// // #include "RocketSystemInterface.h" #include "globalincs/pstypes.h" #include "io/timer.h" #include "localization/localize.h" using namespace Rocket::Core; namespace scpui { float RocketSystemInterface::GetElapsedTime() { return timer_get_microseconds() / 1000000.f; } int RocketSystemInterface::TranslateString(Rocket::Core::String& translated, const Rocket::Core::String& input) { SCP_string lcl_translated; lcl_ext_localize(input.CString(), lcl_translated); translated = lcl_translated.c_str(); return 0; // Everything is translated now } void RocketSystemInterface::JoinPath(Rocket::Core::String& translated_path, const Rocket::Core::String& /*document_path*/, const Rocket::Core::String& path) { // We here at the SCP are rather simple. We just take the path that is in the document. // Our file opening procedures take care of finding those files translated_path = path; } bool RocketSystemInterface::LogMessage(Rocket::Core::Log::Type type, const Rocket::Core::String& message) { switch (type) { case Log::LT_ERROR: ReleaseWarning(LOCATION, "libRocket error: %s", message.CString()); break; case Log::LT_WARNING: Warning(LOCATION, "libRocket warning: %s", message.CString()); break; case Log::LT_ASSERT: os::dialogs::AssertMessage("libRocket assertion", LOCATION, "%s", message.CString()); break; case Log::LT_ALWAYS: case Log::LT_INFO: case Log::LT_DEBUG: // These always go into the standard log mprintf(("libRocket message: %s\n", message.CString())); break; default: break; } // We never break into the debugger return false; } void RocketSystemInterface::ActivateKeyboard() { // TODO: Maybe extend libRocket to expose where the input currently is SDL_StartTextInput(); } void RocketSystemInterface::DeactivateKeyboard() { SDL_StopTextInput(); } } // namespace scpui