#pragma once #include "mission/missioncampaign.h" #include "scripting/ade_api.h" namespace scripting { namespace api { struct cmission_h { int l_stage; cmission_h(); explicit cmission_h(int stage); bool isValid() const; cmission* getStage() const; }; DECLARE_ADE_OBJ(l_LoopBriefStage, cmission_h); } // namespace api } // namespace scripting