#pragma once #include "missionui/missioncmdbrief.h" #include "scripting/ade_api.h" namespace scripting { namespace api { struct cmd_brief_stage_h { int cmd_brief, cmd_stage; cmd_brief_stage_h(); explicit cmd_brief_stage_h(int brief, int stage); bool isValid() const; cmd_brief_stage* getStage() const; }; DECLARE_ADE_OBJ(l_CmdBriefStage, cmd_brief_stage_h); DECLARE_ADE_OBJ(l_CmdBrief, int); } // namespace api } // namespace scripting