/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ #ifndef _EDITOR_H #define _EDITOR_H /* #ifdef __cplusplus extern "C" { #endif */ #include "physics/physics.h" #include "render/3d.h" #include "mission/missiongrid.h" #define MAX_GRID_POINTS 1000 void create_object(int objnum, vec3d *pos); // This stuff properly belongs in editor.h, but I gave up trying to figure out how // to add an include file to the project. extern void test_form_wing(int x); extern int select_object(int cx, int cy); extern void game_init(); extern matrix Grid_gmatrix; extern vec3d Grid_center; extern int Show_stars; extern void rpd_line(vec3d *v0, vec3d *v1); /* #ifdef __cplusplus } #endif */ #endif