/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ #ifndef _STATIC_RAND_H #include "globalincs/pstypes.h" #define SEMIRAND_MAX_LOG 4 #define SEMIRAND_MAX (2 << SEMIRAND_MAX_LOG) // Do not change this! Change SEMIRAND_MAX_LOG! extern int Semirand[SEMIRAND_MAX]; // this array is saved by the ai code on save/restore extern void init_semirand(); extern int static_rand(int num); extern float static_randf(int num); extern void static_randvec(int num, vec3d *vp); extern int static_rand_range(int num, int min, int max); extern float static_randf_range(int num, float min, float max); void static_rand_cone(int num, vec3d *out, vec3d *in, float max_angle, matrix *orient = NULL); // Alternate random number generator that doesn't affect rand() sequence void init_static_rand_alt(int seed); // Seed the random number generator int static_rand_alt(); // Get a random integer between 1 and RND_MAX float static_randf_alt(); // Get a random float between 0 and 1.0 #endif