/* * Created by Ian "Goober5000" Warfield for the FreeSpace2 Source Code Project. * You may not sell or otherwise commercially exploit the source or things you * create based on the source. */ #ifndef _BIT_ARRAY_H #define _BIT_ARRAY_H #include "globalincs/pstypes.h" // the following four functions are adapted from http://www.codeproject.com/cpp/BitArray.asp; their explanation // is as follows: /* * The Bit Array structure provides a compacted arrays of Booleans, with one bit for each Boolean value. * A 0 (1) bit corresponds to the Boolean value false (true), respectively. We can look at a stream of bytes * as a stream of bits; each byte contains 8 bits, so any n bytes hold n*8 bits. And the operation to * manipulate this stream or bit array is so easy, just read or change the bit's state or make any Boolean * operation on the whole bits array, like 'AND', 'OR', or 'XOR'. * * As each byte contains 8 bits, we need to divide the bit number by 8 to reach the byte that holds the bit. * Then, we can seek to the right bit in the reached byte by the remainder of dividing the bit number by 8. * So to read or change the bit state, the operations will be like that. * * Note that to divide by 8, we need only to shift right by 3 (>>3), and to get the remainder of dividing * by 8, we need only to AND with 7 (&7). */ // returns bit state (0 or 1) #define get_bit(array, bitnum) ((((ubyte *) array)[(bitnum) >> 3] >> ((bitnum) & 7)) & 1) // sets bit to 1 #define set_bit(array, bitnum) (((ubyte *) array)[(bitnum) >> 3] |= (1 << ((bitnum) & 7))) // clears bit to 0 #define clear_bit(array, bitnum) (((ubyte *) array)[(bitnum) >> 3] &= ~(1 << ((bitnum) & 7))) // toggles bit (xor) #define toggle_bit(array, bitnum) (((ubyte *) array)[(bitnum) >> 3] ^= (1 << ((bitnum) & 7))) // calculates number of bytes from number of bits #define calculate_num_bytes(num_bits) ((num_bits >> 3) + 1) // zeroes out all bits in the bit array #define clear_all_bits(array, num_bits) memset(array, 0, calculate_num_bytes(num_bits)) // tests whether any bit in this bit array is nonzero template bool any_bits_set(void *array, N_TYPE num_bits) { auto bytes = static_cast(array); N_TYPE num_bytes = calculate_num_bytes(num_bits); for (N_TYPE i = 0; i < num_bytes; ++i) if (bytes[i] != 0) return true; return false; } // copies a bit array into an int so that they contain equivalent values, up to the capacity of the int type template int bit_array_as_int(void *array, N_TYPE num_bits) { int rval = 0; auto bytes = static_cast(array); N_TYPE num_bytes = calculate_num_bytes(num_bits); for (N_TYPE i = 0; i < num_bytes && i < sizeof(int); ++i) { rval = rval << 3; rval |= bytes[i]; } return rval; } // copies an int into a bit array so that they contain equivalent values; any bits in the bit array higher than the capacity of an int are zeroed out template void bit_array_set_from_int(void *array, N_TYPE num_bits, int input) { auto bytes = static_cast(array); N_TYPE num_bytes = calculate_num_bytes(num_bits); for (N_TYPE i = 0; i < num_bytes; ++i) { if (i < sizeof(int)) { bytes[i] = input & 255; input = input >> 3; } else bytes[i] = 0; } } #endif // _BIT_ARRAY_H