#pragma once #include "globalincs/pstypes.h" #include "scripting/ade.h" #include "scripting/ade_api.h" #include "graphics/generic.h" namespace scripting { namespace api { class streaminganim_h { public: generic_anim ga; bool isValid() const; explicit streaminganim_h (const char* filename); ~streaminganim_h(); streaminganim_h(const streaminganim_h&) = delete; streaminganim_h& operator=(const streaminganim_h&) = delete; streaminganim_h(streaminganim_h&&) noexcept; streaminganim_h& operator=(streaminganim_h&&) noexcept; }; DECLARE_ADE_OBJ(l_streaminganim, streaminganim_h); } }