#include "graphics/software/FSFont.h" namespace font { FSFont::FSFont() : name(SCP_string("")), offsetTop(0.0f), offsetBottom(0.0f) { } FSFont::~FSFont() { } void FSFont::setBottomOffset(float offset) { this->offsetBottom = offset; } void FSFont::setTopOffset(float offset) { this->offsetTop = offset; } void FSFont::setName(const SCP_string &newName) { this->name = newName; } float FSFont::getBottomOffset() const { return this->offsetBottom; } float FSFont::getTopOffset() const { return this->offsetTop; } float FSFont::getHeight() const { return _height; } const SCP_string &FSFont::getName() const { return this->name; } void FSFont::computeFontMetrics() { _height = this->getTextHeight() + this->offsetTop + this->offsetBottom; // By default the base line of the font is also the lowest point of the font _ascender = _height; _descender = 0.0f; checkFontMetrics(); } void FSFont::checkFontMetrics() { if (_height <= 1.0f) { Warning(LOCATION, "The height of font %s has an invalid height of %f, must be greater than one!", getName().c_str(), _height); } } float FSFont::getAscender() { return _ascender; } float FSFont::getDescender() { return _descender; } }