/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ #include "mission/missiongrid.h" #define BRIEFING_LOOKAT_POINT_ID 99999 extern int Aa_gridlines; extern int player_start1; extern int Editing_mode; extern int Control_mode; extern int Show_grid; extern int Show_grid_positions; extern int Show_coordinates; extern int Show_outlines; extern int Single_axis_constraint; extern int Show_distances; extern int Universal_heading; extern int Flying_controls_mode; extern int Group_rotate; extern int Show_horizon; extern int Lookat_mode; extern int True_rw, True_rh; extern int Fixed_briefing_size; extern vec3d Constraint, Anticonstraint; extern vec3d Tp1, Tp2; // test points extern physics_info view_physics; extern vec3d view_pos, eye_pos; extern matrix view_orient, eye_orient; void fred_render_init(); void generate_starfield(); void move_mouse(int btn, int mdx, int mdy); void game_do_frame(); void render_frame(); void level_controlled(); void verticalize_controlled();