#pragma once #include "mission/missionbriefcommon.h" #include "mission/missiongoals.h" #include "scripting/ade_api.h" namespace scripting { namespace api { struct brief_stage_h { int br_brief, br_stage; brief_stage_h(); explicit brief_stage_h(int brief, int stage); bool isValid() const; brief_stage* getStage() const; }; DECLARE_ADE_OBJ(l_BriefStage, brief_stage_h); DECLARE_ADE_OBJ(l_Brief, int); } // namespace api } // namespace scripting