#pragma once #include "mission/missionhotkey.h" #include "scripting/ade_api.h" namespace scripting { namespace api { struct hotkey_h { int line; hotkey_h(); explicit hotkey_h(int l_line); hotkey_line* getLine() const; int getIndex() const; bool isValid() const; }; DECLARE_ADE_OBJ(l_Hotkey, hotkey_h); } // namespace api } // namespace scripting