#pragma once #include "mission/missionbriefcommon.h" #include "scripting/ade_api.h" namespace scripting { namespace api { struct redalert_stage_h { int ra_brief, ra_stage; redalert_stage_h(); explicit redalert_stage_h(int brief, int stage); bool isValid() const; brief_stage* getStage() const; }; DECLARE_ADE_OBJ(l_RedAlertStage, redalert_stage_h); } // namespace api } // namespace scripting