/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ #ifndef _FS_STATISTICS_STATE_HEADER #define _FS_STATISTICS_STATE_HEADER #define MISSION_STATS 0 #define ALL_TIME_STATS 1 void show_stats_init(); void show_stats_close(); void set_player_stats(int pid); void init_multiplayer_stats( void ); // initializes all mission specific stats to be 0 void show_stats_numbers(int stage, int sx, int sy, int dy=10,int add_mission = 0); void show_stats_label(int stage, int sx, int sy, int dy=10); #endif