#ifndef _LUA_EXTENSIONS_H #define _LUA_EXTENSIONS_H #include "lua.h" // These are libraries that we want to add to the core Lua code. We can't integrate them into the // base Lua library because the library may be loaded differently on different platforms. #define LUA_BITLIBNAME "luabit" LUALIB_API int luaopen_bit(lua_State* L); // open all extension libraries LUALIB_API void luaL_openlibs_ext(lua_State* L); #endif