#ifndef WIN32 // Goober5000 #include "globalincs/pstypes.h" #include "network/stand_gui.h" void std_add_ban(char *name) { STUB_FUNCTION; } void std_add_chat_text(char *text, int player_index, int add_id) { STUB_FUNCTION; } void std_add_player(net_player *p) { STUB_FUNCTION; } int std_connect_set_connect_count() { STUB_FUNCTION; return 0; } void std_connect_set_gamename(char *name) { STUB_FUNCTION; } void std_connect_set_host_connect_status() { STUB_FUNCTION; } void std_create_gen_dialog(char *title) { STUB_FUNCTION; } void std_debug_set_standalone_state_string(char *str) { STUB_FUNCTION; } void std_debug_multilog_add_line(const char *str) { STUB_FUNCTION; } void std_destroy_gen_dialog() { STUB_FUNCTION; } void std_do_gui_frame() { STUB_FUNCTION; } void std_gen_set_text(char *str, int field_num) { STUB_FUNCTION; } int std_gen_is_active() { return 0; } void std_init_standalone() { STUB_FUNCTION; } int std_is_host_passwd() { return 0; } void std_multi_add_goals() { STUB_FUNCTION; } void std_multi_set_standalone_mission_name(char *mission_name) { STUB_FUNCTION; } void std_multi_set_standalone_missiontime(float mission_time) { STUB_FUNCTION; } void std_multi_setup_goal_tree() { STUB_FUNCTION; } void std_multi_update_goals() { STUB_FUNCTION; } void std_multi_update_netgame_info_controls() { STUB_FUNCTION; } int std_player_is_banned(char *name) { return 0; } int std_remove_player(net_player *p) { STUB_FUNCTION; return 0; } void std_reset_standalone_gui() { STUB_FUNCTION; } void std_reset_timestamps() { STUB_FUNCTION; } void std_set_standalone_fps(float fps) { STUB_FUNCTION; } void std_update_player_ping(net_player *p) { STUB_FUNCTION; } #endif // Goober5000 - #ifndef WIN32