#include "LuaUtil.h" namespace luacpp { namespace util { const char* getValueName(ValueType type) { switch (type) { case ValueType::NONE: return "none"; case ValueType::NIL: return "nil"; case ValueType::BOOLEAN: return "boolean"; case ValueType::LIGHTUSERDATA: return "light userdata"; case ValueType::STRING: return "string"; case ValueType::NUMBER: return "number"; case ValueType::TABLE: return "table"; case ValueType::FUNCTION: return "function"; case ValueType::USERDATA: return "userdata"; case ValueType::THREAD: return "thread"; default: return "unknown"; } } } }