#include "controlconfig/controlsconfig.h" #include "io/joy.h" #include "io/joy_ff.h" #include "io/timer.h" #include "mod_table/mod_table.h" #include "options/Option.h" #include "osapi/osapi.h" #include #include #include #include #include #include "libs/jansson.h" using namespace io::joystick; using namespace os::events; namespace { typedef std::unique_ptr JoystickPtr; SCP_vector joysticks; //!< All joysticks detected by SDL std::array pJoystick = {nullptr}; //!< The 4 joysticks FSO are using. pJoystick[0] replaces CurrentJoystick bool initialized = false; /** * @brief Compatibility conversion from Button index to HatPosition */ inline HatPosition hatBtnToEnum(int in) { Assertion(in >= JOY_NUM_BUTTONS, "Invalid button value passed to hatBtnToEnum: %i", in); in -= JOY_NUM_BUTTONS; switch (in) { case 0: return HAT_DOWN; case 1: return HAT_UP; case 2: return HAT_LEFT; case 3: return HAT_RIGHT; case 4: return HAT_LEFTDOWN; case 5: return HAT_LEFTUP; case 6: return HAT_RIGHTDOWN; case 7: return HAT_RIGHTUP; default: // Invalid index return HAT_CENTERED; } }; SCP_string getJoystickGUID(SDL_Joystick* stick) { auto guid = SDL_JoystickGetGUID(stick); const size_t GUID_STR_SIZE = 33; SCP_string joystickGUID; joystickGUID.resize(GUID_STR_SIZE); SDL_JoystickGetGUIDString(guid, &joystickGUID[0], static_cast(joystickGUID.size())); // Remove trailing \0 joystickGUID.resize(GUID_STR_SIZE - 1); // Make sure the GUID is upper case SCP_toupper(joystickGUID); return joystickGUID; } bool joystickMatchesGuid(Joystick* testStick, const SCP_string& guid, int id) { if (guid.empty()) { // Only use the id return id == testStick->getDeviceId(); } SCP_string guidStr(guid); SCP_toupper(guidStr); if (testStick->getGUID() != guidStr) { return false; // GUID doesn't match } // Build a list of all joysticks with the right guid size_t num_sticks = 0; for (auto& stick : joysticks) { if (stick->getGUID() == guidStr) { ++num_sticks; } } if (num_sticks == 0) { // Not the right GUID return false; } if (num_sticks == 1) { // Only one option -> this is the right stick return true; } // Multiple sticks -> check if the device id is the same return testStick->getDeviceId() == id; } /** * Returns True if the given stick should be assigned the given cid * * @param[in] testStick The joystick ptr to test * @param[in] cid The cid to test this against * * @details * Should cid be CID_JOY0, it also checks for legacy .ini keys. * Should Joy0ID key be null, legacy keys will be tried */ bool isPlayerJoystick(Joystick* testStick, short cid) { SCP_string GUID; int Id; SCP_string key_guid; SCP_string key_id; // Select key strings according to cid switch (cid) { case CID_JOY0: key_guid = "Joy0GUID"; key_id = "Joy0ID"; break; case CID_JOY1: key_guid = "Joy1GUID"; key_id = "Joy1ID"; break; case CID_JOY2: key_guid = "Joy2GUID"; key_id = "Joy2ID"; break; case CID_JOY3: key_guid = "Joy3GUID"; key_id = "Joy3ID"; break; case CID_NONE: case CID_KEYBOARD: case CID_MOUSE: return false; default: mprintf(("Unknown CID %i\n", cid)); return false; } GUID = os_config_read_string(nullptr, key_guid.c_str(), ""); Id = static_cast(os_config_read_uint(nullptr, key_id.c_str(), 0)); if ((cid == CID_JOY0) && GUID.empty()) { // Check legacy keys GUID = os_config_read_string(nullptr, "CurrentJoystickGUID", ""); Id = static_cast(os_config_read_uint(nullptr, "CurrentJoystick", 0)); } return joystickMatchesGuid(testStick, GUID, Id); } /** * Reads/deserializes the given json line and retrieves the joystick that it references */ Joystick* joystick_deserialize(const json_t* value) { const char* guid; int id; json_error_t err; if (json_unpack_ex((json_t*)value, &err, 0, "{s:s, s:i}", "guid", &guid, "id", &id) != 0) { throw json_exception(err); } for (auto& test_stick : joysticks) { if (joystickMatchesGuid(test_stick.get(), guid, id)) { return test_stick.get(); } } return nullptr; } /** * Converts/serializes joystick reference data into a json line */ json_t* joystick_serializer(Joystick* joystick) { if (joystick == nullptr) { return json_null(); } return json_pack("{sssi}", "guid", joystick->getGUID().c_str(), "id", joystick->getID()); } /** * Scripting callback for displaying the given joystick's name */ SCP_string joystick_display(Joystick* stick) { if (stick == nullptr) { return "None"; } return stick->getName(); } /** * Scripting callback for enumerating a SCP_vector with all available joysticks */ SCP_vector joystick_enumerator() { SCP_vector out; out.push_back(nullptr); for (auto& stick : joysticks) { out.push_back(stick.get()); } return out; } /** * Joystick options for the new menu system * These should be displayed as a dropdown box type widget */ auto JoystickOption = options::OptionBuilder("Input.Joystick", "Joystick", "The current joystick 0.") .category("Input") // Category this option shows up in the scripting heirachy .deserializer(joystick_deserialize) // callback for json to C++ .serializer(joystick_serializer) // callback for C++ to json .display(joystick_display) // callback for constructing the display label .enumerator(joystick_enumerator) // callback for enumerating/constructing the values this option may take .level(options::ExpertLevel::Beginner) .default_val(nullptr) // initial/default value for this option .flags({options::OptionFlags::ForceMultiValueSelection}) .importance(3) .finish(); auto JoystickOption1 = options::OptionBuilder("Input.Joystick1", "Joystick1", "The current joystick 1.") .category("Input") .deserializer(joystick_deserialize) .serializer(joystick_serializer) .display(joystick_display) .enumerator(joystick_enumerator) .level(options::ExpertLevel::Beginner) .default_val(nullptr) .flags({ options::OptionFlags::ForceMultiValueSelection }) .importance(3) .finish(); auto JoystickOption2 = options::OptionBuilder("Input.Joystick2", "Joystick2", "The current joystick 2.") .category("Input") .deserializer(joystick_deserialize) .serializer(joystick_serializer) .display(joystick_display) .enumerator(joystick_enumerator) .level(options::ExpertLevel::Beginner) .default_val(nullptr) .flags({ options::OptionFlags::ForceMultiValueSelection }) .importance(3) .finish(); auto JoystickOption3 = options::OptionBuilder("Input.Joystick3", "Joystick3", "The current joystick 3.") .category("Input") .deserializer(joystick_deserialize) .serializer(joystick_serializer) .display(joystick_display) .enumerator(joystick_enumerator) .level(options::ExpertLevel::Beginner) .default_val(nullptr) .flags({ options::OptionFlags::ForceMultiValueSelection }) .importance(3) .finish(); HatPosition convertSDLHat(int val) { switch (val) { case SDL_HAT_CENTERED: return HAT_CENTERED; case SDL_HAT_UP: return HAT_UP; case SDL_HAT_RIGHT: return HAT_RIGHT; case SDL_HAT_DOWN: return HAT_DOWN; case SDL_HAT_LEFT: return HAT_LEFT; case SDL_HAT_RIGHTUP: return HAT_RIGHTUP; case SDL_HAT_RIGHTDOWN: return HAT_RIGHTDOWN; case SDL_HAT_LEFTUP: return HAT_LEFTUP; case SDL_HAT_LEFTDOWN: return HAT_LEFTDOWN; default: return HAT_CENTERED; } } void enumerateJoysticks(SCP_vector& outVec) { auto num = SDL_NumJoysticks(); outVec.clear(); outVec.reserve(static_cast(num)); mprintf(("Printing joystick info:\n")); for (auto i = 0; i < num; ++i) { auto ptr = JoystickPtr(new Joystick(i)); ptr->printInfo(); outVec.push_back(std::move(ptr)); } } /** * Assigns the given cid to the given stick * * @param[in] stick The stick that is being assigned * @param[in] cid The cid being assigned, must be a valid short between CID_JOY0 and CID_JOY_MAX */ void setPlayerJoystick(Joystick *stick, short cid) { Assert((cid >= CID_JOY0) && (cid < CID_JOY_MAX)); pJoystick[cid] = stick; if (pJoystick[cid] != nullptr) { mprintf((" Using '%s' as Joy-%i\n", pJoystick[cid]->getName().c_str(), cid)); mprintf(("\n")); mprintf((" Number of axes: %d\n", pJoystick[cid]->numAxes())); mprintf((" Number of buttons: %d\n", pJoystick[cid]->numButtons())); mprintf((" Number of hats: %d\n", pJoystick[cid]->numHats())); mprintf((" Number of trackballs: %d\n", pJoystick[cid]->numBalls())); mprintf(("\n")); } else { mprintf((" Joystick %i removed\n", cid)); } } Joystick *getJoystickForID(SDL_JoystickID id) { for (auto iter = joysticks.begin(); iter != joysticks.end(); ++iter) { if ((*iter)->getID() == id) { return (*iter).get(); } } return nullptr; } bool axis_event_handler(const SDL_Event &evt) { auto stick = getJoystickForID(evt.jaxis.which); if (stick != nullptr) { stick->handleJoyEvent(evt); } return true; } bool ball_event_handler(const SDL_Event &evt) { auto stick = getJoystickForID(evt.jball.which); if (stick != nullptr) { stick->handleJoyEvent(evt); } return true; } bool button_event_handler(const SDL_Event &evt) { auto stick = getJoystickForID(evt.jbutton.which); if (stick != nullptr) { stick->handleJoyEvent(evt); } return true; } bool hat_event_handler(const SDL_Event &evt) { auto stick = getJoystickForID(evt.jhat.which); if (stick != nullptr) { stick->handleJoyEvent(evt); } return true; } bool device_event_handler(const SDL_Event &evt) { auto &joyDeviceEvent = evt.jdevice; auto evtType = evt.type; if (evtType == SDL_JOYDEVICEADDED) { // A new joystick has been added, add it to our list and check if it's the configured joystick Joystick *addedStick; { auto device = SDL_JoystickOpen(joyDeviceEvent.which); if (device == nullptr) { mprintf(("Failed to open connecting joystick: %s\n", SDL_GetError())); return true; } // Add the new device to our list auto added = JoystickPtr(new Joystick(joyDeviceEvent.which)); for (auto iter = joysticks.begin(); iter != joysticks.end(); ++iter) { if ((*iter)->getID() == added->getID()) { // Already have this stick *(*iter) = std::move(*added); return true; } } addedStick = added.get(); // This is a new stick so we can output it's information mprintf(("A new joystick has been connected:\n")); addedStick->printInfo(); joysticks.push_back(std::move(added)); } // Is true if all of the pJoysticks are bound bool all_bound = std::all_of(pJoystick.begin(), pJoystick.end(), [](Joystick* pJoy){ return pJoy != nullptr; }); if (all_bound) { // We already have all valid joystick devices, bail early return true; } // Else, at least one player stick is unbound // Bind the added stick, if we want it if (Using_in_game_options) { // New menu system lets players select joysticks in-game Joystick* value[CID_JOY_MAX]; value[0] = JoystickOption->getValue(); value[1] = JoystickOption1->getValue(); value[2] = JoystickOption2->getValue(); value[3] = JoystickOption3->getValue(); for (short i = CID_JOY0; i < CID_JOY_MAX; ++i) { if (value[i] == addedStick) { mprintf(("Joystick %i connected\n", i)); setPlayerJoystick(addedStick, i); break; } } } else { // Legacy system requires setting joysticks in the launcher for (short i = CID_JOY0; i < CID_JOY_MAX; ++i) { if (isPlayerJoystick(addedStick, i)) { mprintf(("Joystick %i connected\n", i)); setPlayerJoystick(addedStick, i); break; } } } } else if (evtType == SDL_JOYDEVICEREMOVED) { bool any_bound = std::any_of(pJoystick.begin(), pJoystick.end(), [](Joystick* pJoy){ return pJoy != nullptr; }); if (!any_bound) { // Nothing bound, ignore return true; } // Else, Find if any of our joysticks were lost for (short i = CID_JOY0; i < CID_JOY_MAX; ++i) { if (joyDeviceEvent.which == pJoystick[i]->getID()) { // We just lost our joystick, reset the data mprintf(("Joystick %i disconnected\n", i)); setPlayerJoystick(nullptr, i); break; } } } return true; } } // namespace namespace io { namespace joystick { Joystick::Joystick(int device_id) : _device_id(device_id) { _joystick = SDL_JoystickOpen(device_id); Assertion(_joystick != nullptr, "Failed to open a joystick, get a coder!"); fillValues(); } Joystick::Joystick(Joystick &&other) noexcept : _joystick(nullptr) { *this = std::move(other); } Joystick::~Joystick() { if (_joystick != nullptr) { SDL_JoystickClose(_joystick); _joystick = nullptr; } } Joystick &Joystick::operator=(Joystick &&other) noexcept { std::swap(_device_id, other._device_id); std::swap(_joystick, other._joystick); fillValues(); return *this; } bool Joystick::isAttached() const { return SDL_JoystickGetAttached(_joystick) == SDL_TRUE; } Sint16 Joystick::getAxis(int index) const { Assertion(index >= 0 && index < numAxes(), "Invalid index %d!", index); return _axisValues[index]; } bool Joystick::isButtonDown(int index) const { Assertion(index >= 0 && index < numButtons(), "Invalid index %d!", index); return _button[index].DownTimestamp >= 0; } float Joystick::getButtonDownTime(int index) const { Assertion(index >= 0 && index < numButtons(), "Invalid index %d!", index); if (_button[index].DownTimestamp >= 0) { auto diff = timer_get_milliseconds() - _button[index].DownTimestamp; return static_cast(diff) / 1000.f; } return 0.0f; } int Joystick::getButtonDownCount(int index, bool reset) { Assertion(index >= 0 && index < numButtons(), "Invalid index %d!", index); auto val = _button[index].DownCount; if (reset) { _button[index].DownCount = 0; } return val; } coord2d Joystick::getBall(int index) const { Assertion(index >= 0 && index < numBalls(), "Invalid index %d!", index); return _ballValues[index]; } HatPosition Joystick::getHatPosition(int index) const { Assertion(index >= 0 && index < numHats(), "Invalid index %d!", index); return _hat[index].Value; } int Joystick::getHatDownCount(int index, HatPosition pos, bool ext, bool reset) { Assertion(index >= 0 && index < numHats(), "Invalid index %d!", index); int val; if (pos == HAT_CENTERED) { return 0; } if (ext) { // Use 8-position val = _hat[index].DownCount8[pos]; if (reset) { _hat[index].DownCount8[pos] = 0; } } else { // Use 4-position val = _hat[index].DownCount4[pos]; if (reset) { _hat[index].DownCount4[pos] = 0; } } return val; } float Joystick::getHatDownTime(int index, HatPosition pos, bool ext) const { Assertion(index >= 0 && index < numHats(), "Invalid index %d!", index); if (pos == HAT_CENTERED) { return 0.0f; } int val; if (ext) { // Use 8-position val = _hat[index].DownTimestamp8[pos]; } else { // Use 4-position val = _hat[index].DownTimestamp4[pos]; } if (val < 0) { return 0.0f; } auto diff = timer_get_milliseconds() - val; return static_cast(diff) / 1000.f; } int Joystick::numAxes() const { return static_cast(_axisValues.size()); } int Joystick::numBalls() const { return static_cast(_ballValues.size()); } int Joystick::numButtons() const { return static_cast(_button.size()); } int Joystick::numHats() const { return static_cast(_hat.size()); } SCP_string Joystick::getGUID() const { return _guidStr; } SCP_string Joystick::getName() const { return _name; } SDL_JoystickID Joystick::getID() const { return _id; } void Joystick::fillValues() { _name.assign(SDL_JoystickName(_joystick)); _guidStr = getJoystickGUID(_joystick); _id = SDL_JoystickInstanceID(_joystick); _isHaptic = SDL_JoystickIsHaptic(_joystick); // Initialize values of the axes auto numSticks = SDL_JoystickNumAxes(_joystick); _axisValues.resize(static_cast(numSticks)); for (auto i = 0; i < numSticks; ++i) { _axisValues[i] = SDL_JoystickGetAxis(_joystick, i); } // Initialize ball values auto ballNum = SDL_JoystickNumBalls(_joystick); _ballValues.resize(static_cast(ballNum)); for (auto i = 0; i < ballNum; ++i) { coord2d coord; if (SDL_JoystickGetBall(_joystick, i, &coord.x, &coord.y)) { mprintf(("Failed to get ball %d value for joystick %s: %s\n", i, _name.c_str(), SDL_GetError())); } } // Initialize buttons auto buttonNum = SDL_JoystickNumButtons(_joystick); _button.resize(static_cast(buttonNum)); for (auto i = 0; i < buttonNum; ++i) { if (SDL_JoystickGetButton(_joystick, i) == 1) { _button[i].DownTimestamp = timer_get_milliseconds(); } else { _button[i].DownTimestamp = -1; } } // Initialize hats auto hatNum = SDL_JoystickNumHats(_joystick); _hat.resize(static_cast(hatNum)); for (auto i = 0; i < hatNum; ++i) { std::bitset<4> hatset = SDL_JoystickGetHat(_joystick, i); auto hatval = convertSDLHat(SDL_JoystickGetHat(_joystick, i)); _hat[i].Value = hatval; // Reset timestampts for (auto j = 0; j < 4; ++j) { _hat[i].DownTimestamp4[j] = -1; } for (auto j = 0; j < 8; ++j) { _hat[i].DownTimestamp8[j] = -1; } if (_hat[i].Value != HAT_CENTERED) { // Set the 4-pos timestamp(s) if ((hatset[HAT_DOWN])) { _hat[i].DownTimestamp4[HAT_DOWN] = timer_get_milliseconds(); } if ((hatset[HAT_UP])) { _hat[i].DownTimestamp4[HAT_UP] = timer_get_milliseconds(); } if ((hatset[HAT_LEFT])) { _hat[i].DownTimestamp4[HAT_LEFT] = timer_get_milliseconds(); } if ((hatset[HAT_RIGHT])) { _hat[i].DownTimestamp4[HAT_RIGHT] = timer_get_milliseconds(); } // Set the 8-pos timestamp _hat[i].DownTimestamp8[hatval] = timer_get_milliseconds(); } } } SDL_Joystick *Joystick::getDevice() { return _joystick; } void Joystick::handleJoyEvent(const SDL_Event &evt) { switch (evt.type) { case SDL_JOYAXISMOTION: handleAxisEvent(evt.jaxis); break; case SDL_JOYBALLMOTION: handleBallEvent(evt.jball); break; case SDL_JOYBUTTONDOWN: case SDL_JOYBUTTONUP: handleButtonEvent(evt.jbutton); break; case SDL_JOYHATMOTION: handleHatEvent(evt.jhat); break; default: break; } } void Joystick::handleAxisEvent(const SDL_JoyAxisEvent &evt) { auto axis = evt.axis; Assertion(axis < numAxes(), "SDL event contained invalid axis index!"); _axisValues[axis] = evt.value; } void Joystick::handleButtonEvent(const SDL_JoyButtonEvent &evt) { auto button = evt.button; Assertion(button < numButtons(), "SDL event contained invalid button index!"); auto down = evt.state == SDL_PRESSED; _button[button].DownTimestamp = down ? timer_get_milliseconds() : -1; if (down) { ++_button[button].DownCount; } } void Joystick::handleHatEvent(const SDL_JoyHatEvent &evt) { auto hat = evt.hat; Assertion(hat < numHats(), "SDL event contained invalid hat index!"); std::bitset<4> hatset = evt.value; auto hatpos = convertSDLHat(evt.value); // Set current values _hat[hat].Value = hatpos; // Reset inactive hat positions for (auto i = 0; i < 4; ++i) { if (!hatset[i]) { _hat[hat].DownTimestamp4[i] = -1; } } for (auto i = 0; i < 8; ++i) { if (i != hatpos) { _hat[hat].DownTimestamp8[i] = -1; } } if (hatpos != HAT_CENTERED) { // Set the 4-pos timestamps and down counts if the timestamp is not set if ((hatset[HAT_DOWN]) && (_hat[hat].DownTimestamp4[HAT_DOWN] == -1)) { _hat[hat].DownTimestamp4[HAT_DOWN] = timer_get_milliseconds(); ++_hat[hat].DownCount4[HAT_DOWN]; } if ((hatset[HAT_UP]) && (_hat[hat].DownTimestamp4[HAT_UP] == -1)) { _hat[hat].DownTimestamp4[HAT_UP] = timer_get_milliseconds(); ++_hat[hat].DownCount4[HAT_UP]; } if ((hatset[HAT_LEFT]) && (_hat[hat].DownTimestamp4[HAT_LEFT] == -1)) { _hat[hat].DownTimestamp4[HAT_LEFT] = timer_get_milliseconds(); ++_hat[hat].DownCount4[HAT_LEFT]; } if ((hatset[HAT_RIGHT]) && (_hat[hat].DownTimestamp4[HAT_RIGHT] == -1)) { _hat[hat].DownTimestamp4[HAT_RIGHT] = timer_get_milliseconds(); ++_hat[hat].DownCount4[HAT_RIGHT]; } // Set the 8-pos timestamp and down count _hat[hat].DownTimestamp8[hatpos] = timer_get_milliseconds(); ++_hat[hat].DownCount8[hatpos]; } } void Joystick::handleBallEvent(const SDL_JoyBallEvent &evt) { auto ball = evt.ball; Assertion(ball < numBalls(), "SDL event contained invalid ball index!"); coord2d newVal; newVal.x = evt.xrel; newVal.y = evt.yrel; _ballValues[ball] = newVal; } void Joystick::printInfo() { mprintf((" Joystick name: %s\n", getName().c_str())); mprintf((" Joystick GUID: %s\n", getGUID().c_str())); mprintf((" Joystick ID: %d\n", getID())); mprintf((" Joystick device ID: %d\n", _device_id)); } json_t* Joystick::getJSON() { json_t* object; object = json_pack("{s:s, s:s, s:i, s:i, s:i, s:i, s:i, s:i, s:b}", "name", getName().c_str(), // s:s "guid", getGUID().c_str(), // s:s "id", static_cast( getID() ), // s:i "device", _device_id, // s:i "num_axes", numAxes(), // s:i "num_balls", numBalls(), // s:i "num_buttons", numButtons(), // s:i "num_hats", numHats(), // s:i "is_haptic", _isHaptic // s:b ); return object; } int Joystick::getDeviceId() const { return _device_id; } bool init(bool no_register) { using namespace os::events; if (initialized) { return true; } mprintf(("Initializing Joystick...\n")); if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0) { mprintf((" Could not initialize joystick: %s\n", SDL_GetError())); return false; } // enable event processing of the joystick if ((SDL_JoystickEventState(SDL_ENABLE)) != SDL_ENABLE) { mprintf((" ERROR: Unable to initialize joystick event processing!\n")); SDL_QuitSubSystem(SDL_INIT_JOYSTICK); return false; } if (SDL_NumJoysticks() < 1) { mprintf((" No joysticks found\n")); } // Get the initial list of connected joysticks enumerateJoysticks(joysticks); if (no_register) { // bail before registering anything return false; } // Register all the event handlers addEventListener(SDL_JOYAXISMOTION, DEFAULT_LISTENER_WEIGHT, axis_event_handler); addEventListener(SDL_JOYBALLMOTION, DEFAULT_LISTENER_WEIGHT, ball_event_handler); addEventListener(SDL_JOYBUTTONDOWN, DEFAULT_LISTENER_WEIGHT, button_event_handler); addEventListener(SDL_JOYBUTTONUP, DEFAULT_LISTENER_WEIGHT, button_event_handler); addEventListener(SDL_JOYHATMOTION, DEFAULT_LISTENER_WEIGHT, hat_event_handler); addEventListener(SDL_JOYDEVICEADDED, DEFAULT_LISTENER_WEIGHT, device_event_handler); addEventListener(SDL_JOYDEVICEREMOVED, DEFAULT_LISTENER_WEIGHT, device_event_handler); // Search for the correct stick if (Using_in_game_options) { // The new options system is in use setPlayerJoystick(JoystickOption->getValue(), 0); } else { // Fall back to the legacy config values for (short i = CID_JOY0; i < CID_JOY_MAX; ++i) { for (auto& stick : joysticks) { if (isPlayerJoystick(stick.get(), i)) { // Joystick found setPlayerJoystick(stick.get(), i); break; } } } } bool used = false; for (const auto pJoy : pJoystick) { if (pJoy != nullptr) { used = true; break; } } if (!used) { mprintf((" No joystick is being used.\n")); } initialized = true; joy_ff_init(); return true; } size_t getJoystickCount() { return joysticks.size(); } Joystick *getJoystick(size_t index) { Assertion(index < getJoystickCount(), "Invalid joystick index " SIZE_T_ARG "!", index); return joysticks[index].get(); } Joystick *getPlayerJoystick(short cid) { if ((cid >= CID_JOY0) && (cid < CID_JOY_MAX)) { return pJoystick[cid]; } else { return nullptr; } } int getPlayerJoystickCount() { int count = 0; for (auto pJoy : pJoystick) { if (pJoy != nullptr) { count++; } } return count; } void shutdown() { joy_ff_shutdown(); initialized = false; std::for_each(pJoystick.begin(), pJoystick.end(), [](Joystick*& pJoy){ pJoy = nullptr; }); // Automatically frees joystick resources joysticks.clear(); SDL_QuitSubSystem(SDL_INIT_JOYSTICK); } json_t* getJsonArray() { // Do a full init of the SDL_JOYSTICK systems init(); json_t* array = json_array(); size_t len = 0; // Get the JSON info of each detected joystick and attach it to array for (auto& joystick : joysticks) { json_t* object = joystick->getJSON(); if (object != nullptr) { json_array_append_new(array, object); len++; } } // Do a full de-init of the SDL_JOYSTICK systems shutdown(); return array; } } } // Compatibility for the rest of the engine follows int joystick_read_raw_axis(short cid, int num_axes, int *axis) { int i; auto current = io::joystick::getPlayerJoystick(cid); if (!initialized || current == nullptr) { // fake a return value so that controlconfig doesn't get freaky with no joystick for (i = 0; i < num_axes; i++) { axis[i] = 32768; } return 0; } Assert(num_axes <= JOY_NUM_AXES); for (i = 0; i < num_axes; i++) { if (i < current->numAxes()) { axis[i] = current->getAxis(i) + 32768; } else { axis[i] = 32768; } } return 1; } float joy_down_time(const CC_bind &bind) { int btn = bind.get_btn(); if (btn < 0) return 0.f; auto current = io::joystick::getPlayerJoystick(bind.get_cid()); if (current == nullptr) { return 0.0f; } if (btn >= JOY_TOTAL_BUTTONS || (btn >= current->numButtons() && btn < JOY_NUM_BUTTONS)) { // Not a valid button return 0.f; } else if (btn >= JOY_NUM_BUTTONS) { // Is hat if (current->numHats() > 0) { return current->getHatDownTime(0, hatBtnToEnum(btn), false); } else { // Don't have any hats to query return 0.0f; } } // Else, Is a button return current->getButtonDownTime(btn); } int joy_down_count(const CC_bind &bind, int reset_count) { int btn = bind.get_btn(); if (btn < 0) return 0; auto current = io::joystick::getPlayerJoystick(bind.get_cid()); if (current == nullptr) { return 0; } if (btn >= JOY_TOTAL_BUTTONS || (btn >= current->numButtons() && btn < JOY_NUM_BUTTONS)) { // Not a valid button return 0; } else if (btn >= JOY_NUM_BUTTONS) { // Is hat if (current->numHats() > 0) { return current->getHatDownCount(0, hatBtnToEnum(btn), false, reset_count != 0); } else { // Don't have any hats to query return 0; } } // Else, is a button return current->getButtonDownCount(btn, reset_count != 0); } int joy_down(const CC_bind &bind) { return joy_down_time(bind) > 0.0f; } bool joy_present(short cid) { if ((cid < CID_JOY0) || (cid >= CID_JOY_MAX)) { return false; } return pJoystick[cid] != nullptr; }