/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ #ifndef _BARRACKS_H #define _BARRACKS_H #include "playerman/player.h" extern int Barracks_overlay_id; // initialize the barracks void barracks_init(); // do a frame for the barrracks void barracks_do_frame(float frametime); // close the barracks void barracks_close(); void barracks_accept_pilot(player* plr); #endif // _BARRACKS_H