#include "debriefing.h" namespace scripting { namespace api { debrief_stage_h::debrief_stage_h() {} debrief_stage_h::debrief_stage_h(debrief_stage* db_stage) : stage(db_stage) {} debrief_stage* debrief_stage_h::getStage() const { return stage; }; bool debrief_stage_h::isValid() const { return stage != nullptr; } //**********HANDLE: debriefing ADE_OBJ(l_DebriefStage, debrief_stage_h, "debriefing_stage", "Debriefing stage handle"); ADE_VIRTVAR(Text, l_DebriefStage, nullptr, "The text of the stage", "string", "The text") { debrief_stage_h stage; if (!ade_get_args(L, "o", l_DebriefStage.Get(&stage))) { return ADE_RETURN_NIL; } if (ADE_SETTING_VAR) { LuaError(L, "This property is read only."); } return ade_set_args(L, "s", stage.getStage()->text); } ADE_VIRTVAR(AudioFilename, l_DebriefStage, nullptr, "The filename of the audio file to play", "string", "The file name") { debrief_stage_h stage; if (!ade_get_args(L, "o", l_DebriefStage.Get(&stage))) { return ADE_RETURN_NIL; } if (ADE_SETTING_VAR) { LuaError(L, "This property is read only."); } return ade_set_args(L, "s", stage.getStage()->voice); } ADE_VIRTVAR(Recommendation, l_DebriefStage, nullptr, "The recommendation text of the stage", "string", "The recommendation text") { debrief_stage_h stage; if (!ade_get_args(L, "o", l_DebriefStage.Get(&stage))) { return ADE_RETURN_NIL; } if (ADE_SETTING_VAR) { LuaError(L, "This property is read only."); } return ade_set_args(L, "s", stage.getStage()->recommendation_text); } ADE_FUNC(checkVisible, l_DebriefStage, nullptr, "Evaluates the stage formula and returns the result. Could potentially have side effects if the stage formula has a 'perform-actions' or similar operator. " "Note that the standard UI evaluates the formula exactly once per stage on debriefing initialization.", "boolean", "true if the stage should be displayed, false otherwise") { debrief_stage_h stage; if (!ade_get_args(L, "o", l_DebriefStage.Get(&stage))) { return ADE_RETURN_FALSE; } if (eval_sexp(stage.getStage()->formula)) { return ADE_RETURN_TRUE; } else { return ADE_RETURN_FALSE; } } //**********HANDLE: debriefing ADE_OBJ_NO_MULTI(l_Debrief, int, "debriefing", "Debriefing handle"); ADE_INDEXER(l_Debrief, "number index", "The list of stages in the debriefing.", "debriefing_stage", "The stage at the specified location.") { int debriefIdx; int index = -1; if (!ade_get_args(L, "oi", l_Debrief.Get(&debriefIdx), &index)) { return ADE_RETURN_NIL; } if (debriefIdx < 0) return ADE_RETURN_NIL; debriefing* debrief = &Debriefings[debriefIdx]; --index; if (index < 0 || index >= debrief->num_stages) { LuaError(L, "Invalid index %d, only have %d entries.", index + 1, debrief->num_stages); return ADE_RETURN_NIL; } return ade_set_args(L, "o", l_DebriefStage.Set(debrief_stage_h(&Debriefings[debriefIdx].stages[index]))); } ADE_FUNC(__len, l_Debrief, nullptr, "The number of stages in the debriefing", "number", "The number of stages.") { int debrief; if (!ade_get_args(L, "o", l_Debrief.Get(&debrief))) { return ADE_RETURN_NIL; } return ade_set_args(L, "i", Debriefings[debrief].num_stages); } } // namespace api } // namespace scripting