#pragma once #include "controlconfig/controlsconfig.h" #include "scripting/ade_api.h" namespace scripting { namespace api { struct control_h { int control; control_h(); explicit control_h(int l_control); CCI* getControl() const; conflict* getConflict() const; int getIndex() const; }; struct preset_h { int preset; preset_h(); explicit preset_h(int l_preset); CC_preset* getPreset() const; }; DECLARE_ADE_OBJ(l_Control, control_h); DECLARE_ADE_OBJ(l_Preset, preset_h); } // namespace api } // namespace scripting