOR: load_gauge_target_monitor(settings); break; case HUD_OBJECT_EXTRA_TARGET_DATA: load_gauge_extra_target_data(settings); break; case HUD_OBJECT_RADAR_STD: load_gauge_radar_std(settings); break; case HUD_OBJECT_RADAR_ORB: load_gauge_radar_orb(settings); break; case HUD_OBJECT_RADAR_BSG: load_gauge_radar_dradis(settings); break; case HUD_OBJECT_AFTERBURNER: load_gauge_afterburner(settings); break; case HUD_OBJECT_WEAPON_ENERGY: load_gauge_weapon_energy(settings); break; case HUD_OBJECT_TEXT_WARNINGS: load_gauge_text_warnings(settings); break; case HUD_OBJECT_CENTER_RETICLE: load_gauge_center_reticle(settings); break; case HUD_OBJECT_THROTTLE: load_gauge_throttle(settings); break; case HUD_OBJECT_THREAT: load_gauge_threat_indicator(settings); break; case HUD_OBJECT_LEAD: load_gauge_lead(settings); break; case HUD_OBJECT_LEAD_SIGHT: load_gauge_lead_sight(settings); break; case HUD_OBJECT_LOCK: load_gauge_lock(settings); break; case HUD_OBJECT_WEAPON_LINKING: load_gauge_weapon_linking(settings); break; case HUD_OBJECT_MULTI_MSG: load_gauge_multi_msg(settings); break; case HUD_OBJECT_VOICE_STATUS: load_gauge_voice_status(settings); break; case HUD_OBJECT_PING: load_gauge_ping(settings); break; case HUD_OBJECT_SUPERNOVA: load_gauge_supernova(settings); break; case HUD_OBJECT_OFFSCREEN: load_gauge_offscreen(settings); break; case HUD_OBJECT_BRACKETS: load_gauge_brackets(settings); break; case HUD_OBJECT_ORIENTATION_TEE: load_gauge_orientation_tee(settings); break; case HUD_OBJECT_HOSTILE_TRI: load_gauge_hostile_tri(settings); break; case HUD_OBJECT_TARGET_TRI: load_gauge_target_tri(settings); break; case HUD_OBJECT_MISSILE_TRI: load_gauge_missile_tri(settings); break; case HUD_OBJECT_KILLS: load_gauge_kills(settings); break; case HUD_OBJECT_FIXED_MESSAGES: load_gauge_fixed_messages(settings); break; case HUD_OBJECT_FLIGHT_PATH: load_gauge_flight_path(settings); break; case HUD_OBJECT_WARHEAD_COUNT: load_gauge_warhead_count(settings); break; case HUD_OBJECT_HARDPOINTS: load_gauge_hardpoints(settings); break; case HUD_OBJECT_PRIMARY_WEAPONS: load_gauge_primary_weapons(settings); break; case HUD_OBJECT_SECONDARY_WEAPONS: load_gauge_secondary_weapons(settings); break; case HUD_OBJECT_SCRIPTING: load_gauge_scripting(settings); break; default: // It's either -1, indicating we're ignoring a parse error, or it's a coding error. Assertion(gauge == -1, "Invalid value '%d' passed to load_gauge(); get a coder!\n", gauge); break; } } inline bool check_base_res(int *res) { return (res[0] >= 640) && (res[1] >= 480); } void check_color(int *colorp) { int i; for ( i = 0; i < 3; ++i ) { if ( colorp[i] > 255 ) { colorp[i] = 255; } else if ( colorp[i] < 0 ) { colorp[i] = 0; } } } void adjust_base_res(int *base_res, const int *force_scaling_above_res, float *aspect_quotient, bool scaling = true) { // Don't scale gauge if: // no scaling is set and current res is between base res and "force scaling above res" // Avoid HUD blurring caused solely by rounding errors if ((!scaling && gr_screen.center_w >= base_res[0] && gr_screen.center_h >= base_res[1] && (force_scaling_above_res[0] <= 0 || force_scaling_above_res[1] <= 0 || gr_screen.center_w <= force_scaling_above_res[0] || gr_screen.center_h <= force_scaling_above_res[1])) || (gr_screen.center_w >= base_res[0] && gr_screen.center_h == base_res[1]) || (gr_screen.center_w == base_res[0] && gr_screen.center_h >= base_res[1])) { *aspect_quotient = 1.0f; base_res[0] = gr_screen.center_w; base_res[1] = gr_screen.center_h; return; } if (!scaling && force_scaling_above_res[0] > base_res[0] && force_scaling_above_res[1] > base_res[1] && gr_screen.center_w > force_scaling_above_res[0] && gr_screen.center_h > force_scaling_above_res[1]) { base_res[0] = force_scaling_above_res[0]; base_res[1] = force_scaling_above_res[1]; } *aspect_quotient = ((float)gr_screen.center_w / (float)gr_screen.center_h) / ((float)base_res[0] / (float)base_res[1]); if (*aspect_quotient >= 1.0f) { base_res[0] = (int)(base_res[0] * *aspect_quotient); } else { base_res[1] = (int)(base_res[1] / *aspect_quotient); } } void adjust_for_multimonitor(int *base_res, bool set_position, int *coords) { float scale_w = (float)gr_screen.center_w / (float)base_res[0]; float scale_h = (float)gr_screen.center_h / (float)base_res[1]; base_res[0] = fl2ir(base_res[0] * ((float)gr_screen.max_w / (float)gr_screen.center_w / Hud_global_scale)); base_res[1] = fl2ir(base_res[1] * ((float)gr_screen.max_h / (float)gr_screen.center_h / Hud_global_scale)); if (set_position) { coords[0] += fl2ir(gr_screen.center_offset_x / scale_w + ((1.0f - Hud_global_scale) * 0.5f * (float)base_res[0])); coords[1] += fl2ir(gr_screen.center_offset_y / scale_h + ((1.0f - Hud_global_scale) * 0.5f * (float)base_res[1])); } } template std::unique_ptr gauge_load_common(gauge_settings* settings, T* preAllocated = NULL) { int colors[3] = {255, 255, 255}; bool lock_color = false; // render to texture parameters char display_name[MAX_FILENAME_LEN] = ""; int display_size[2] = {0, 0}; int display_offset[2] = {0, 0}; int canvas_size[2] = {0, 0}; bool visible_in_config = true; if(check_base_res(settings->base_res)) { if (settings->set_position) { if(optional_string("Position:")) { stuff_int_list(settings->coords, 2); settings->use_coords = true; } else { if(optional_string("Scale Gauge:")) { stuff_boolean(&settings->scale_gauge);; } if(optional_string("Force Scaling Above:")) { stuff_int_list(settings->force_scaling_above_res, 2); } adjust_base_res(settings->base_res, settings->force_scaling_above_res, &settings->aspect_quotient, settings->scale_gauge); // If no positioning information is specified, use the default position bool use_default_pos = true; if(optional_string("Origin:")) { stuff_float_list(settings->origin, 2); use_default_pos = false; required_string("Offset:"); stuff_int_list(settings->offset, 2); } if(optional_string("Offset:")) { Error(LOCATION, "HUD gauges table: Offset must also have Origin defined"); } if ( !(settings->use_coords && use_default_pos) ) { settings->coords[0] = (int)(settings->base_res[0] * settings->origin[0]) + settings->offset[0]; settings->coords[1] = (int)(settings->base_res[1] * settings->origin[1]) + settings->offset[1]; settings->use_coords = true; } } } else { adjust_base_res(settings->base_res, settings->force_scaling_above_res, &settings->aspect_quotient, settings->scale_gauge); } } else { if(gr_screen.res == GR_640) { settings->base_res[0] = 640; settings->base_res[1] = 480; } else { settings->base_res[0] = 1024; settings->base_res[1] = 768; } adjust_base_res(settings->base_res, settings->force_scaling_above_res, &settings->aspect_quotient, settings->scale_gauge); if (settings->set_position && !settings->use_coords) { settings->coords[0] = (int)(settings->base_res[0] * settings->origin[0]) + settings->offset[0]; settings->coords[1] = (int)(settings->base_res[1] * settings->origin[1]) + settings->offset[1]; settings->use_coords = true; } } if (settings->set_position) { if ( optional_string("Cockpit Target:") && settings->ship_idx && !settings->ship_idx->empty() && settings->ship_idx->at(0) >= 0 ) { stuff_string(display_name, F_NAME, MAX_FILENAME_LEN); if ( optional_string("Canvas Size:") ) { stuff_int_list(canvas_size, 2); } if ( optional_string("Display Offset:") ) { stuff_int_list(display_offset, 2); } required_string("Display Size:"); stuff_int_list(display_size, 2); } else { // adjust for multimonitor setups ONLY if not rendering gauge to a texture adjust_for_multimonitor(settings->base_res, true, settings->coords); } } else { adjust_for_multimonitor(settings->base_res, true, settings->coords); } if (settings->set_colour) { if ( settings->use_clr != NULL ) { colors[0] = settings->use_clr->red; colors[1] = settings->use_clr->green; colors[2] = settings->use_clr->blue; lock_color = true; } else if ( optional_string_either("Color:", "Colour:") >= 0 ) { stuff_int_list(colors, 3); check_color(colors); lock_color = true; } } if (optional_string("Font:")) { settings->font_num = font::parse_font(); } else { if ( settings->font_num < 0 ) { settings->font_num = font::FONT1; } } if (optional_string("Chase View Only:")) { stuff_boolean(&settings->chase_view_only); } if (optional_string("Cockpit View Choice:")) { char choice[NAME_LENGTH]; stuff_string(choice, F_NAME, NAME_LENGTH); if (!stricmp(choice, "cockpitactive")) { settings->cockpit_view_choice = 1; } else if (!stricmp(choice, "cockpitinactive")) { settings->cockpit_view_choice = 2; } else { if (stricmp(choice, "both")) { Warning(LOCATION, "Unrecognized cockpit view choice: %s", choice); } settings->cockpit_view_choice = 0; } } if (settings->set_position) { if(optional_string("Slew:")) { stuff_boolean(&settings->slew); } } if (optional_string("Config:")) { stuff_boolean(&visible_in_config); } std::unique_ptr instance(preAllocated); if (instance == NULL) { instance.reset(new T()); } instance->initBaseResolution(settings->base_res[0], settings->base_res[1], settings->aspect_quotient); instance->initFont(settings->font_num); instance->initOriginAndOffset(settings->origin[0], settings->origin[1], settings->offset[0], settings->offset[1]); instance->initCoords(settings->use_coords, settings->coords[0], settings->coords[1]); instance->initChase_view_only(settings->chase_view_only); instance->initCockpit_view_choice(settings->cockpit_view_choice); if (settings->set_position) { instance->initPosition(settings->coords[0], settings->coords[1]); instance->initSlew(settings->slew); instance->initCockpitTarget(display_name, display_offset[0], display_offset[1], display_size[0], display_size[1], canvas_size[0], canvas_size[1]); } if (settings->set_colour) { instance->updateColor(colors[0], colors[1], colors[2]); instance->lockConfigColor(lock_color); } if (openxr_requested()) { //In this case, we must always slew every hud gauge, no matter what. instance->initSlew(true); } instance->initVisible_in_config(visible_in_config); return instance; } template void gauge_assign_common(const gauge_settings* settings, std::unique_ptr&& hud_gauge) { if(settings->ship_idx && !settings->ship_idx->empty() && settings->ship_idx->at(0) >= 0) { for (auto ship_index = settings->ship_idx->begin(); ship_index != settings->ship_idx->end(); ++ship_index) { std::unique_ptr instance(new T()); *instance = *hud_gauge; Ship_info[*ship_index].hud_gauges.push_back(std::move(instance)); } // Previous instance goes out of scope here and is destructed } else { default_hud_gauges.push_back(std::move(hud_gauge)); } } void load_gauge_custom(gauge_settings* settings) { int i; char gauge_string[MAX_FILENAME_LEN]; char name[MAX_FILENAME_LEN]; char text[MAX_FILENAME_LEN]; char filename[MAX_FILENAME_LEN]; int gauge_type = HUD_CENTER_RETICLE; bool active_by_default = true; int txtoffset_x = 0, txtoffset_y = 0; ubyte r = 255, g = 255, b = 255; int colors[3] = {255, 255, 255}; bool lock_color = false; // render to texture parameters char display_name[MAX_FILENAME_LEN] = ""; int display_size[2] = {0, 0}; int display_offset[2] = {0, 0}; int canvas_size[2] = {0, 0}; bool visible_in_config = true; if(check_base_res(settings->base_res)) { if(optional_string("Position:")) { stuff_int_list(settings->coords, 2); settings->use_coords = true; } else { if(optional_string("Scale Gauge:")) { stuff_boolean(&settings->scale_gauge);; } if(optional_string("Force Scaling Above:")) { stuff_int_list(settings->force_scaling_above_res, 2); } adjust_base_res(settings->base_res, settings->force_scaling_above_res, &settings->aspect_quotient, settings->scale_gauge); // If no positioning information is specified, use the default position bool use_default_pos = true; if(optional_string("Origin:")) { stuff_float_list(settings->origin, 2); use_default_pos = false; required_string("Offset:"); stuff_int_list(settings->offset, 2); } if(optional_string("Offset:")) { Error(LOCATION, "HUD gauges table: Offset must also have Origin defined"); } if (!use_default_pos) { settings->coords[0] = (int)(settings->base_res[0] * settings->origin[0]) + settings->offset[0]; settings->coords[1] = (int)(settings->base_res[1] * settings->origin[1]) + settings->offset[1]; settings->use_coords = true; } } if ( optional_string("Cockpit Target:") && settings->ship_idx && !settings->ship_idx->empty() &&settings->ship_idx->at(0) >= 0 ) { stuff_string(display_name, F_NAME, MAX_FILENAME_LEN); if ( optional_string("Canvas Size:") ) { stuff_int_list(canvas_size, 2); } if ( optional_string("Display Offset:") ) { stuff_int_list(display_offset, 2); } required_string("Display Size:"); stuff_int_list(display_size, 2); } else { // adjust for multimonitor setups ONLY if not rendering gauge to a texture adjust_for_multimonitor(settings->base_res, true, settings->coords); } if ( settings->use_clr != NULL ) { colors[0] = settings->use_clr->red; colors[1] = settings->use_clr->green; colors[2] = settings->use_clr->blue; lock_color = true; } else if ( optional_string_either("Color:", "Colour:") >= 0 ) { stuff_int_list(colors, 3); check_color(colors); lock_color = true; } if (optional_string("Font:")) { settings->font_num = font::parse_font(); } else { if ( settings->font_num < 0 ) { settings->font_num = font::FONT1; } } if (optional_string("Chase View Only:")) { stuff_boolean(&settings->chase_view_only); } if (optional_string("Cockpit View Choice:")) { char choice[NAME_LENGTH]; stuff_string(choice, F_NAME, NAME_LENGTH); if (!stricmp(choice, "cockpitactive")) { settings->cockpit_view_choice = 1; } else if (!stricmp(choice, "cockpitinactive")) { settings->cockpit_view_choice = 2; } else { if (stricmp(choice, "both")) { Warning(LOCATION, "Unrecognized cockpit view choice: %s", choice); } settings->cockpit_view_choice = 0; } } required_string("Name:"); stuff_string(name, F_NAME, MAX_FILENAME_LEN); required_string("Text:"); stuff_string(text, F_NAME, MAX_FILENAME_LEN); if (optional_string("X Offset:")) { stuff_int(&txtoffset_x); } if (optional_string("Y Offset:")) { stuff_int(&txtoffset_y); } required_string("Gauge Type:"); stuff_string(gauge_string, F_NAME, MAX_FILENAME_LEN); for(i = 0; i < NUM_HUD_GAUGES; i++) { if(!strcmp(Legacy_HUD_gauges[i].hud_gauge_text, gauge_string)) { gauge_type = i; break; } } if(optional_string("Slew:")) { stuff_boolean(&settings->slew); } if (optional_string("Message Gauge:")) { stuff_boolean(&settings->message_gauge); } if (optional_string("Config:")) { stuff_boolean(&visible_in_config); } if(optional_string("Active by default:")) { stuff_boolean(&active_by_default); } required_string("Filename:"); stuff_string(filename, F_NAME, MAX_FILENAME_LEN); } else { settings->base_res[0] = 640; settings->base_res[1] = 480; if ( settings->font_num < 0 ) { settings->font_num = font::FONT1; } } std::unique_ptr hud_gauge(new HudGauge(gauge_type, settings->slew, settings->message_gauge, r, g, b, name, text, filename, txtoffset_x, txtoffset_y)); hud_gauge->initBaseResolution(settings->base_res[0], settings->base_res[1], settings->aspect_quotient); hud_gauge->initPosition(settings->coords[0], settings->coords[1]); hud_gauge->initFont(settings->font_num); hud_gauge->initOriginAndOffset(settings->origin[0], settings->origin[1], settings->offset[0], settings->offset[1]); hud_gauge->initCoords(settings->use_coords, settings->coords[0], settings->coords[1]); hud_gauge->initRenderStatus(active_by_default); hud_gauge->updateColor(colors[0], colors[1], colors[2]); hud_gauge->lockConfigColor(lock_color); hud_gauge->initCockpitTarget(display_name, display_offset[0], display_offset[1], display_size[0], display_size[1], canvas_size[0], canvas_size[1]); hud_gauge->initChase_view_only(settings->chase_view_only); hud_gauge->initCockpit_view_choice(settings->cockpit_view_choice); hud_gauge->initVisible_in_config(visible_in_config); if (openxr_requested()) { //In this case, we must always slew every hud gauge, no matter what. hud_gauge->initSlew(true); } gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_lag(gauge_settings* settings) { char fname[MAX_FILENAME_LEN] = "netlag1"; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; if(gr_screen.res == GR_640) { settings->offset[0] = 66; settings->offset[1] = 91; } else { settings->offset[0] = 115; settings->offset[1] = 145; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_mini_shields(gauge_settings* settings) { int Mini_3digit_offsets[2]; int Mini_1digit_offsets[2]; int Mini_2digit_offsets[2]; char fname[MAX_FILENAME_LEN] = "targhit1"; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(gr_screen.res == GR_640) { settings->offset[0] = -15; settings->offset[1] = 51; Mini_3digit_offsets[0] = 5; Mini_3digit_offsets[1] = 7; Mini_1digit_offsets[0] = 11; Mini_1digit_offsets[1] = 7; Mini_2digit_offsets[0] = 8; Mini_2digit_offsets[1] = 7; } else { settings->offset[0] = -15; settings->offset[1] = 86; Mini_3digit_offsets[0] = 5; Mini_3digit_offsets[1] = 7; Mini_1digit_offsets[0] = 14; Mini_1digit_offsets[1] = 7; Mini_2digit_offsets[0] = 9; Mini_2digit_offsets[1] = 7; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("3 Digit Hull Offsets:")) { stuff_int_list(Mini_3digit_offsets, 2); } if(optional_string("2 Digit Hull Offsets:")) { stuff_int_list(Mini_2digit_offsets, 2); } if(optional_string("1 Digit Hull Offsets:")) { stuff_int_list(Mini_1digit_offsets, 2); } hud_gauge->init1DigitOffsets(Mini_1digit_offsets[0], Mini_1digit_offsets[1]); hud_gauge->init2DigitOffsets(Mini_2digit_offsets[0], Mini_2digit_offsets[1]); hud_gauge->init3DigitOffsets(Mini_3digit_offsets[0], Mini_3digit_offsets[1]); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_weapon_energy(gauge_settings* settings) { int Wenergy_text_offsets[2]; int Wenergy_h; HudAlignment text_alignment = HudAlignment::NONE; bool always_show_text = false; bool show_ballistic = false; bool moving_text = false; int armed_weapon_offsets[2] = {0, 0}; int armed_weapon_h = 12; HudAlignment weapon_alignment = HudAlignment::NONE; bool show_weapons = false; char fname[MAX_FILENAME_LEN]; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(Hud_reticle_style == HUD_RETICLE_STYLE_FS1) { if(gr_screen.res == GR_640) { strcpy_s(fname, "energy2_fs1"); } else { strcpy_s(fname, "2_energy2_fs1"); } } else { if(gr_screen.res == GR_640) { strcpy_s(fname, "energy2"); } else { strcpy_s(fname, "2_energy2"); } } if(gr_screen.res == GR_640) { settings->offset[0] = 96; settings->offset[1] = 25; Wenergy_text_offsets[0] = 23; Wenergy_text_offsets[1] = 53; Wenergy_h = 60; } else { settings->offset[0] = 154; settings->offset[1] = 40; Wenergy_text_offsets[0] = 43; Wenergy_text_offsets[1] = 85; Wenergy_h = 96; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Foreground Clip Height:")) { stuff_int(&Wenergy_h); } if(optional_string("Text Offsets:")) { stuff_int_list(Wenergy_text_offsets, 2); if(optional_string("Text Alignment:")) { char temp[NAME_LENGTH]; stuff_string(temp, F_NAME, NAME_LENGTH); text_alignment = hud_alignment_lookup(temp); } } if(optional_string("Always Show Text:")) { stuff_boolean(&always_show_text); } if(optional_string("Text Follows:")) { stuff_boolean(&moving_text); } if(optional_string("Show Ballistic Ammo:")) { stuff_boolean(&show_ballistic); } if(optional_string("Armed Guns List Offsets:")) { stuff_int_list(armed_weapon_offsets, 2); show_weapons = true; if(optional_string("Armed Guns List Alignment:")) { char temp[NAME_LENGTH]; stuff_string(temp, F_NAME, NAME_LENGTH); weapon_alignment = hud_alignment_lookup(temp); } if(optional_string("Armed Guns List Entry Height:")) { stuff_int(&armed_weapon_h); } } hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initEnergyHeight(Wenergy_h); hud_gauge->initTextOffsets(Wenergy_text_offsets[0], Wenergy_text_offsets[1]); hud_gauge->initAlignments(text_alignment, weapon_alignment); hud_gauge->initAlwaysShowText(always_show_text); hud_gauge->initMoveText(moving_text); hud_gauge->initShowBallistics(show_ballistic); hud_gauge->initArmedOffsets(armed_weapon_offsets[0], armed_weapon_offsets[1], armed_weapon_h, show_weapons); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_target_shields(gauge_settings* settings) { settings->origin[0] = 0.5f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -178; settings->offset[1] = -101; } else { settings->offset[0] = -220; settings->offset[1] = -98; } auto hud_gauge = gauge_load_common(settings); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_player_shields(gauge_settings* settings) { settings->origin[0] = 0.5f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = 76; settings->offset[1] = -101; } else { settings->offset[0] = 122; settings->offset[1] = -98; } auto hud_gauge = gauge_load_common(settings); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_escort_view(gauge_settings* settings) { int header_text_offsets[2]; int list_start_offsets[2]; int entry_h; int entry_stagger_w; int bottom_bg_offset = 0; int ship_name_offsets[2]; int ship_name_max_w = 100; int ship_integrity_offsets[2]; int ship_status_offsets[2]; bool right_align_names = false; char header_text[MAX_FILENAME_LEN] = ""; char fname_top[MAX_FILENAME_LEN] = "escort1"; char fname_middle[MAX_FILENAME_LEN] = "escort2"; char fname_bottom[MAX_FILENAME_LEN] = "escort3"; settings->origin[0] = 1.0f; settings->origin[1] = 0.5f; if(gr_screen.res == GR_640) { settings->offset[0] = -154; settings->offset[1] = -40; header_text_offsets[0] = 3; header_text_offsets[1] = 2; list_start_offsets[0] = 0; list_start_offsets[1] = 13; entry_h = 11; entry_stagger_w = 0; ship_name_offsets[0] = 3; ship_name_offsets[1] = 0; ship_integrity_offsets[0] = 118; ship_integrity_offsets[1] = 0; ship_status_offsets[0] = -12; ship_status_offsets[1] = 0; } else { settings->offset[0] = -159; settings->offset[1] = -54; header_text_offsets[0] = 3; header_text_offsets[1] = 2; list_start_offsets[0] = 0; list_start_offsets[1] = 13; entry_h = 11; entry_stagger_w = 0; ship_name_offsets[0] = 4; ship_name_offsets[1] = 0; ship_integrity_offsets[0] = 116; ship_integrity_offsets[1] = 0; ship_status_offsets[0] = -11; ship_status_offsets[1] = 0; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Top Background Filename:")) { stuff_string(fname_top, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Entry Background Filename:")) { stuff_string(fname_middle, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Bottom Background Filename:")) { stuff_string(fname_bottom, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Entry Height:")) { stuff_int(&entry_h); } if(optional_string("Entry Stagger Width:")) { stuff_int(&entry_stagger_w); } if(optional_string("Bottom Background Offset:")) { stuff_int(&bottom_bg_offset); } if(optional_string("Header Text:")) { stuff_string(header_text, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Header Offsets:")) { stuff_int_list(header_text_offsets, 2); } if(optional_string("List Start Offsets:")) { stuff_int_list(list_start_offsets, 2); } if(optional_string("Hull X-offset:")) { stuff_int(&ship_integrity_offsets[0]); } if(optional_string("Name X-offset:")) { stuff_int(&ship_name_offsets[0]); } if(optional_string("Status X-offset:")) { stuff_int(&ship_status_offsets[0]); } if ( optional_string("Ship Name Max Width:") ) { stuff_int(&ship_name_max_w); } if ( optional_string("Right-Align Ship Names:") ) { stuff_boolean(&right_align_names); } if (header_text[0] == '\0') { strcpy_s(header_text, XSTR("monitoring", 285)); } hud_gauge->initBitmaps(fname_top, fname_middle, fname_bottom); hud_gauge->initHiRes(fname_top); hud_gauge->initEntryHeight(entry_h); hud_gauge->initEntryStaggerWidth(entry_stagger_w); hud_gauge->initBottomBgOffset(bottom_bg_offset); hud_gauge->initHeaderText(header_text); hud_gauge->initHeaderTextOffsets(header_text_offsets[0], header_text_offsets[1]); hud_gauge->initListStartOffsets(list_start_offsets[0], list_start_offsets[1]); hud_gauge->initShipIntegrityOffsets(ship_integrity_offsets[0], ship_integrity_offsets[1]); hud_gauge->initShipNameOffsets(ship_name_offsets[0], ship_name_offsets[1]); hud_gauge->initShipStatusOffsets(ship_status_offsets[0], ship_status_offsets[1]); hud_gauge->initShipNameMaxWidth(ship_name_max_w); hud_gauge->initRightAlignNames(right_align_names); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_afterburner(gauge_settings* settings) { int energy_h; char fname[MAX_FILENAME_LEN]; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(Hud_reticle_style == HUD_RETICLE_STYLE_FS1) { if(gr_screen.res == GR_640) { strcpy_s(fname, "energy2_fs1"); } else { strcpy_s(fname, "2_energy2_fs1"); } } else { if(gr_screen.res == GR_640) { strcpy_s(fname, "energy2"); } else { strcpy_s(fname, "2_energy2"); } } if(gr_screen.res == GR_640) { settings->offset[0] = -149; settings->offset[1] = 25; energy_h = 60; } else { settings->offset[0] = -238; settings->offset[1] = 40; energy_h = 96; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Foreground Clip Height:")) { stuff_int(&energy_h); } hud_gauge->initEnergyHeight(energy_h); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_mission_time(gauge_settings* settings) { int time_text_offsets[2]; int time_val_offsets[2]; char fname[MAX_FILENAME_LEN] = "time1"; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -53; settings->offset[1] = -32; } else { settings->offset[0] = -55; settings->offset[1] = -52; } time_text_offsets[0] = 4; time_text_offsets[1] = 4; time_val_offsets[0] = 26; time_val_offsets[1] = 12; auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Text Offsets:")) { stuff_int_list(time_text_offsets, 2); } if(optional_string("Value Offsets:")) { stuff_int_list(time_val_offsets, 2); } hud_gauge->initTextOffsets(time_text_offsets[0], time_text_offsets[1]); hud_gauge->initValueOffsets(time_val_offsets[0], time_val_offsets[1]); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_threat_indicator(gauge_settings* settings) { int Laser_warn_offsets[2]; int Lock_warn_offsets[2]; char fname_arc[MAX_FILENAME_LEN]; char fname_laser[MAX_FILENAME_LEN]; char fname_lock[MAX_FILENAME_LEN]; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(Hud_reticle_style == HUD_RETICLE_STYLE_FS1) { if(gr_screen.res == GR_640) { settings->offset[0] = -79; settings->offset[1] = -103; Laser_warn_offsets[0] = 59; Laser_warn_offsets[1] = 0; Lock_warn_offsets[0] = 79; Lock_warn_offsets[1] = 0; strcpy_s(fname_arc, "toparc1_fs1"); strcpy_s(fname_laser, "toparc2_fs1"); strcpy_s(fname_lock, "toparc3_fs1"); } else { settings->offset[0] = -126; settings->offset[1] = -165; Laser_warn_offsets[0] = 94; Laser_warn_offsets[1] = 0; Lock_warn_offsets[0] = 126; Lock_warn_offsets[1] = 0; strcpy_s(fname_arc, "2_toparc1_fs1"); strcpy_s(fname_laser, "2_toparc2_fs1"); strcpy_s(fname_lock, "2_toparc3_fs1"); } } else { if(gr_screen.res == GR_640) { settings->offset[0] = 39; settings->offset[1] = -72; Laser_warn_offsets[0] = 41; Laser_warn_offsets[1] = 77; Lock_warn_offsets[0] = 35; Lock_warn_offsets[1] = 93; strcpy_s(fname_arc, "rightarc1"); strcpy_s(fname_laser, "toparc2"); strcpy_s(fname_lock, "toparc3"); } else { settings->offset[0] = 62; settings->offset[1] = -115; Laser_warn_offsets[0] = 66; Laser_warn_offsets[1] = 124; Lock_warn_offsets[0] = 57; Lock_warn_offsets[1] = 150; strcpy_s(fname_arc, "2_rightarc1"); strcpy_s(fname_laser, "2_toparc2"); strcpy_s(fname_lock, "2_toparc3"); } } auto hud_gauge = gauge_load_common(settings); if(optional_string("Arc Filename:")) { stuff_string(fname_arc, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Dumbfire Filename:")) { stuff_string(fname_laser, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Lock Filename:")) { stuff_string(fname_lock, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Dumbfire Offsets:")) { stuff_int_list(Laser_warn_offsets, 2); } if(optional_string("Lock Offsets:")) { stuff_int_list(Lock_warn_offsets, 2); } hud_gauge->initBitmaps(fname_arc, fname_laser, fname_lock); hud_gauge->initHiRes(fname_arc); hud_gauge->initLaserWarnOffsets(Laser_warn_offsets[0], Laser_warn_offsets[1]); hud_gauge->initLockWarnOffsets(Lock_warn_offsets[0], Lock_warn_offsets[1]); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_center_reticle(gauge_settings* settings) { char fname[MAX_FILENAME_LEN]; bool firepoints = false; int scaleX = 15; int scaleY = 10; int size = 5; int autoaim_frame = -1; int flight_cursor_frame = -1; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(Hud_reticle_style == HUD_RETICLE_STYLE_FS1) { if(gr_screen.res == GR_640) { settings->offset[0] = -12; settings->offset[1] = -5; strcpy_s(fname, "reticle1_fs1"); } else { settings->offset[0] = -19; settings->offset[1] = -8; strcpy_s(fname, "2_reticle1_fs1"); } } else { if(gr_screen.res == GR_640) { settings->offset[0] = -12; settings->offset[1] = -5; strcpy_s(fname, "reticle1"); } else { settings->offset[0] = -19; settings->offset[1] = -14; strcpy_s(fname, "2_reticle1"); } } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Firepoint display:")) stuff_boolean(&firepoints); if (optional_string("Firepoint size:")) stuff_int(&size); if (optional_string("Firepoint X coordinate multiplier:")) stuff_int(&scaleX); if (optional_string("Firepoint Y coordinate multiplier:")) stuff_int(&scaleY); if (optional_string("Autoaim Frame:")) stuff_int(&autoaim_frame); if (optional_string("Flight Cursor Frame:")) stuff_int(&flight_cursor_frame); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initFirepointDisplay(firepoints, scaleX, scaleY, size); hud_gauge->setAutoaimFrame(autoaim_frame); hud_gauge->setFlightCursorFrame(flight_cursor_frame); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_throttle(gauge_settings* settings) { int bottom_offset_y; int throttle_h, throttle_w; int throttle_aburn_h; int max_speed_offset[2]; bool show_max_speed = true; int zero_speed_offset[2]; bool show_min_speed = true; bool orbit = true; int orbit_center_offset[2]; int orbit_radius; int target_speed_offset[2] = {0, 0}; bool show_target_speed = false; bool show_target_speed_percent = false; int glide_offset[2] = {0, 0}; bool custom_glide = false; int match_speed_offset[2] = {0, 0}; bool custom_match = false; char fname[MAX_FILENAME_LEN]; bool show_background = false; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; // default values for the throttle if(Hud_reticle_style == HUD_RETICLE_STYLE_FS1) { if(gr_screen.res == GR_640) { settings->offset[0] = -103; settings->offset[1] = 4; bottom_offset_y = 65; throttle_h = 50; throttle_w = 49; throttle_aburn_h = 17; max_speed_offset[0] = 14; max_speed_offset[1] = 14; zero_speed_offset[0] = 33; zero_speed_offset[1] = 63; orbit_center_offset[0] = 103; orbit_center_offset[1] = -1; orbit_radius = 104; strcpy_s(fname, "leftarc_fs1"); } else { settings->offset[0] = -165; settings->offset[1] = 6; bottom_offset_y = 104; throttle_h = 80; throttle_w = 78; throttle_aburn_h = 27; max_speed_offset[0] = 22; max_speed_offset[1] = 22; zero_speed_offset[0] = 53; zero_speed_offset[1] = 101; orbit_center_offset[0] = 165; orbit_center_offset[1] = -1; orbit_radius = 166; strcpy_s(fname, "2_leftarc_fs1"); } show_background = true; } else { if(gr_screen.res == GR_640) { settings->offset[0] = -104; settings->offset[1] = -72; bottom_offset_y = 139; throttle_h = 50; throttle_w = 49; throttle_aburn_h = 17; max_speed_offset[0] = 20; max_speed_offset[1] = 86; zero_speed_offset[0] = 36; zero_speed_offset[1] = 135; orbit_center_offset[0] = 104; orbit_center_offset[1] = 75; orbit_radius = 104; strcpy_s(fname, "leftarc"); } else { settings->offset[0] = -166; settings->offset[1] = -115; bottom_offset_y = 222; throttle_h = 80; throttle_w = 78; throttle_aburn_h = 27; max_speed_offset[0] = 31; max_speed_offset[1] = 137; zero_speed_offset[0] = 57; zero_speed_offset[1] = 216; orbit_center_offset[0] = 166; orbit_center_offset[1] = 118; orbit_radius = 166; strcpy_s(fname, "2_leftarc"); } } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Foreground Clip Bottom Y-offset:")) { stuff_int(&bottom_offset_y); } if(optional_string("Foreground Clip Width:")) { stuff_int(&throttle_w); } if(optional_string("Foreground Clip Height:")) { stuff_int(&throttle_h); } if(optional_string("Afterburner Clip Height:")) { stuff_int(&throttle_aburn_h); } if(optional_string("Show Background:")) { stuff_boolean(&show_background); } if(optional_string("Max Speed Label Offsets:")) { stuff_int_list(max_speed_offset, 2); } if(optional_string("Show Max Speed Label:")) { stuff_boolean(&show_max_speed); } if(optional_string("Min Speed Label Offsets:")) { stuff_int_list(zero_speed_offset, 2); } if(optional_string("Show Min Speed Label:")) { stuff_boolean(&show_min_speed); } if(optional_string("Orbit Center Offsets:")) { stuff_int_list(orbit_center_offset, 2); } if(optional_string("Orbit Radius:")) { stuff_int(&orbit_radius); } if(optional_string("Current Speed Offsets:")) { stuff_int_list(orbit_center_offset, 2); orbit = false; } if(optional_string("Target Speed Offsets:")) { stuff_int_list(target_speed_offset, 2); show_target_speed = true; } if ( optional_string("Show Percentage:") ) { stuff_boolean(&show_target_speed_percent); } if(optional_string("Glide Status Offsets:")) { stuff_int_list(glide_offset, 2); custom_glide = true; } if(optional_string("Match Speed Status Offsets:")) { stuff_int_list(match_speed_offset, 2); custom_match = true; } hud_gauge->initThrottleStartY(bottom_offset_y); hud_gauge->initThrottleSizes(throttle_w, throttle_h); hud_gauge->initAburnHeight(throttle_aburn_h); hud_gauge->initMaxSpeedOffsets(max_speed_offset[0], max_speed_offset[1], show_max_speed); hud_gauge->initZeroSpeedOffsets(zero_speed_offset[0], zero_speed_offset[1], show_min_speed); hud_gauge->initOrbitCenterOffsets(orbit_center_offset[0], orbit_center_offset[1], orbit); hud_gauge->initOrbitRadius(orbit_radius); hud_gauge->initTargetSpeedOffsets(target_speed_offset[0], target_speed_offset[1], show_target_speed, show_target_speed_percent); hud_gauge->initGlideOffsets(glide_offset[0], glide_offset[1], custom_glide); hud_gauge->initMatchSpeedOffsets(match_speed_offset[0], match_speed_offset[1], custom_match); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->showBackground(show_background); gauge_assign_common(settings, std::move(hud_gauge)); } /** * Load retail style ETS gauge * i.e. treats weapons, shields & engines gauges as a single gauge */ void load_gauge_ets_retail(gauge_settings* settings) { int bar_h; int letter_offsets[2]; int top_offsets[2]; int bottom_offsets[2]; char ets_letters[num_retail_ets_gauges]; char fname[MAX_FILENAME_LEN] = "energy1"; int gauge_offset; // distance between micro gauges int i; int gauge_positions[num_retail_ets_gauges]; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if (Lcl_gr) { ets_letters[0] = 'G'; ets_letters[1] = 'S'; ets_letters[2] = 'A'; // German } else if (Lcl_fr) { ets_letters[0] = 'C'; ets_letters[1] = 'B'; ets_letters[2] = 'M'; // French } else { ets_letters[0] = 'G'; ets_letters[1] = 'S'; ets_letters[2] = 'E'; // English } // default values which may be overwritten by .tbl if(gr_screen.res == GR_640) { settings->offset[0] = -117; settings->offset[1] = -100; gauge_offset = 17; } else { settings->offset[0] = -144; settings->offset[1] = -120; gauge_offset = 18; } bar_h = 41; letter_offsets[0] = 2; letter_offsets[1] = 42; top_offsets[0] = 0; top_offsets[1] = 0; bottom_offsets[0] = 0; bottom_offsets[1] = 50; auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Foreground Clip Height:")) { stuff_int(&bar_h); } if(optional_string("Letter Offsets:")) { stuff_int_list(letter_offsets, 2); } if(optional_string("Top Offsets:")) { stuff_int_list(top_offsets, 2); } if(optional_string("Bottom Offsets:")) { stuff_int_list(bottom_offsets, 2); } if(optional_string("Gauge Offset:")) { stuff_int(&gauge_offset); } // calculate offsets for the three gauges from settings->coords[0], which was set by gauge_load_common for (i = 0; i < num_retail_ets_gauges; ++i) { gauge_positions[i] = settings->coords[0] + gauge_offset * i; } hud_gauge->initLetters(ets_letters); hud_gauge->initLetterOffsets(letter_offsets[0], letter_offsets[1]); hud_gauge->initTopOffsets(top_offsets[0], top_offsets[1]); hud_gauge->initBottomOffsets(bottom_offsets[0], bottom_offsets[1]); hud_gauge->initBarHeight(bar_h); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initGaugePositions(gauge_positions); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_ets_weapons(gauge_settings* settings) { int bar_h; int letter_offsets[2]; int top_offsets[2]; int bottom_offsets[2]; char letter; char fname[MAX_FILENAME_LEN] = "energy1"; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if(Lcl_gr) { // German letter = 'G'; } else if(Lcl_fr) { // French letter = 'C'; } else { // English letter = 'G'; } if(gr_screen.res == GR_640) { settings->offset[0] = -117; settings->offset[1] = -100; } else { settings->offset[0] = -144; settings->offset[1] = -120; } bar_h = 41; letter_offsets[0] = 2; letter_offsets[1] = 42; top_offsets[0] = 0; top_offsets[1] = 0; bottom_offsets[0] = 0; bottom_offsets[1] = 50; auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Foreground Clip Height:")) { stuff_int(&bar_h); } if(optional_string("Letter Offsets:")) { stuff_int_list(letter_offsets, 2); } if(optional_string("Top Offsets:")) { stuff_int_list(top_offsets, 2); } if(optional_string("Bottom Offsets:")) { stuff_int_list(bottom_offsets, 2); } hud_gauge->initLetter(letter); hud_gauge->initLetterOffsets(letter_offsets[0], letter_offsets[1]); hud_gauge->initTopOffsets(top_offsets[0], top_offsets[1]); hud_gauge->initBottomOffsets(bottom_offsets[0], bottom_offsets[1]); hud_gauge->initBarHeight(bar_h); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_ets_shields(gauge_settings* settings) { int bar_h; int letter_offsets[2]; int top_offsets[2]; int bottom_offsets[2]; char letter; char fname[MAX_FILENAME_LEN] = "energy1"; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if(Lcl_gr){ // German letter = 'S'; } else if(Lcl_fr){ // French letter = 'B'; } else { // English letter = 'S'; } if(gr_screen.res == GR_640) { settings->offset[0] = -100; settings->offset[1] = -100; } else { settings->offset[0] = -126; settings->offset[1] = -120; } bar_h = 41; letter_offsets[0] = 2; letter_offsets[1] = 42; top_offsets[0] = 0; top_offsets[1] = 0; bottom_offsets[0] = 0; bottom_offsets[1] = 50; auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Foreground Clip Height:")) { stuff_int(&bar_h); } if(optional_string("Letter Offsets:")) { stuff_int_list(letter_offsets, 2); } if(optional_string("Top Offsets:")) { stuff_int_list(top_offsets, 2); } if(optional_string("Bottom Offsets:")) { stuff_int_list(bottom_offsets, 2); } hud_gauge->initBarHeight(bar_h); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initBottomOffsets(bottom_offsets[0], bottom_offsets[1]); hud_gauge->initLetter(letter); hud_gauge->initLetterOffsets(letter_offsets[0], letter_offsets[1]); hud_gauge->initTopOffsets(top_offsets[0], top_offsets[1]); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_ets_engines(gauge_settings* settings) { int bar_h; int letter_offsets[2]; int top_offsets[2]; int bottom_offsets[2]; char letter; char fname[MAX_FILENAME_LEN] = "energy1"; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if(Lcl_gr){ // German letter = 'A'; } else if(Lcl_fr){ // French letter = 'M'; } else { // English letter = 'E'; } if(gr_screen.res == GR_640) { settings->offset[0] = -83; settings->offset[1] = -100; } else { settings->offset[0] = -108; settings->offset[1] = -120; } bar_h = 41; letter_offsets[0] = 2; letter_offsets[1] = 42; top_offsets[0] = 0; top_offsets[1] = 0; bottom_offsets[0] = 0; bottom_offsets[1] = 50; auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Foreground Clip Height:")) { stuff_int(&bar_h); } if(optional_string("Letter Offsets:")) { stuff_int_list(letter_offsets, 2); } if(optional_string("Top Offsets:")) { stuff_int_list(top_offsets, 2); } if(optional_string("Bottom Offsets:")) { stuff_int_list(bottom_offsets, 2); } hud_gauge->initBarHeight(bar_h); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initBottomOffsets(bottom_offsets[0], bottom_offsets[1]); hud_gauge->initLetter(letter); hud_gauge->initLetterOffsets(letter_offsets[0], letter_offsets[1]); hud_gauge->initTopOffsets(top_offsets[0], top_offsets[1]); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_extra_target_data(gauge_settings* settings) { int dock_offsets[2]; int dock_max_w; int time_offsets[2]; int bracket_offsets[2]; int order_offsets[2]; int order_max_w; char fname[MAX_FILENAME_LEN] = "targetview3"; settings->origin[0] = 0.0f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = 5; settings->offset[1] = -200; dock_offsets[0] = 8; dock_offsets[1] = 19; time_offsets[0] = 8; time_offsets[1] = 10; } else { settings->offset[0] = 5; settings->offset[1] = -216; dock_offsets[0] = 8; dock_offsets[1] = 18; time_offsets[0] = 8; time_offsets[1] = 9; } bracket_offsets[0] = 0; bracket_offsets[1] = 3; order_offsets[0] = 8; order_offsets[1] = 0; dock_max_w = 173; order_max_w = 162; auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Bracket Offsets:")) { stuff_int_list(bracket_offsets, 2); } if(optional_string("Dock Offsets:")) { stuff_int_list(dock_offsets, 2); } if(optional_string("Dock Max Width:")) { stuff_int(&dock_max_w); } if(optional_string("Order Offsets:")) { stuff_int_list(order_offsets, 2); } if(optional_string("Order Max Width:")) { stuff_int(&order_max_w); } if(optional_string("Time Offsets:")) { stuff_int_list(time_offsets, 2); } hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initBracketOffsets(bracket_offsets[0], bracket_offsets[1]); hud_gauge->initDockOffsets(dock_offsets[0], dock_offsets[1]); hud_gauge->initDockMaxWidth(dock_max_w); hud_gauge->initOrderOffsets(order_offsets[0], order_offsets[1]); hud_gauge->initOrderMaxWidth(order_max_w); hud_gauge->initTimeOffsets(time_offsets[0], time_offsets[1]); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_radar_std(gauge_settings* settings) { int Radar_blip_radius_normal; int Radar_blip_radius_target; int Radar_radius[2]; int Radar_dist_offsets[RR_MAX_RANGES][2]; float Radar_center_offsets[2]; char fname[MAX_FILENAME_LEN]; settings->origin[0] = 0.5f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -63; settings->offset[1] = -111; Radar_blip_radius_normal = 2; Radar_blip_radius_target = 5; Radar_center_offsets[0] = 64.0f; Radar_center_offsets[1] = 53.0f; Radar_radius[0] = 120; Radar_radius[1] = 100; Radar_dist_offsets[0][0] = 110; Radar_dist_offsets[0][1] = 92; Radar_dist_offsets[1][0] = 107; Radar_dist_offsets[1][1] = 92; Radar_dist_offsets[2][0] = 111; Radar_dist_offsets[2][1] = 92; strcpy_s(fname, "radar1"); } else { settings->offset[0] = -101; settings->offset[1] = -178; Radar_blip_radius_normal = 4; Radar_blip_radius_target = 8; Radar_center_offsets[0] = 104.0f; Radar_center_offsets[1] = 85.0f; Radar_radius[0] = 192; Radar_radius[1] = 160; Radar_dist_offsets[0][0] = 184; Radar_dist_offsets[0][1] = 150; Radar_dist_offsets[1][0] = 181; Radar_dist_offsets[1][1] = 150; Radar_dist_offsets[2][0] = 185; Radar_dist_offsets[2][1] = 150; strcpy_s(fname, "2_radar1"); } // Ngon radar -- Cyborg17 - to fit this into gauge_load_common, we have to have this right before origin and Offset int num_sides = 0; float offset = 0.0f; if (optional_string("Ngon Sides:")) { stuff_int(&num_sides); if ((num_sides < RADAR_NGON_MIN_SIDES)) { Warning(LOCATION, "Invalid value for 'Ngon Sides'! Value must be greater than %i.\n Using standard radar instead.\n", RADAR_NGON_MIN_SIDES); num_sides = 0; } if (optional_string("Ngon Offset:")) { stuff_float(&offset); } } //======================================================================================================= // Cyborg17 - not using auto here is a huge pain to get exactly right and to read. If we put this in a // normal if block, either auto will break or hud_gauge will go out of scope before the last block below. // The ternery operator lets us circumvent this problem by allowing us to use auto, while also loading // the radar, creating the unique_ptr, and staying in scope. // did we have a normal radar? If so, load the regular radar. auto hud_gauge = (num_sides == 0) ? gauge_load_common(settings) // if not *construct* and then load the ngon radar : gauge_load_common(settings, new HudGaugeRadarNgon(num_sides, offset)); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Radar Center Offsets:")) { stuff_float_list(Radar_center_offsets, 2); } if(optional_string("Radar Size:")) { stuff_int_list(Radar_radius, 2); } if(optional_string("Infinity Distance Offsets:")) { stuff_int_list(Radar_dist_offsets[2], 2); } if(optional_string("Long Distance Offsets:")) { stuff_int_list(Radar_dist_offsets[1], 2); } if(optional_string("Short Distance Offsets:")) { stuff_int_list(Radar_dist_offsets[0], 2); } // Only load this if the user hasn't specified a preference if (Cmdline_orb_radar == 0) { hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initBlipRadius(Radar_blip_radius_normal, Radar_blip_radius_target); hud_gauge->initCenterOffsets(Radar_center_offsets[0], Radar_center_offsets[1]); hud_gauge->initDistanceInfinityOffsets(Radar_dist_offsets[2][0], Radar_dist_offsets[2][1]); hud_gauge->initDistanceLongOffsets(Radar_dist_offsets[1][0], Radar_dist_offsets[1][1]); hud_gauge->initDistanceShortOffsets(Radar_dist_offsets[0][0], Radar_dist_offsets[0][1]); hud_gauge->initRadius(Radar_radius[0], Radar_radius[1]); hud_gauge->initInfinityIcon(); gauge_assign_common(settings, std::move(hud_gauge)); } } void load_gauge_radar_orb(gauge_settings* settings) { int Radar_blip_radius_normal; int Radar_blip_radius_target; int Radar_radius[2]; int Radar_dist_offsets[RR_MAX_RANGES][2]; float Radar_center_offsets[2]; char fname[MAX_FILENAME_LEN]; settings->origin[0] = 0.5f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -63; settings->offset[1] = -111; Radar_blip_radius_normal = 2; Radar_blip_radius_target = 5; Radar_center_offsets[0] = 65.0f; Radar_center_offsets[1] = 53.0f; Radar_radius[0] = 120; Radar_radius[1] = 100; Radar_dist_offsets[0][0]=110; Radar_dist_offsets[0][1]=92; Radar_dist_offsets[1][0]=107; Radar_dist_offsets[1][1]=92; Radar_dist_offsets[2][0]=111; Radar_dist_offsets[2][1]=92; strcpy_s(fname, "radar1"); } else { settings->offset[0] = -101; settings->offset[1] = -178; Radar_blip_radius_normal = 4; Radar_blip_radius_target = 8; Radar_center_offsets[0] = 104.0f; Radar_center_offsets[1] = 85.0f; Radar_radius[0] = 192; Radar_radius[1] = 160; Radar_dist_offsets[0][0]=184; Radar_dist_offsets[0][1]=150; Radar_dist_offsets[1][0]=181; Radar_dist_offsets[1][1]=150; Radar_dist_offsets[2][0]=185; Radar_dist_offsets[2][1]=150; strcpy_s(fname, "2_radar1"); } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Radar Center Offsets:")) { stuff_float_list(Radar_center_offsets, 2); } if(optional_string("Radar Size:")) { stuff_int_list(Radar_radius, 2); } if(optional_string("Infinity Distance Offsets:")) { stuff_int_list(Radar_dist_offsets[2], 2); } if(optional_string("Long Distance Offsets:")) { stuff_int_list(Radar_dist_offsets[1], 2); } if(optional_string("Short Distance Offsets:")) { stuff_int_list(Radar_dist_offsets[0], 2); } //only load this if the user actually wants to use the orb radar. if (Cmdline_orb_radar == 1) { hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initBlipRadius(Radar_blip_radius_normal, Radar_blip_radius_target); hud_gauge->initCenterOffsets(Radar_center_offsets[0], Radar_center_offsets[1]); hud_gauge->initDistanceInfinityOffsets(Radar_dist_offsets[2][0], Radar_dist_offsets[2][1]); hud_gauge->initDistanceLongOffsets(Radar_dist_offsets[1][0], Radar_dist_offsets[1][1]); hud_gauge->initDistanceShortOffsets(Radar_dist_offsets[0][0], Radar_dist_offsets[0][1]); hud_gauge->initRadius(Radar_radius[0], Radar_radius[1]); hud_gauge->initInfinityIcon(); gauge_assign_common(settings, std::move(hud_gauge)); } } /** * BSG style DRADIS as used by Diaspora * Unfortunately, I can't see how to make this fit the gauge_load_common function */ void load_gauge_radar_dradis(gauge_settings* settings) { // basic radar gauge info int Radar_radius[2]; // bitmap filenames for the effect char xy_fname[MAX_FILENAME_LEN] = "dradis_xy"; char xz_yz_fname[MAX_FILENAME_LEN] = "dradis_xz_yz"; char sweep_fname[MAX_FILENAME_LEN] = "dradis_sweep"; char target_fname[MAX_FILENAME_LEN] = "dradis_target"; char unknown_fname[MAX_FILENAME_LEN] = "dradis_unknown"; // render to texture parameters char display_name[MAX_FILENAME_LEN] = ""; int display_offset[2] = {0, 0}; int display_size[2] = {0, 0}; int canvas_size[2] = {0, 0}; gamesnd_id loop_snd; float loop_snd_volume = 1.0f; gamesnd_id arrival_beep_snd; gamesnd_id departure_beep_snd; gamesnd_id stealth_arrival_snd; gamesnd_id stealth_departure_snd; float arrival_beep_delay = 0.0f; float departure_beep_delay = 0.0f; settings->origin[0] = 0.5f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -89; settings->offset[1] = -148; } else { settings->offset[0] = -143; settings->offset[1] = -237; } Radar_radius[0] = 281; Radar_radius[1] = 233; if(check_base_res(settings->base_res)) { if(optional_string("Position:")) { stuff_int_list(settings->coords, 2); settings->use_coords = true; } else { if (optional_string("Scale Gauge:")) { stuff_boolean(&settings->scale_gauge); } if (optional_string("Force Scaling Above:")) { stuff_int_list(settings->force_scaling_above_res, 2); } adjust_base_res(settings->base_res, settings->force_scaling_above_res, &settings->aspect_quotient, settings->scale_gauge); if(optional_string("Origin:")) { stuff_float_list(settings->origin, 2); required_string("Offset:"); stuff_int_list(settings->offset, 2); } if(optional_string("Offset:")) { Error(LOCATION, "HUD gauges table: Offset must also have Origin defined"); } settings->coords[0] = (int)(settings->base_res[0] * settings->origin[0]) + settings->offset[0]; settings->coords[1] = (int)(settings->base_res[1] * settings->origin[1]) + settings->offset[1]; settings->use_coords = true; } } else { if(gr_screen.res == GR_640) { settings->base_res[0] = 640; settings->base_res[1] = 480; } else { settings->base_res[0] = 1024; settings->base_res[1] = 768; } adjust_base_res(settings->base_res, settings->force_scaling_above_res, &settings->aspect_quotient, settings->scale_gauge); settings->coords[0] = (int)(settings->base_res[0] * settings->origin[0]) + settings->offset[0]; settings->coords[1] = (int)(settings->base_res[1] * settings->origin[1]) + settings->offset[1]; settings->use_coords = true; } if (optional_string("Font:")) { settings->font_num = font::parse_font(); } else { if ( settings->font_num < 0 ) { settings->font_num = font::FONT1; } } if(optional_string("Size:")) { stuff_int_list(Radar_radius, 2); } if(optional_string("XY Disc Filename:")) { stuff_string(xy_fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("XZ YZ Disc Filename:")) { stuff_string(xz_yz_fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Sweep Disc Filename:")) { stuff_string(sweep_fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Default Contact Filename:")) { stuff_string(target_fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Unknown Contact Filename:")) { stuff_string(unknown_fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Cockpit Target:") && settings->ship_idx && !settings->ship_idx->empty() && settings->ship_idx->at(0) >= 0) { stuff_string(display_name, F_NAME, MAX_FILENAME_LEN); if(optional_string("Canvas Size:")) { stuff_int_list(canvas_size, 2); } if ( optional_string("Display Offset:") ) { stuff_int_list(display_offset, 2); } required_string("Display Size:"); stuff_int_list(display_size, 2); } else { // adjust for multimonitor setups ONLY if not rendering gauge to a texture adjust_for_multimonitor(settings->base_res, true, settings->coords); } parse_game_sound("Loop Sound:", &loop_snd); if (optional_string("Loop Volume:")) { stuff_float(&loop_snd_volume); if (loop_snd_volume <= 0.0f) { Warning(LOCATION, "\"Loop Volume:\" value of \"%f\" is invalid! Must be more than zero! Resetting to default.", arrival_beep_delay); loop_snd_volume = 1.0f; } } parse_game_sound("Arrival Beep Sound:", &arrival_beep_snd); parse_game_sound("Stealth arrival Beep Sound:", &stealth_arrival_snd); if (optional_string("Minimum Beep Delay:")) { stuff_float(&arrival_beep_delay); if (arrival_beep_delay < 0.0f) { Warning(LOCATION, "\"Minimum Beep Delay:\" value of \"%f\" is invalid! Must be more than or equal to zero! Resetting to default.", arrival_beep_delay); arrival_beep_delay = 0.0f; } } parse_game_sound("Departure Beep Sound:", &departure_beep_snd); parse_game_sound("Stealth departure Beep Sound:", &stealth_departure_snd); if (optional_string("Minimum Beep Delay:")) { stuff_float(&departure_beep_delay); if (departure_beep_delay < 0.0f) { Warning(LOCATION, "\"Minimum Beep Delay:\" value of \"%f\" is invalid! Must be more than or equal to zero! Resetting to default.", departure_beep_delay); departure_beep_delay = 0.0f; } } std::unique_ptr hud_gauge(new HudGaugeRadarDradis()); hud_gauge->initBaseResolution(settings->base_res[0], settings->base_res[1], settings->aspect_quotient); hud_gauge->initPosition(settings->coords[0], settings->coords[1]); hud_gauge->initFont(settings->font_num); hud_gauge->initOriginAndOffset(settings->origin[0], settings->origin[1], settings->offset[0], settings->offset[1]); hud_gauge->initCoords(settings->use_coords, settings->coords[0], settings->coords[1]); hud_gauge->initRadius(Radar_radius[0], Radar_radius[1]); hud_gauge->initBitmaps(xy_fname, xz_yz_fname, sweep_fname, target_fname, unknown_fname); hud_gauge->initHiRes(xy_fname); hud_gauge->initCockpitTarget(display_name, display_offset[0], display_offset[1], display_size[0], display_size[1], canvas_size[0], canvas_size[1]); hud_gauge->initSound(loop_snd, loop_snd_volume, arrival_beep_snd, departure_beep_snd, stealth_arrival_snd, stealth_departure_snd, arrival_beep_delay, departure_beep_delay); hud_gauge->initChase_view_only(settings->chase_view_only); hud_gauge->initCockpit_view_choice(settings->cockpit_view_choice); if (openxr_requested()) { //In this case, we must always slew every hud gauge, no matter what. hud_gauge->initSlew(true); } gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_text_warnings(gauge_settings* settings) { settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(gr_screen.res == GR_640) { settings->offset[0] = 0; settings->offset[1] = -68; } else { settings->offset[0] = 0; settings->offset[1] = -109; } auto hud_gauge = gauge_load_common(settings); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_target_monitor(gauge_settings* settings) { int Viewport_size[2]; int Viewport_offsets[2]; int Integrity_bar_offsets[2]; int Integrity_bar_h; int Status_offsets[2]; int Name_offsets[2]; int Class_offsets[2]; int Dist_offsets[2]; int Speed_offsets[2]; int Cargo_string_offsets[2]; int Hull_offsets[2]; CargoScanType Cargo_scan_type; int Cargo_scan_start_offsets[2]; int Cargo_scan_size[2]; int Subsys_name_offsets[2] = {0, 0}; bool Use_subsys_name_offsets = false; int Subsys_integrity_offsets[2] = {0, 0}; bool Use_subsys_integrity_offsets = false; int Disabled_status_offsets[2] = {0, 0}; bool Use_disabled_status_offsets = false; bool desaturate = false; int wireframe = Targetbox_wire; bool wirecoloroverride = Targetbox_color_override; color wirecolor = Targetbox_color; char fname_monitor[MAX_FILENAME_LEN] = "targetview1"; char fname_integrity[MAX_FILENAME_LEN] = "targetview2"; char fname_static[MAX_FILENAME_LEN] = "TargetStatic"; char fname_monitor_mask[MAX_FILENAME_LEN] = ""; settings->origin[0] = 0.0f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = 5; settings->offset[1] = -161; } else { settings->offset[0] = 5; settings->offset[1] = -178; } Viewport_size[0] = 131; Viewport_size[1] = 112; Viewport_offsets[0] = 3; Viewport_offsets[1] = 39; Integrity_bar_offsets[0] = 133; Integrity_bar_offsets[1] = 52; Integrity_bar_h = 88; Status_offsets[0] = 107; Status_offsets[1] = 53; Name_offsets[0] = 8; Name_offsets[1] = -3; Class_offsets[0] = 8; Class_offsets[1] = 7; Dist_offsets[0] = 8; Dist_offsets[1] = 18; Speed_offsets[0] = 85; Speed_offsets[1] = 18; Cargo_string_offsets[0] = 8; Cargo_string_offsets[1] = 30; // remember, below coords describe the rightmost position of their respective sub-element, not leftmost like it usually does. Hull_offsets[0] = 134; Hull_offsets[1] = 42; Cargo_scan_type = Cmdline_dualscanlines ? CargoScanType::DUAL_SCAN_LINES : CargoScanType::DEFAULT; Cargo_scan_start_offsets[0] = 2; Cargo_scan_start_offsets[1] = 45; Cargo_scan_size[0] = 130; Cargo_scan_size[1] = 109; auto hud_gauge = gauge_load_common(settings); if(optional_string("Monitor Filename:")) { stuff_string(fname_monitor, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Monitor Alpha Mask Filename:")) { stuff_string(fname_monitor_mask, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Integrity Bar Filename:")) { stuff_string(fname_integrity, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Viewport Offsets:")) { stuff_int_list(Viewport_offsets, 2); } if(optional_string("Viewport Size:")) { stuff_int_list(Viewport_size, 2); } if(optional_string("Integrity Bar Offsets:")) { stuff_int_list(Integrity_bar_offsets, 2); } if(optional_string("Integrity Bar Foreground Clip Height:")) { stuff_int(&Integrity_bar_h); } if(optional_string("Status Offsets:")) { stuff_int_list(Status_offsets, 2); } if(optional_string("Name Offsets:")) { stuff_int_list(Name_offsets, 2); } if(optional_string("Class Offsets:")) { stuff_int_list(Class_offsets, 2); } if(optional_string("Distance Offsets:")) { stuff_int_list(Dist_offsets, 2); } if(optional_string("Speed Offsets:")) { stuff_int_list(Speed_offsets, 2); } if(optional_string("Hull Offsets:")) { stuff_int_list(Hull_offsets, 2); } if(optional_string("Cargo Contents Offsets:")) { stuff_int_list(Cargo_string_offsets, 2); } if (optional_string("Cargo Scan Type:")) { char type_str[NAME_LENGTH]; stuff_string(type_str, F_NAME, NAME_LENGTH); if (!stricmp(type_str, "dualscanlines")) { Cargo_scan_type = CargoScanType::DUAL_SCAN_LINES; } else if (!stricmp(type_str, "discoscanlines")) { Cargo_scan_type = CargoScanType::DISCO_SCAN_LINES; } else { if (stricmp(type_str, "default")) { Warning(LOCATION, "Unrecognized cargo scan type: %s", type_str); } Cargo_scan_type = CargoScanType::DEFAULT; } } if(optional_string("Cargo Scan Start Offsets:")) { stuff_int_list(Cargo_scan_start_offsets, 2); } if(optional_string("Cargo Scan Size:")) { stuff_int_list(Cargo_scan_size, 2); } if ( optional_string("Subsystem Name Offsets:") ) { stuff_int_list(Subsys_name_offsets, 2); Use_subsys_name_offsets = true; } if ( optional_string("Subsystem Integrity Offsets:") ) { stuff_int_list(Subsys_integrity_offsets, 2); Use_subsys_integrity_offsets = true; } if ( optional_string("Disabled Status Offsets:") ) { stuff_int_list(Disabled_status_offsets, 2); Use_disabled_status_offsets = true; } if ( optional_string("Desaturate:") ) { stuff_boolean(&desaturate); } if (optional_string("Wireframe:")) { stuff_int(&wireframe); } if (optional_string_either("Wireframe Color:", "Wireframe Colour:") >= 0) { int rgb[3]; stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE); gr_init_color(&wirecolor, rgb[0], rgb[1], rgb[2]); wirecoloroverride = true; } hud_gauge->initViewportOffsets(Viewport_offsets[0], Viewport_offsets[1]); hud_gauge->initViewportSize(Viewport_size[0], Viewport_size[1]); hud_gauge->initIntegrityOffsets(Integrity_bar_offsets[0], Integrity_bar_offsets[1]); hud_gauge->initIntegrityHeight(Integrity_bar_h); hud_gauge->initStatusOffsets(Status_offsets[0], Status_offsets[1]); hud_gauge->initNameOffsets(Name_offsets[0], Name_offsets[1]); hud_gauge->initClassOffsets(Class_offsets[0], Class_offsets[1]); hud_gauge->initDistOffsets(Dist_offsets[0], Dist_offsets[1]); hud_gauge->initSpeedOffsets(Speed_offsets[0], Speed_offsets[1]); hud_gauge->initCargoStringOffsets(Cargo_string_offsets[0], Cargo_string_offsets[1]); hud_gauge->initHullOffsets(Hull_offsets[0], Hull_offsets[1]); hud_gauge->initCargoScanType(Cargo_scan_type); hud_gauge->initCargoScanStartOffsets(Cargo_scan_start_offsets[0], Cargo_scan_start_offsets[1]); hud_gauge->initCargoScanSize(Cargo_scan_size[0], Cargo_scan_size[1]); hud_gauge->initSubsysNameOffsets(Subsys_name_offsets[0], Subsys_name_offsets[1], Use_subsys_name_offsets); hud_gauge->initSubsysIntegrityOffsets(Subsys_integrity_offsets[0], Subsys_integrity_offsets[1], Use_subsys_integrity_offsets); hud_gauge->initDisabledStatusOffsets(Disabled_status_offsets[0], Disabled_status_offsets[1], Use_disabled_status_offsets); hud_gauge->initDesaturate(desaturate); hud_gauge->initGaugeWireframe(wireframe); hud_gauge->initGaugeWirecolor(wirecolor); hud_gauge->initGaugeWirecolorOverride(wirecoloroverride); hud_gauge->initBitmaps(fname_monitor, fname_monitor_mask, fname_integrity, fname_static); hud_gauge->initHiRes(fname_monitor); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_squad_message(gauge_settings* settings) { int Pgup_offsets[2]; int Pgdn_offsets[2]; int Header_offsets[2]; int Item_start_offsets[2]; int Middle_frame_start_offset_y; int bottom_bg_offset = 0; int Item_h; int Item_offset_x; char fname_top[MAX_FILENAME_LEN] = "message1"; char fname_middle[MAX_FILENAME_LEN] = "message2"; char fname_bottom[MAX_FILENAME_LEN] = "message3"; int ship_name_max_w = 200; settings->origin[0] = 1.0f; settings->origin[1] = 0.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -195; settings->offset[1] = 5; Pgup_offsets[0] = 145; Pgup_offsets[1] = 4; Pgdn_offsets[0] = 145; Pgdn_offsets[1] = 115; } else { settings->offset[0] = -197; settings->offset[1] = 5; Pgup_offsets[0] = 110; Pgup_offsets[1] = 5; Pgdn_offsets[0] = 110; Pgdn_offsets[1] = 115; } Header_offsets[0] = 2; Header_offsets[1] = 1; Item_start_offsets[0] = 4; Item_start_offsets[1] = 13; Middle_frame_start_offset_y = 12; Item_h = 10; Item_offset_x = 17; auto hud_gauge = gauge_load_common(settings); if(optional_string("Top Background Filename:")) { stuff_string(fname_top, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Entry Background Filename:")) { stuff_string(fname_middle, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Bottom Background Filename:")) { stuff_string(fname_bottom, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Header Offsets:")) { stuff_int_list(Header_offsets, 2); } if(optional_string("List Start Offsets:")) { stuff_int_list(Item_start_offsets, 2); } if(optional_string("Top Background Height:")) { stuff_int(&Middle_frame_start_offset_y); } if(optional_string("Entry Height:")) { stuff_int(&Item_h); } if(optional_string("Bottom Background Offset:")) { stuff_int(&bottom_bg_offset); } if(optional_string("Command X-offset:")) { stuff_int(&Item_offset_x); } if(optional_string("Page Up Offsets:")) { stuff_int_list(Pgup_offsets, 2); } if(optional_string("Page Down Offsets:")) { stuff_int_list(Pgdn_offsets, 2); } if (optional_string("Ship Name Max Width:")) { stuff_int(&ship_name_max_w); } hud_gauge->initBitmaps(fname_top, fname_middle, fname_bottom); hud_gauge->initHiRes(fname_top); hud_gauge->initHeaderOffsets(Header_offsets[0], Header_offsets[1]); hud_gauge->initItemStartOffsets(Item_start_offsets[0], Item_start_offsets[1]); hud_gauge->initMiddleFrameStartOffsetY(Middle_frame_start_offset_y); hud_gauge->initBottomBgOffset(bottom_bg_offset); hud_gauge->initItemHeight(Item_h); hud_gauge->initItemOffsetX(Item_offset_x); hud_gauge->initPgUpOffsets(Pgup_offsets[0], Pgup_offsets[1]); hud_gauge->initPgDnOffsets(Pgdn_offsets[0], Pgdn_offsets[1]); hud_gauge->initShipNameMaxWidth(ship_name_max_w); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_objective_notify(gauge_settings* settings) { int Objective_text_offset_y; int Objective_text_val_offset_y; int Subspace_text_offset_y; int Subspace_text_val_offset_y; int Red_text_offset_y; int Red_text_val_offset_y; char fname[MAX_FILENAME_LEN] = "objective1"; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; if(gr_screen.res == GR_640) { settings->offset[0] = -75; settings->offset[1] = -126; Objective_text_offset_y = 2; Objective_text_val_offset_y = 11; Subspace_text_offset_y = 2; Subspace_text_val_offset_y = 10; Red_text_offset_y = 2; Red_text_val_offset_y = 10; } else { settings->offset[0] = -76; settings->offset[1] = -200; Objective_text_offset_y = 2; Objective_text_val_offset_y = 11; Subspace_text_offset_y = 2; Subspace_text_val_offset_y = 10; Red_text_offset_y = 2; Red_text_val_offset_y = 10; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Objective Text Y-offset:")) { stuff_int(&Objective_text_offset_y); } if(optional_string("Objective Value Y-offset:")) { stuff_int(&Objective_text_val_offset_y); } if(optional_string("Subspace Text Y-offset:")) { stuff_int(&Subspace_text_offset_y); } if(optional_string("Subspace Value Y-offset:")) { stuff_int(&Subspace_text_val_offset_y); } if(optional_string("Red Alert Text Y-offset:")) { stuff_int(&Red_text_offset_y); } if(optional_string("Red Alert Value Y-offset:")) { stuff_int(&Red_text_val_offset_y); } hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initObjTextOffsetY(Objective_text_offset_y); hud_gauge->initObjValueOffsetY(Objective_text_val_offset_y); hud_gauge->initSubspaceTextOffsetY(Subspace_text_offset_y); hud_gauge->initSubspaceValueOffsetY(Subspace_text_val_offset_y); hud_gauge->initRedAlertTextOffsetY(Red_text_offset_y); hud_gauge->initRedAlertValueOffsetY(Red_text_val_offset_y); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_weapons(gauge_settings* settings) { int top_offset_x[NUM_HUD_SETTINGS]; int Weapon_header_offsets[NUM_HUD_SETTINGS][2]; int frame_offset_x[NUM_HUD_SETTINGS]; int Weapon_plink_offset_x; int Weapon_pname_offset_x; int Weapon_pammo_offset_x; int Weapon_sammo_offset_x; int Weapon_sname_offset_x; int Weapon_sreload_offset_x; int Weapon_slinked_offset_x; int Weapon_sunlinked_offset_x; int top_primary_h; int top_secondary_h; int pname_start_offset_y; int sname_start_offset_y; int primary_text_h; int secondary_text_h; // thank god both GR640 and GR1024 use the same weapons gauge bitmaps char fname_p_top[MAX_FILENAME_LEN] = "weapons1"; char fname_p_top_b[MAX_FILENAME_LEN] = "weapons1_b"; char fname_p_middle[MAX_FILENAME_LEN] = "weapons2"; char fname_p_middle_b[MAX_FILENAME_LEN] = "weapons2_b"; char fname_p_last[MAX_FILENAME_LEN] = "weapons6"; // The bottom portion of the primary weapons listing for the ballistic ammo version of this gauge can simply use the middle portion. char fname_p_last_b[MAX_FILENAME_LEN] = "weapons2_b"; char fname_s_top[MAX_FILENAME_LEN] = "weapons3"; char fname_s_top_b[MAX_FILENAME_LEN] = "weapons3_b"; char fname_s_middle[MAX_FILENAME_LEN] = "weapons4"; char fname_s_middle_b[MAX_FILENAME_LEN] = "weapons4_b"; char fname_s_bottom[MAX_FILENAME_LEN] = "weapons5"; char fname_s_bottom_b[MAX_FILENAME_LEN] = "weapons5_b"; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -143; settings->offset[1] = -228; } else { settings->offset[0] = -144; settings->offset[1] = -257; } top_offset_x[0] = 12; top_offset_x[1] = -12; Weapon_header_offsets[0][0] = 21; Weapon_header_offsets[0][1] = 2; Weapon_header_offsets[1][0] = -10; Weapon_header_offsets[1][1] = 2; frame_offset_x[0] = 0; frame_offset_x[1] = -12; Weapon_plink_offset_x = 33; Weapon_pname_offset_x = 39; Weapon_pammo_offset_x = 28; Weapon_sammo_offset_x = 28; Weapon_sname_offset_x = 39; Weapon_sreload_offset_x = 118; Weapon_slinked_offset_x = 28; Weapon_sunlinked_offset_x = 33; top_primary_h = 20; top_secondary_h = 12; pname_start_offset_y = 12; sname_start_offset_y = 4; primary_text_h = 12; secondary_text_h = 9; auto hud_gauge = gauge_load_common(settings); if(optional_string("Primary List Top Background Filename:")) { stuff_string(fname_p_top, F_NAME, MAX_FILENAME_LEN); if(optional_string("Alt Ballistic Filename:")) { stuff_string(fname_p_top_b, F_NAME, MAX_FILENAME_LEN); } } if(optional_string("Primary List Middle Background Filename:")) { stuff_string(fname_p_middle, F_NAME, MAX_FILENAME_LEN); if(optional_string("Alt Ballistic Filename:")) { stuff_string(fname_p_middle_b, F_NAME, MAX_FILENAME_LEN); } } if(optional_string("Primary List Bottom Background Filename:")) { stuff_string(fname_p_last, F_NAME, MAX_FILENAME_LEN); if(optional_string("Alt Ballistic Filename:")) { stuff_string(fname_p_last_b, F_NAME, MAX_FILENAME_LEN); } } if(optional_string("Secondary List Top Background Filename:")) { stuff_string(fname_s_top, F_NAME, MAX_FILENAME_LEN); if(optional_string("Alt Ballistic Filename:")) { stuff_string(fname_s_top_b, F_NAME, MAX_FILENAME_LEN); } } if(optional_string("Secondary List Entry Background Filename:")) { stuff_string(fname_s_middle, F_NAME, MAX_FILENAME_LEN); if(optional_string("Alt Ballistic Filename:")) { stuff_string(fname_s_middle_b, F_NAME, MAX_FILENAME_LEN); } } if(optional_string("Secondary List Bottom Background Filename:")) { stuff_string(fname_s_bottom, F_NAME, MAX_FILENAME_LEN); if(optional_string("Alt Ballistic Filename:")) { stuff_string(fname_s_bottom_b, F_NAME, MAX_FILENAME_LEN); } } if(optional_string("Header Offsets:")) { stuff_int_list(Weapon_header_offsets[0], 2); if(optional_string("Alt Ballistic Offsets:")) { stuff_int_list(Weapon_header_offsets[1], 2); } } if(optional_string("Top Primary Background X-offset:")) { stuff_int(&top_offset_x[0]); if(optional_string("Alt Ballistic X-offset:")) { stuff_int(&top_offset_x[1]); } } if(optional_string("Text X-offset:")) { stuff_int(&frame_offset_x[0]); if(optional_string("Alt Ballistic X-offset:")) { stuff_int(&frame_offset_x[1]); } } if(optional_string("Top Primary Frame Height:")) { stuff_int(&top_primary_h); } if(optional_string("Top Secondary Frame Height:")) { stuff_int(&top_secondary_h); } if(optional_string("Primary List Start Y-offset:")) { stuff_int(&pname_start_offset_y); } if(optional_string("Secondary List Start Y-offset:")) { stuff_int(&sname_start_offset_y); } if(optional_string("Primary Weapon Ammo X-offset:")) { stuff_int(&Weapon_pammo_offset_x); } if(optional_string("Primary Weapon Link X-offset:")) { stuff_int(&Weapon_plink_offset_x); } if(optional_string("Primary Weapon Name X-offset:")) { stuff_int(&Weapon_pname_offset_x); } if(optional_string("Secondary Weapon Ammo X-offset:")) { stuff_int(&Weapon_sammo_offset_x); } if(optional_string("Secondary Weapon Unlinked X-offset:")) { stuff_int(&Weapon_sunlinked_offset_x); } if(optional_string("Secondary Weapon Linked X-offset:")) { stuff_int(&Weapon_slinked_offset_x); } if(optional_string("Secondary Weapon Name X-offset:")) { stuff_int(&Weapon_sname_offset_x); } if(optional_string("Secondary Weapon Reload X-offset:")) { stuff_int(&Weapon_sreload_offset_x); } if(optional_string("Primary Weapon Entry Height:")) { stuff_int(&primary_text_h); } if(optional_string("Secondary Weapon Entry Height:")) { stuff_int(&secondary_text_h); } hud_gauge->initBitmapsPrimaryTop(fname_p_top, fname_p_top_b); hud_gauge->initBitmapsPrimaryMiddle(fname_p_middle, fname_p_middle_b); hud_gauge->initBitmapsPrimaryLast(fname_p_last, fname_p_last_b); hud_gauge->initBitmapsSecondaryTop(fname_s_top, fname_s_top_b); hud_gauge->initBitmapsSecondaryMiddle(fname_s_middle, fname_s_middle_b); hud_gauge->initBitmapsSecondaryBottom(fname_s_bottom, fname_s_bottom_b); hud_gauge->initTopOffsetX(top_offset_x[0], top_offset_x[1]); hud_gauge->initHeaderOffsets(Weapon_header_offsets[0][0], Weapon_header_offsets[0][1], Weapon_header_offsets[1][0], Weapon_header_offsets[1][1]); hud_gauge->initFrameOffsetX(frame_offset_x[0], frame_offset_x[1]); hud_gauge->initStartNameOffsetsY(pname_start_offset_y, sname_start_offset_y); hud_gauge->initPrimaryWeaponOffsets(Weapon_plink_offset_x, Weapon_pname_offset_x, Weapon_pammo_offset_x); hud_gauge->initSecondaryWeaponOffsets(Weapon_sammo_offset_x, Weapon_sname_offset_x, Weapon_sreload_offset_x, Weapon_slinked_offset_x, Weapon_sunlinked_offset_x); hud_gauge->initPrimaryHeights(top_primary_h, primary_text_h); hud_gauge->initSecondaryHeights(top_secondary_h, secondary_text_h); hud_gauge->initLinkIcon(); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_directives(gauge_settings* settings) { int header_offsets[2]; int middle_frame_offset_y; int text_start_offsets[2]; int text_h; int max_line_width = 167; char fname_top[MAX_FILENAME_LEN] = "directives1"; char fname_middle[MAX_FILENAME_LEN] = "directives2"; char fname_bottom[MAX_FILENAME_LEN] = "directives3"; int bottom_bg_offset = 0; int key_line_x_offset = 0; settings->origin[0] = 0.0f; settings->origin[1] = 0.5f; if(gr_screen.res == GR_640) { settings->offset[0] = 5; settings->offset[1] = -62; } else { settings->offset[0] = 5; settings->offset[1] = -106; } header_offsets[0] = 2; header_offsets[1] = 2; middle_frame_offset_y = 12; text_start_offsets[0] = 3; text_start_offsets[1] = 14; text_h = 9; auto hud_gauge = gauge_load_common(settings); if(optional_string("Top Background Filename:")) { stuff_string(fname_top, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Entry Background Filename:")) { stuff_string(fname_middle, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Bottom Background Filename:")) { stuff_string(fname_bottom, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Header Offsets:")) { stuff_int_list(header_offsets, 2); } if(optional_string("Top Background Height:")) { stuff_int(&middle_frame_offset_y); } if(optional_string("List Start Offsets:")) { stuff_int_list(text_start_offsets, 2); } if(optional_string("Entry Height:")) { stuff_int(&text_h); } if(optional_string("Bottom Background Offset:")) { stuff_int(&bottom_bg_offset); } if ( optional_string("Max Line Width:") ) { stuff_int(&max_line_width); } if (optional_string("Key Line X Offset:")) { stuff_int(&key_line_x_offset); } hud_gauge->initBitmaps(fname_top, fname_middle, fname_bottom); hud_gauge->initHiRes(fname_top); hud_gauge->initMiddleFrameOffsetY(middle_frame_offset_y); hud_gauge->initTextHeight(text_h); hud_gauge->initBottomBgOffset(bottom_bg_offset); hud_gauge->initTextStartOffsets(text_start_offsets[0], text_start_offsets[1]); hud_gauge->initHeaderOffsets(header_offsets[0], header_offsets[1]); hud_gauge->initMaxLineWidth(max_line_width); hud_gauge->initKeyLineXOffset(key_line_x_offset); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_talking_head(gauge_settings* settings) { int Header_offsets[2]; int Anim_offsets[2]; int Anim_size[2]; char fname[MAX_FILENAME_LEN] = "head1"; settings->origin[0] = 0.0f; settings->origin[1] = 0.0f; if(gr_screen.res == GR_640) { settings->offset[0] = 5; settings->offset[1] = 35; } else { settings->offset[0] = 5; settings->offset[1] = 56; } Header_offsets[0] = 2; Header_offsets[1] = 2; Anim_offsets[0] = 2; Anim_offsets[1] = 10; Anim_size[0] = 160; Anim_size[1] = 120; auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Header Offsets:")) { stuff_int_list(Header_offsets, 2); } if(optional_string("Animation Offsets:")) { stuff_int_list(Anim_offsets, 2); } if(optional_string("Animation Background Size:")) { mprintf(("Animation Background Size in hud_gauges.tbl and -hdg.tbms is deprecated. Use \"Animation Size\" instead.\n")); stuff_int_list(Anim_size, 2); } if(optional_string("Animation Size:")) { stuff_int_list(Anim_size, 2); } hud_gauge->initAnimOffsets(Anim_offsets[0], Anim_offsets[1]); hud_gauge->initAnimSizes(Anim_size[0], Anim_size[1]); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initHeaderOffsets(Header_offsets[0], Header_offsets[1]); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_countermeasures(gauge_settings* settings) { int cm_text_offset[2]; int cm_text_val_offset[2]; char fname[MAX_FILENAME_LEN] = "countermeasure1"; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -143; settings->offset[1] = -137; } else { settings->offset[0] = -144; settings->offset[1] = -166; } cm_text_offset[0] = 36; cm_text_offset[1] = 4; cm_text_val_offset[0] = 9; cm_text_val_offset[1] = 4; auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Text Offsets:")) { stuff_int_list(cm_text_offset, 2); } if(optional_string("Value Offsets:")) { stuff_int_list(cm_text_val_offset, 2); } hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initCountTextOffsets(cm_text_offset[0], cm_text_offset[1]); hud_gauge->initCountValueOffsets(cm_text_val_offset[0], cm_text_val_offset[1]); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_auto_target(gauge_settings* settings) { int auto_text_offset[2]; int target_text_offset[2]; char fname[MAX_FILENAME_LEN] = "toggle1"; int on_color[4] = {0, 0, 0, 255}; int off_color[4] = {-1, -1, -1, -1}; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -63; settings->offset[1] = -100; } else { settings->offset[0] = -64; settings->offset[1] = -120; } auto_text_offset[0] = 13; auto_text_offset[1] = 2; if (Lcl_pl) { target_text_offset[0] = 2; target_text_offset[1] = 10; } else { target_text_offset[0] = 7; target_text_offset[1] = 10; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Auto Offsets:")) { stuff_int_list(auto_text_offset, 2); } if(optional_string("Target Offsets:")) { stuff_int_list(target_text_offset, 2); } if ( optional_string_either("On Text Color:", "On Text Colour:") >= 0 ) { stuff_int_list(on_color, 4); } if ( optional_string_either("Off Text Color:", "Off Text Colour:") >= 0 ) { stuff_int_list(off_color, 4); } hud_gauge->initAutoTextOffsets(auto_text_offset[0], auto_text_offset[1]); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initTargetTextOffsets(target_text_offset[0], target_text_offset[1]); hud_gauge->initOnColor(on_color[0], on_color[1], on_color[2], on_color[3]); hud_gauge->initOffColor(off_color[0], off_color[1], off_color[2], off_color[3]); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_auto_speed(gauge_settings* settings) { int auto_text_offset[2]; int speed_text_offset[2]; char fname[MAX_FILENAME_LEN] = "toggle1"; int on_color[4] = {0, 0, 0, 255}; int off_color[4] = {-1, -1, -1, -1}; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -63; settings->offset[1] = -76; } else { settings->offset[0] = -64; settings->offset[1] = -96; } auto_text_offset[0] = 13; auto_text_offset[1] = 2; if (Lcl_pl) { speed_text_offset[0] = 9; speed_text_offset[1] = 10; } else { speed_text_offset[0] = 10; speed_text_offset[1] = 10; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Auto Offsets:")) { stuff_int_list(auto_text_offset, 2); } if(optional_string("Speed Offsets:")) { stuff_int_list(speed_text_offset, 2); } if ( optional_string_either("On Text Color:", "On Text Colour:") >= 0 ) { stuff_int_list(on_color, 4); } if ( optional_string_either("Off Text Color:", "Off Text Colour:") >= 0 ) { stuff_int_list(off_color, 4); } hud_gauge->initAutoTextOffsets(auto_text_offset[0], auto_text_offset[1]); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initSpeedTextOffsets(speed_text_offset[0], speed_text_offset[1]); hud_gauge->initOnColor(on_color[0], on_color[1], on_color[2], on_color[3]); hud_gauge->initOffColor(off_color[0], off_color[1], off_color[2], off_color[3]); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_wingman_status(gauge_settings* settings) { int header_offsets[2]; bool fixed_header_position; int left_frame_end_x; int single_wing_offsets[2]; int multiple_wing_offsets[2]; int wing_width; int right_bg_offset = 0; int wing_name_offsets[2]; int wingmate_offsets[MAX_SHIPS_PER_WING][2]; char fname_left[MAX_FILENAME_LEN] = "wingman1"; char fname_middle[MAX_FILENAME_LEN] = "wingman2"; char fname_right[MAX_FILENAME_LEN] = "wingman3"; char fname_dots[MAX_FILENAME_LEN] = "wingman4"; // "wingman5" isn't used anymore since Goober implemented string based wing names settings->origin[0] = 1.0f; settings->origin[1] = 0.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -90; settings->offset[1] = 144; } else { settings->offset[0] = -92; settings->offset[1] = 144; } header_offsets[0] = 2; header_offsets[1] = 2; fixed_header_position = false; left_frame_end_x = 71; single_wing_offsets[0] = 28; single_wing_offsets[1] = 15; multiple_wing_offsets[0] = 46; multiple_wing_offsets[1] = 15; wing_width = 35; wing_name_offsets[0] = 15; wing_name_offsets[1] = 26; wingmate_offsets[0][0] = 11; wingmate_offsets[0][1] = 0; wingmate_offsets[1][0] = 4; wingmate_offsets[1][1] = 8; wingmate_offsets[2][0] = 18; wingmate_offsets[2][1] = 8; wingmate_offsets[3][0] = 11; wingmate_offsets[3][1] = 16; wingmate_offsets[4][0] = 0; wingmate_offsets[4][1] = 16; wingmate_offsets[5][0] = 22; wingmate_offsets[5][1] = 16; auto hud_gauge = gauge_load_common(settings); if(optional_string("Left Background Filename:")) { stuff_string(fname_left, F_NAME, MAX_FILENAME_LEN); } if(optional_string("First Background Filename:")) { stuff_string(fname_left, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Entry Background Filename:")) { stuff_string(fname_middle, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Right Background Filename:") || optional_string("Last Background Filename:")) { stuff_string(fname_right, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Dot Filename:")) { stuff_string(fname_dots, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Header Offsets:")) { stuff_int_list(header_offsets, 2); } if(optional_string("Fixed Header Position:")) { stuff_boolean(&fixed_header_position); } if(optional_string("Left Background Width:")) { stuff_int(&left_frame_end_x); } if(optional_string("First Background Size:")) { stuff_int(&left_frame_end_x); } if(optional_string("Entry Width:")) { stuff_int(&wing_width); } if(optional_string("Entry Size:")) { stuff_int(&wing_width); } if(optional_string("Right Background Offset:") || optional_string("Last Background Offset:")) { stuff_int(&right_bg_offset); } if(optional_string("Single Wing Offsets:")) { stuff_int_list(single_wing_offsets, 2); } if(optional_string("Multiple Wing Start Offsets:")) { stuff_int_list(multiple_wing_offsets, 2); } if(optional_string("Wing Name Offsets:")) { stuff_int_list(wing_name_offsets, 2); } if(optional_string("Dot Offsets:")) { stuff_int_list(wingmate_offsets[0], 2); stuff_int_list(wingmate_offsets[1], 2); stuff_int_list(wingmate_offsets[2], 2); stuff_int_list(wingmate_offsets[3], 2); stuff_int_list(wingmate_offsets[4], 2); stuff_int_list(wingmate_offsets[5], 2); } int grow_mode = 0; //By default, expand the gauge to the left (in -x direction) int wingname_align_mode = 0; //By default, center wingnames when rendering if (optional_string("Expansion Mode:")) { if (optional_string("Left")) grow_mode = 0; else if (optional_string("Right")) grow_mode = 1; else if (optional_string("Down")) grow_mode = 2; else error_display(0, "\"Expansion Mode:\" is invalid, must be either Left, Right, or Down! Discarding value."); } if (optional_string("Wingname Align Mode:")) { if (optional_string("Center")) wingname_align_mode = 0; else if (optional_string("Left")) wingname_align_mode = 1; else if (optional_string("Right")) wingname_align_mode = 2; else error_display(0, "\"Wingname Align Mode:\" is invalid, must be either Center, Left, or Right! Discarding value."); } bool use_full_wingnames = false; if (optional_string("Use Full Wing Names:")) { stuff_boolean(&use_full_wingnames); } bool use_expanded_colors = false; if (optional_string_either("Use Expanded Colors:", "Use Expanded Colours:") >= 0) { stuff_boolean(&use_expanded_colors); } hud_gauge->initBitmaps(fname_left, fname_middle, fname_right, fname_dots); hud_gauge->initHiRes(fname_left); hud_gauge->initHeaderOffsets(header_offsets[0], header_offsets[1]); hud_gauge->initFixedHeaderPosition(fixed_header_position); hud_gauge->initLeftFrameEndX(left_frame_end_x); hud_gauge->initMultipleWingOffsets(multiple_wing_offsets[0], multiple_wing_offsets[1]); hud_gauge->initSingleWingOffsets(single_wing_offsets[0], single_wing_offsets[1]); hud_gauge->initWingmate1Offsets(wingmate_offsets[0][0], wingmate_offsets[0][1]); hud_gauge->initWingmate2Offsets(wingmate_offsets[1][0], wingmate_offsets[1][1]); hud_gauge->initWingmate3Offsets(wingmate_offsets[2][0], wingmate_offsets[2][1]); hud_gauge->initWingmate4Offsets(wingmate_offsets[3][0], wingmate_offsets[3][1]); hud_gauge->initWingmate5Offsets(wingmate_offsets[4][0], wingmate_offsets[4][1]); hud_gauge->initWingmate6Offsets(wingmate_offsets[5][0], wingmate_offsets[5][1]); hud_gauge->initWingNameOffsets(wing_name_offsets[0], wing_name_offsets[1]); hud_gauge->initWingWidth(wing_width); hud_gauge->initRightBgOffset(right_bg_offset); hud_gauge->initGrowMode(grow_mode); hud_gauge->initWingnameAlignMode(wingname_align_mode); hud_gauge->initUseFullWingnames(use_full_wingnames); hud_gauge->initUseExpandedColors(use_expanded_colors); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_damage(gauge_settings* settings) { int header_offsets[2]; int hull_integ_offsets[2]; int hull_integ_val_offset_x; int middle_frame_start_offset_y; int subsys_integ_start_offsets[2]; int subsys_integ_val_offset_x; int bottom_bg_offset = 0; int line_h; char fname_top[MAX_FILENAME_LEN] = "damage1"; char fname_middle[MAX_FILENAME_LEN] = "damage2"; char fname_bottom[MAX_FILENAME_LEN] = "damage3"; bool always_display = false; settings->origin[0] = 0.5f; settings->origin[1] = 0.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -75; settings->offset[1] = 38; } else { settings->offset[0] = -72; settings->offset[1] = 61; } header_offsets[0] = 3; header_offsets[1] = 2; hull_integ_offsets[0] = 4; hull_integ_offsets[1] = 15; hull_integ_val_offset_x = 142; middle_frame_start_offset_y = 25; subsys_integ_start_offsets[0] = 4; subsys_integ_start_offsets[1] = 27; subsys_integ_val_offset_x = 142; line_h = 9; auto hud_gauge = gauge_load_common(settings); if(optional_string("Top Background Filename:")) { stuff_string(fname_top, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Entry Background Filename:")) { stuff_string(fname_middle, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Bottom Background Filename:")) { stuff_string(fname_bottom, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Header Offsets:")) { stuff_int_list(header_offsets, 2); } if(optional_string("Hull Integrity Offsets:")) { stuff_int_list(hull_integ_offsets, 2); } if(optional_string("Hull Integrity Value X-offset:")) { stuff_int(&hull_integ_val_offset_x); } if(optional_string("Top Background Height:")) { stuff_int(&middle_frame_start_offset_y); } if(optional_string("Subsystem Entry Height:")) { stuff_int(&line_h); } if(optional_string("Subsystem List Start Offsets:")) { stuff_int_list(subsys_integ_start_offsets, 2); } if(optional_string("Subsystem Entry Value X-offset:")) { stuff_int(&subsys_integ_val_offset_x); } if(optional_string("Bottom Background Offset:")) { stuff_int(&bottom_bg_offset); } if(optional_string("Always Display:")) { stuff_boolean(&always_display); } hud_gauge->initBitmaps(fname_top, fname_middle, fname_bottom); hud_gauge->initHiRes(fname_top); hud_gauge->initHullIntegOffsets(hull_integ_offsets[0], hull_integ_offsets[1]); hud_gauge->initHullIntegValueOffsetX(hull_integ_val_offset_x); hud_gauge->initLineHeight(line_h); hud_gauge->initMiddleFrameStartOffsetY(middle_frame_start_offset_y); hud_gauge->initSubsysIntegStartOffsets(subsys_integ_start_offsets[0], subsys_integ_start_offsets[1]); hud_gauge->initSubsysIntegValueOffsetX(subsys_integ_val_offset_x); hud_gauge->initBottomBgOffset(bottom_bg_offset); hud_gauge->initHeaderOffsets(header_offsets[0], header_offsets[1]); hud_gauge->initDisplayValue(always_display); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_support(gauge_settings* settings) { int header_offsets[2]; int text_val_offset_y; int text_dock_offset_x; int text_dock_val_offset_x; bool rearm_timer_choice = Cmdline_rearm_timer; char fname[MAX_FILENAME_LEN] = "support1"; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; if(gr_screen.res == GR_640) { settings->offset[0] = -55; settings->offset[1] = 94; header_offsets[0] = 2; header_offsets[1] = 1; text_val_offset_y = 14; text_dock_offset_x = 5; text_dock_val_offset_x = 63; } else { settings->offset[0] = -53; settings->offset[1] = 150; header_offsets[0] = 3; header_offsets[1] = 2; text_val_offset_y = 12; text_dock_offset_x = 6; text_dock_val_offset_x = 65; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Header Offsets:")) { stuff_int_list(header_offsets, 2); } if(optional_string("Text Y-offset:")) { stuff_int(&text_val_offset_y); } if(optional_string("Dock Status X-offset:")) { stuff_int(&text_dock_offset_x); } if(optional_string("Dock Time X-offset:")) { stuff_int(&text_dock_val_offset_x); } if (optional_string("Enable Rearm Timer:")) { stuff_boolean(&rearm_timer_choice); } hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initHeaderOffsets(header_offsets[0], header_offsets[1]); hud_gauge->initTextDockOffsetX(text_dock_offset_x); hud_gauge->initTextDockValueOffsetX(text_dock_val_offset_x); hud_gauge->initTextValueOffsetY(text_val_offset_y); hud_gauge->initRearmTimer(rearm_timer_choice); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_training_messages(gauge_settings* settings) { settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; if(gr_screen.res == GR_640) { settings->offset[0] = -146; settings->offset[1] = -200; } else { settings->offset[0] = -133; settings->offset[1] = -259; } auto hud_gauge = gauge_load_common(settings); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_messages(gauge_settings* settings) { int max_lines = 3; int max_width; int scroll_time = 30; int step_size = 3; int total_life = 14000; int line_height = 9; bool hidden_by_comms_menu = true; settings->origin[0] = 0.0f; settings->origin[1] = 0.0f; settings->offset[0] = 8; settings->offset[1] = 5; if(gr_screen.res == GR_640) { max_width = 620; } else { max_width = 1004; } auto hud_gauge = gauge_load_common(settings); if ( optional_string("Max Lines:") ) { stuff_int(&max_lines); } if ( optional_string("Max Width:") ) { stuff_int(&max_width); } if ( optional_string("Line Height:") ) { stuff_int(&line_height); } if ( optional_string("Total Lifetime:") ) { stuff_int(&total_life); } if ( optional_string("Scroll Time:") ) { stuff_int(&scroll_time); } if ( optional_string("Step Size:") ) { stuff_int(&step_size); } if ( optional_string("Hidden By Comms Menu:") ) { stuff_boolean(&hidden_by_comms_menu); } hud_gauge->initMaxLines(max_lines); hud_gauge->initMaxWidth(max_width); hud_gauge->initScrollTime(scroll_time); hud_gauge->initStepSize(step_size); hud_gauge->initTotalLife(total_life); hud_gauge->initLineHeight(line_height); hud_gauge->initHiddenByCommsMenu(hidden_by_comms_menu); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_fixed_messages(gauge_settings* settings) { font::set_font(font::FONT1); int h = gr_get_font_height(); bool center_text; settings->use_coords = true; // set both coords to INT_MIN so that it's possible to check whether a HUD table has overridden them // (this is necessary to determine the default value for center_text) settings->coords[0] = INT_MIN; settings->coords[1] = INT_MIN; auto hud_gauge = gauge_load_common(settings); if(settings->coords[0] == INT_MIN && settings->coords[1] == INT_MIN) { // coords have almost certainly not been overridden; set them to their true defaults and set center_text to true settings->coords[0] = settings->base_res[0] / 2; settings->coords[1] = 5 + (h * 3); hud_gauge->initPosition(settings->coords[0], settings->coords[1]); center_text = true; } else { // coords have been overridden; set center_text to false center_text = false; } if(optional_string("Center Text On Gauge X-Position:")) { stuff_boolean(¢er_text); } hud_gauge->initCenterText(center_text); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_weapon_linking(gauge_settings* settings) { int Weapon_link_offsets[NUM_WEAPON_LINK_MODES][2]; char fname_arc[MAX_FILENAME_LEN]; char fname_primary_link_1[MAX_FILENAME_LEN]; char fname_primary_link_2[MAX_FILENAME_LEN]; char fname_secondary_link_1[MAX_FILENAME_LEN]; char fname_secondary_link_2[MAX_FILENAME_LEN]; char fname_secondary_link_3[MAX_FILENAME_LEN]; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(gr_screen.res == GR_640) { settings->offset[0] = 54; settings->offset[1] = 2; Weapon_link_offsets[LINK_ONE_PRIMARY][0] = 32; Weapon_link_offsets[LINK_ONE_PRIMARY][1] = 11; Weapon_link_offsets[LINK_TWO_PRIMARY][0] = 32; Weapon_link_offsets[LINK_TWO_PRIMARY][1] = 11; Weapon_link_offsets[LINK_ONE_SECONDARY][0] = 17; Weapon_link_offsets[LINK_ONE_SECONDARY][1] = 34; Weapon_link_offsets[LINK_TWO_SECONDARY][0] = 17; Weapon_link_offsets[LINK_TWO_SECONDARY][1] = 34; Weapon_link_offsets[LINK_THREE_SECONDARY][0] = 17; Weapon_link_offsets[LINK_THREE_SECONDARY][1] = 34; strcpy_s(fname_arc, "rightarc1_fs1"); strcpy_s(fname_primary_link_1, "rightarc2_fs1"); strcpy_s(fname_primary_link_2, "rightarc3_fs1"); strcpy_s(fname_secondary_link_1, "rightarc4_fs1"); strcpy_s(fname_secondary_link_2, "rightarc5_fs1"); strcpy_s(fname_secondary_link_3, "rightarc6_fs1"); } else { settings->offset[0] = 86; settings->offset[1] = 3; Weapon_link_offsets[LINK_ONE_PRIMARY][0] = 52; Weapon_link_offsets[LINK_ONE_PRIMARY][1] = 18; Weapon_link_offsets[LINK_TWO_PRIMARY][0] = 52; Weapon_link_offsets[LINK_TWO_PRIMARY][1] = 18; Weapon_link_offsets[LINK_ONE_SECONDARY][0] = 28; Weapon_link_offsets[LINK_ONE_SECONDARY][1] = 55; Weapon_link_offsets[LINK_TWO_SECONDARY][0] = 28; Weapon_link_offsets[LINK_TWO_SECONDARY][1] = 55; Weapon_link_offsets[LINK_THREE_SECONDARY][0] = 28; Weapon_link_offsets[LINK_THREE_SECONDARY][1] = 55; strcpy_s(fname_arc, "2_rightarc1_fs1"); strcpy_s(fname_primary_link_1, "2_rightarc2_fs1"); strcpy_s(fname_primary_link_2, "2_rightarc3_fs1"); strcpy_s(fname_secondary_link_1, "2_rightarc4_fs1"); strcpy_s(fname_secondary_link_2, "2_rightarc5_fs1"); strcpy_s(fname_secondary_link_3, "2_rightarc6_fs1"); } auto hud_gauge = gauge_load_common(settings); if(optional_string("Arc Filename:")) { stuff_string(fname_arc, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Single Primary Filename:")) { stuff_string(fname_primary_link_1, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Double Primary Filename:")) { stuff_string(fname_primary_link_2, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Single Secondary Filename:")) { stuff_string(fname_secondary_link_1, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Double Secondary Filename:")) { stuff_string(fname_secondary_link_2, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Triple Secondary Filename:")) { stuff_string(fname_secondary_link_3, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Single Primary Offsets:")) { stuff_int_list(Weapon_link_offsets[LINK_ONE_PRIMARY], 2); } if(optional_string("Double Primary Offsets:")) { stuff_int_list(Weapon_link_offsets[LINK_TWO_PRIMARY], 2); } if(optional_string("Single Secondary Offsets:")) { stuff_int_list(Weapon_link_offsets[LINK_ONE_SECONDARY], 2); } if(optional_string("Double Secondary Offsets:")) { stuff_int_list(Weapon_link_offsets[LINK_TWO_SECONDARY], 2); } if(optional_string("Triple Secondary Offsets:")) { stuff_int_list(Weapon_link_offsets[LINK_THREE_SECONDARY], 2); } hud_gauge->init1PrimaryOffsets(Weapon_link_offsets[LINK_ONE_PRIMARY][0], Weapon_link_offsets[LINK_ONE_PRIMARY][1]); hud_gauge->init2PrimaryOffsets(Weapon_link_offsets[LINK_TWO_PRIMARY][0], Weapon_link_offsets[LINK_TWO_PRIMARY][1]); hud_gauge->init1SecondaryOffsets(Weapon_link_offsets[LINK_ONE_SECONDARY][0], Weapon_link_offsets[LINK_ONE_SECONDARY][1]); hud_gauge->init2SecondaryOffsets(Weapon_link_offsets[LINK_TWO_SECONDARY][0], Weapon_link_offsets[LINK_TWO_SECONDARY][1]); hud_gauge->init3SecondaryOffsets(Weapon_link_offsets[LINK_THREE_SECONDARY][0], Weapon_link_offsets[LINK_THREE_SECONDARY][1]); hud_gauge->initBitmaps(fname_arc, fname_primary_link_1, fname_primary_link_2, fname_secondary_link_1, fname_secondary_link_2, fname_secondary_link_3); hud_gauge->initHiRes(fname_arc); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_multi_msg(gauge_settings* settings) { settings->origin[0] = 0.0f; settings->origin[1] = 0.5f; if(gr_screen.res == GR_640) { settings->offset[0] = 5; settings->offset[1] = -90; } else { settings->offset[0] = 8; settings->offset[1] = -144; } auto hud_gauge = gauge_load_common(settings); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_voice_status(gauge_settings* settings) { settings->origin[0] = 0.0f; settings->origin[1] = 0.5f; if(gr_screen.res == GR_640) { settings->offset[0] = 5; settings->offset[1] = -75; } else { settings->offset[0] = 8; settings->offset[1] = -129; } auto hud_gauge = gauge_load_common(settings); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_ping(gauge_settings* settings) { settings->origin[0] = 1.0f; settings->origin[1] = 0.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -80; settings->offset[1] = 3; } else { settings->offset[0] = -128; settings->offset[1] = 5; } auto hud_gauge = gauge_load_common(settings); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_supernova(gauge_settings* settings) { settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; if(gr_screen.res == GR_640) { settings->offset[0] = -220; settings->offset[1] = -140; } else { settings->offset[0] = -342; settings->offset[1] = -214; } auto hud_gauge = gauge_load_common(settings); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_lock(gauge_settings* settings) { int Lock_gauge_half_w; int Lock_gauge_half_h; int Lockspin_half_w; int Lockspin_half_h; float Lock_triangle_height; float Lock_triangle_base; int Lock_target_box_width; int Lock_target_box_height; bool loop_locked_anim; bool blink_locked_anim; char fname_lock[MAX_FILENAME_LEN]; char fname_spin[MAX_FILENAME_LEN]; settings->set_position = false; settings->set_colour = false; if(Hud_reticle_style == HUD_RETICLE_STYLE_FS1) { if(gr_screen.res == GR_640) { Lock_gauge_half_w = 15; Lock_gauge_half_h = 15; Lockspin_half_w = 16; Lockspin_half_h = 16; Lock_triangle_height = 4.0f; Lock_triangle_base = 4.0f; Lock_target_box_width = 19; Lock_target_box_height = 30; loop_locked_anim = true; blink_locked_anim = false; strcpy_s(fname_lock, "lock1_fs1"); strcpy_s(fname_spin, "lockspin_fs1"); } else { Lock_gauge_half_w = 24; Lock_gauge_half_h = 25; Lockspin_half_w = 26; Lockspin_half_h = 26; Lock_triangle_height = 6.5f; Lock_triangle_base = 6.5f; Lock_target_box_width = 19; Lock_target_box_height = 30; loop_locked_anim = true; blink_locked_anim = false; strcpy_s(fname_lock, "2_lock1_fs1"); strcpy_s(fname_spin, "2_lockspin_fs1"); } } else { if(gr_screen.res == GR_640) { Lock_gauge_half_w = 17; Lock_gauge_half_h = 15; Lockspin_half_w = 31; Lockspin_half_h = 32; Lock_triangle_height = 4.0f; Lock_triangle_base = 4.0f; Lock_target_box_width = 19; Lock_target_box_height = 30; loop_locked_anim = false; blink_locked_anim = true; strcpy_s(fname_lock, "lock1"); strcpy_s(fname_spin, "lockspin"); } else { Lock_gauge_half_w = 28; Lock_gauge_half_h = 25; Lockspin_half_w = 50; Lockspin_half_h = 52; Lock_triangle_height = 6.5f; Lock_triangle_base = 6.5f; Lock_target_box_width = 19; Lock_target_box_height = 30; loop_locked_anim = false; blink_locked_anim = true; strcpy_s(fname_lock, "2_lock1"); strcpy_s(fname_spin, "2_lockspin"); } } auto hud_gauge = gauge_load_common(settings); if(optional_string("Lock Filename:")) { stuff_string(fname_lock, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Locked Filename:")) { stuff_string(fname_spin, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Lock Center Offsets:")) { int temp[2]; stuff_int_list(temp, 2); Lock_gauge_half_w = temp[0]; Lock_gauge_half_h = temp[1]; } if(optional_string("Locked Center Offsets:")) { int temp[2]; stuff_int_list(temp, 2); Lockspin_half_w = temp[0]; Lockspin_half_h = temp[1]; } if(optional_string("Loop Locked Animation:")) { stuff_boolean(&loop_locked_anim); } if(optional_string("Blink Locked Animation:")) { stuff_boolean(&blink_locked_anim); } hud_gauge->initBitmaps(fname_lock, fname_spin); hud_gauge->initHiRes(fname_lock); hud_gauge->initLoopLockedAnim(loop_locked_anim); hud_gauge->initBlinkLockedAnim(blink_locked_anim); hud_gauge->initGaugeHalfSize(Lock_gauge_half_w, Lock_gauge_half_h); hud_gauge->initSpinHalfSize(Lockspin_half_w, Lockspin_half_h); hud_gauge->initTriHeight(Lock_triangle_height); hud_gauge->initTriBase(Lock_triangle_base); hud_gauge->initTargetBoxSize(Lock_target_box_width, Lock_target_box_height); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_offscreen(gauge_settings* settings) { float Max_offscreen_tri_seperation; float Max_front_seperation; float Offscreen_tri_base; float Offscreen_tri_height; settings->set_position = false; settings->set_colour = false; if(gr_screen.res == GR_640) { Max_offscreen_tri_seperation = 10.0f; Max_front_seperation = 10.0f; Offscreen_tri_base = 6.0f; Offscreen_tri_height = 7.0f; } else { Max_offscreen_tri_seperation = 16.0f; Max_front_seperation = 16.0f; Offscreen_tri_base = 9.5f; Offscreen_tri_height = 11.0f; } auto hud_gauge = gauge_load_common(settings); hud_gauge->initMaxTriSeperation(Max_offscreen_tri_seperation); hud_gauge->initMaxFrontSeperation(Max_front_seperation); hud_gauge->initTriBase(Offscreen_tri_base); hud_gauge->initTriHeight(Offscreen_tri_height); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_brackets(gauge_settings* settings) { int min_target_box[2]; int min_subtarget_box[2]; char fname[MAX_FILENAME_LEN] = "attacker"; settings->set_position = false; settings->set_colour = false; if(gr_screen.res == GR_640) { min_target_box[0] = 20; min_target_box[1] = 20; min_subtarget_box[0] = 12; min_subtarget_box[1] = 12; } else { min_target_box[0] = 30; min_target_box[1] = 30; min_subtarget_box[0] = 24; min_subtarget_box[1] = 24; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Dot Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if (optional_string("Enable Target Info:")) { stuff_boolean(&Extra_target_info); } hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initMinSubTargetBoxSizes(min_subtarget_box[0], min_subtarget_box[1]); hud_gauge->initMinTargetBoxSizes(min_target_box[0], min_target_box[1]); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_hostile_tri(gauge_settings* settings) { int Radius; float Target_triangle_base; float Target_triangle_height; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(gr_screen.res == GR_640) { settings->offset[0] = 0; settings->offset[1] = 2; Target_triangle_base = 6.0f; Target_triangle_height = 7.0f; Radius = 104; } else { settings->offset[0] = 0; settings->offset[1] = 3; Target_triangle_base = 9.5f; Target_triangle_height = 11.0f; Radius = 166; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Radius:")) { stuff_int(&Radius); } if(optional_string("Triangle Base:")) { stuff_float(&Target_triangle_base); } if(optional_string("Triangle Height:")) { stuff_float(&Target_triangle_height); } hud_gauge->initRadius(Radius); hud_gauge->initTriBase(Target_triangle_base); hud_gauge->initTriHeight(Target_triangle_height); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_target_tri(gauge_settings* settings) { int Radius; float Target_triangle_base; float Target_triangle_height; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(gr_screen.res == GR_640) { settings->offset[0] = 0; settings->offset[1] = 2; Target_triangle_base = 6.0f; Target_triangle_height = 7.0f; Radius = 104; } else { settings->offset[0] = 0; settings->offset[1] = 3; Target_triangle_base = 9.5f; Target_triangle_height = 11.0f; Radius = 166; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Radius:")) { stuff_int(&Radius); } if(optional_string("Triangle Base:")) { stuff_float(&Target_triangle_base); } if(optional_string("Triangle Height:")) { stuff_float(&Target_triangle_height); } hud_gauge->initRadius(Radius); hud_gauge->initTriBase(Target_triangle_base); hud_gauge->initTriHeight(Target_triangle_height); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_missile_tri(gauge_settings* settings) { int Radius; float Target_triangle_base; float Target_triangle_height; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(gr_screen.res == GR_640) { settings->offset[0] = 0; settings->offset[1] = 2; Target_triangle_base = 6.0f; Target_triangle_height = 7.0f; Radius = 104; } else { settings->offset[0] = 0; settings->offset[1] = 3; Target_triangle_base = 9.5f; Target_triangle_height = 11.0f; Radius = 166; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Radius:")) { stuff_int(&Radius); } if(optional_string("Triangle Base:")) { stuff_float(&Target_triangle_base); } if(optional_string("Triangle Height:")) { stuff_float(&Target_triangle_height); } hud_gauge->initRadius(Radius); hud_gauge->initTriBase(Target_triangle_base); hud_gauge->initTriHeight(Target_triangle_height); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_lead(gauge_settings* settings) { float Lead_indicator_half[2]; char fname[MAX_FILENAME_LEN]; settings->set_position = false; settings->set_colour = false; if(Hud_reticle_style == HUD_RETICLE_STYLE_FS1) { if(gr_screen.res == GR_640) { Lead_indicator_half[0] = 12.5f; Lead_indicator_half[1] = 12.5f; strcpy_s(fname, "lead1_fs1"); } else { Lead_indicator_half[0] = 20.0f; Lead_indicator_half[1] = 20.0f; strcpy_s(fname, "2_lead1_fs1"); } } else { if(gr_screen.res == GR_640) { Lead_indicator_half[0] = 8.0f; Lead_indicator_half[1] = 8.0f; strcpy_s(fname, "lead1"); } else { Lead_indicator_half[0] = 13.0f; Lead_indicator_half[1] = 13.0f; strcpy_s(fname, "2_lead1"); } } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Center Offsets:")) { int temp[2]; stuff_int_list(temp, 2); Lead_indicator_half[0] = i2fl(temp[0]); Lead_indicator_half[1] = i2fl(temp[1]); } hud_gauge->initHalfSize(Lead_indicator_half[0], Lead_indicator_half[1]); hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_orientation_tee(gauge_settings* settings) { int Radius; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(gr_screen.res == GR_640) { settings->offset[0] = 0; settings->offset[1] = 2; Radius = 104; } else { settings->offset[0] = 0; settings->offset[1] = 3; Radius = 166; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Radius:")) { stuff_int(&Radius); } hud_gauge->initRadius(Radius); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_lead_sight(gauge_settings* settings) { char fname[MAX_FILENAME_LEN] = "leadsight"; settings->origin[0] = 0.5f; settings->origin[1] = 0.5f; settings->slew = true; if(gr_screen.res == GR_640) { settings->offset[0] = 0; settings->offset[1] = 2; } else { settings->offset[0] = 0; settings->offset[1] = 3; } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_kills(gauge_settings* settings) { int text_offsets[2] = {6, 4}; int text_value_offsets[2] = {74, 4}; char fname[MAX_FILENAME_LEN] = "kills1"; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -143; settings->offset[1] = -119; if(Lcl_gr) { text_value_offsets[0] = 118; text_value_offsets[1] = 4; } } else { settings->offset[0] = -144; settings->offset[1] = -144; if(Lcl_gr) { text_value_offsets[0] = 104; text_value_offsets[1] = 4; } } auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Text Offsets:")) { stuff_int_list(text_offsets, 2); } if(optional_string("Value Offsets:")) { stuff_int_list(text_value_offsets, 2); } hud_gauge->initBitmaps(fname); hud_gauge->initHiRes(fname); hud_gauge->initTextOffsets(text_offsets[0], text_offsets[1]); hud_gauge->initTextValueOffsets(text_value_offsets[0], text_value_offsets[1]); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_flight_path(gauge_settings* settings) { int Marker_half[2]; char fname[MAX_FILENAME_LEN] = "flight_path"; Marker_half[0] = 21; Marker_half[1] = 21; settings->set_position = false; auto hud_gauge = gauge_load_common(settings); if(optional_string("Filename:")) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if(optional_string("Center Offsets:")) { stuff_int_list(Marker_half, 2); } hud_gauge->initHalfSize(Marker_half[0], Marker_half[1]); hud_gauge->initBitmap(fname); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_warhead_count(gauge_settings* settings) { int warhead_name_offsets[2] = {6, 4}; int warhead_count_offsets[2] = {74, 4}; int icon_width = 0; int icon_height = 0; int max_icons = 0; int max_columns = 0; HudAlignment alignment = HudAlignment::NONE; char fname[MAX_FILENAME_LEN] = "warhead_icon"; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; settings->slew = true; if ( gr_screen.res == GR_640 ) { settings->offset[0] = -143; settings->offset[1] = -119; } else { settings->offset[0] = -144; settings->offset[1] = -144; } auto hud_gauge = gauge_load_common(settings); if ( optional_string("Filename:") ) { stuff_string(fname, F_NAME, MAX_FILENAME_LEN); } if ( optional_string("Name Offsets:") ) { stuff_int_list(warhead_name_offsets, 2); } if ( optional_string("Count Offsets:") ) { stuff_int_list(warhead_count_offsets, 2); } if ( optional_string("Icon Width:") ) { stuff_int(&icon_width); } if ( optional_string("Icon Height:") ) { stuff_int(&icon_height); } if ( optional_string("Max Icons:") ) { stuff_int(&max_icons); } if ( optional_string("Max Columns:") ) { stuff_int(&max_columns); } if ( optional_string("Name Alignment:") ) { char temp[NAME_LENGTH]; stuff_string(temp, F_NAME, NAME_LENGTH); alignment = hud_alignment_lookup(temp); } hud_gauge->initBitmap(fname); hud_gauge->initNameOffsets(warhead_name_offsets[0], warhead_name_offsets[1]); hud_gauge->initCountOffsets(warhead_count_offsets[0], warhead_count_offsets[1]); hud_gauge->initCountSizes(icon_width, icon_height); hud_gauge->initMaxSymbols(max_icons); hud_gauge->initMaxColumns(max_columns); hud_gauge->initTextAlign(alignment); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_hardpoints(gauge_settings* settings) { int sizes[2] = {150, 150}; float line_width = 1.0f; int view_dir = HudGaugeHardpoints::TOP; bool show_primary = false; bool show_secondary = true; settings->origin[0] = 1.0f; settings->origin[1] = 1.0f; if(gr_screen.res == GR_640) { settings->offset[0] = -244; settings->offset[1] = -101; } else { settings->offset[0] = -390; settings->offset[1] = -98; } auto hud_gauge = gauge_load_common(settings); if ( optional_string("Size:") ) { stuff_int_list(sizes, 2); } if ( optional_string("Line Width:") ) { stuff_float(&line_width); } if ( optional_string("View Direction:") ) { if ( optional_string("Top") ) { view_dir = HudGaugeHardpoints::TOP; } else if ( optional_string("Front") ) { view_dir = HudGaugeHardpoints::FRONT; } } if ( optional_string("Show Primary Weapons:") ) { stuff_boolean(&show_primary); } if ( optional_string("Show Secondary Weapons:") ) { stuff_boolean(&show_secondary); } hud_gauge->initSizes(sizes[0], sizes[1]); hud_gauge->initLineWidth(line_width); hud_gauge->initViewDir(view_dir); hud_gauge->initDrawOptions(show_primary, show_secondary); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_primary_weapons(gauge_settings* settings) { char fname_first[MAX_FILENAME_LEN] = "weapon_list1"; char fname_entry[MAX_FILENAME_LEN] = "weapon_list2"; char fname_last[MAX_FILENAME_LEN] = "weapon_list3"; int header_offsets[2] = {2, 2}; char header_text[NAME_LENGTH] = "Primary Weapons"; int first_bg_h = 12; int first_bg_offset_x = 0; int entry_bg_h = 12; int entry_bg_offset_x = 0; int last_bg_offset_x = 0; int last_bg_offset_y = 0; int entry_h = 10; int entry_start_offset_y = 12; int ammo_x = 28; int link_x = 33; int name_x = 35; auto hud_gauge = gauge_load_common(settings); if ( optional_string("Header Offsets:") ) { stuff_int_list(header_offsets, 2); } if ( optional_string("Header Text:") ) { stuff_string(header_text, F_NAME, NAME_LENGTH); } if ( optional_string("First Background Filename:") ) { stuff_string(fname_first, F_NAME, MAX_FILENAME_LEN); } if ( optional_string("First Background Height:") ) { stuff_int(&first_bg_h); } if ( optional_string("First Background X-offset:") ) { stuff_int(&first_bg_offset_x); } if ( optional_string("Entry Background Filename:") ) { stuff_string(fname_entry, F_NAME, MAX_FILENAME_LEN); } if ( optional_string("Entry Background Height:") ) { stuff_int(&entry_bg_h); } if ( optional_string("Entry Background X-offset:") ) { stuff_int(&entry_bg_offset_x); } if ( optional_string("Last Background Filename:") ) { stuff_string(fname_last, F_NAME, MAX_FILENAME_LEN); } if ( optional_string("Last Background X-offset:") ) { stuff_int(&last_bg_offset_x); } if ( optional_string("Last Background Y-offset:") ) { stuff_int(&last_bg_offset_y); } if ( optional_string("Entry Height:") ) { stuff_int(&entry_h); } if ( optional_string("List Start Y-offset:") ) { stuff_int(&entry_start_offset_y); } if ( optional_string("Ammo X-offset:") ) { stuff_int(&ammo_x); } if ( optional_string("Link X-offset:") ) { stuff_int(&link_x); } if ( optional_string("Name X-offset:") ) { stuff_int(&name_x); } hud_gauge->initBitmaps(fname_first, fname_entry, fname_last); hud_gauge->initHiRes(fname_first); hud_gauge->initHeaderOffsets(header_offsets[0], header_offsets[1]); hud_gauge->initHeaderText(header_text); hud_gauge->initBgFirstHeight(first_bg_h); hud_gauge->initBgFirstOffsetX(first_bg_offset_x); hud_gauge->initBgEntryHeight(entry_bg_h); hud_gauge->initBgEntryOffsetX(entry_bg_offset_x); hud_gauge->initBgLastOffsetX(last_bg_offset_x); hud_gauge->initBgLastOffsetY(last_bg_offset_y); hud_gauge->initEntryHeight(entry_h); hud_gauge->initEntryStartY(entry_start_offset_y); hud_gauge->initPrimaryAmmoOffsetX(ammo_x); hud_gauge->initPrimaryLinkOffsetX(link_x); hud_gauge->initPrimaryNameOffsetX(name_x); hud_gauge->initLinkIcon(); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_secondary_weapons(gauge_settings* settings) { char fname_first[MAX_FILENAME_LEN] = "weapon_list1"; char fname_entry[MAX_FILENAME_LEN] = "weapon_list2"; char fname_last[MAX_FILENAME_LEN] = "weapon_list3"; int header_offsets[2] = {2, 2}; char header_text[NAME_LENGTH] = "Secondary Weapons"; int first_bg_h = 12; int first_bg_offset_x = 0; int entry_bg_h = 12; int entry_bg_offset_x = 0; int last_bg_offset_x = 0; int last_bg_offset_y = 0; int entry_h = 10; int entry_start_offset_y = 12; int ammo_x = 28; int link_x = 28; int name_x = 39; int reload_x = 118; int unlink_x = 33; auto hud_gauge = gauge_load_common(settings); if ( optional_string("Header Offsets:") ) { stuff_int_list(header_offsets, 2); } if ( optional_string("Header Text:") ) { stuff_string(header_text, F_NAME, NAME_LENGTH); } if ( optional_string("First Background Filename:") ) { stuff_string(fname_first, F_NAME, MAX_FILENAME_LEN); } if ( optional_string("First Background Height:") ) { stuff_int(&first_bg_h); } if ( optional_string("First Background X-offset:") ) { stuff_int(&first_bg_offset_x); } if ( optional_string("Entry Background Filename:") ) { stuff_string(fname_entry, F_NAME, MAX_FILENAME_LEN); } if ( optional_string("Entry Background Height:") ) { stuff_int(&entry_bg_h); } if ( optional_string("Entry Background X-offset:") ) { stuff_int(&entry_bg_offset_x); } if ( optional_string("Last Background Filename:") ) { stuff_string(fname_last, F_NAME, MAX_FILENAME_LEN); } if ( optional_string("Last Background X-offset:") ) { stuff_int(&last_bg_offset_x); } if ( optional_string("Last Background Y-offset:") ) { stuff_int(&last_bg_offset_y); } if ( optional_string("Entry Height:") ) { stuff_int(&entry_h); } if ( optional_string("List Start Y-offset:") ) { stuff_int(&entry_start_offset_y); } if ( optional_string("Ammo X-offset:") ) { stuff_int(&ammo_x); } if ( optional_string("Link X-offset:") ) { stuff_int(&link_x); } if ( optional_string("Name X-offset:") ) { stuff_int(&name_x); } if ( optional_string("Unlink X-offset:") ) { stuff_int(&unlink_x); } if ( optional_string("Reload X-offset:") ) { stuff_int(&reload_x); } hud_gauge->initBitmaps(fname_first, fname_entry, fname_last); hud_gauge->initHiRes(fname_first); hud_gauge->initHeaderOffsets(header_offsets[0], header_offsets[1]); hud_gauge->initHeaderText(header_text); hud_gauge->initBgFirstHeight(first_bg_h); hud_gauge->initBgFirstOffsetX(first_bg_offset_x); hud_gauge->initBgEntryHeight(entry_bg_h); hud_gauge->initBgEntryOffsetX(entry_bg_offset_x); hud_gauge->initBgLastOffsetX(last_bg_offset_x); hud_gauge->initBgLastOffsetY(last_bg_offset_y); hud_gauge->initEntryHeight(entry_h); hud_gauge->initEntryStartY(entry_start_offset_y); hud_gauge->initSecondaryAmmoOffsetX(ammo_x); hud_gauge->initSecondaryLinkedOffsetX(link_x); hud_gauge->initSecondaryNameOffsetX(name_x); hud_gauge->initSecondaryReloadOffsetX(reload_x); hud_gauge->initSecondaryUnlinkedOffsetX(unlink_x); hud_gauge->initLinkIcon(); gauge_assign_common(settings, std::move(hud_gauge)); } void load_gauge_scripting(gauge_settings* settings) { auto hud_gauge = gauge_load_common(settings); required_string("Name:"); SCP_string name; stuff_string(name, F_NAME); bool active_by_default = true; if (optional_string("Active by default:")) { stuff_boolean(&active_by_default); } hud_gauge->initName(std::move(name)); hud_gauge->initRenderStatus(active_by_default); gauge_assign_common(settings, std::move(hud_gauge)); }