/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ #ifndef __JUMPNODE_H__ #define __JUMPNODE_H__ #include #include "globalincs/globals.h" #include "graphics/2d.h" struct vec3d; struct object; //Jump node flags #define JN_USE_DISPLAY_COLOR (1<<0) //Use display_color instead of HUD color #define JN_SHOW_POLYS (1<<1) //Display model normally, rather than as wireframe #define JN_HIDE (1<<2) //Hides a jump node #define JN_SPECIAL_MODEL (1<<3) //If non-default model class jump_node { private: char m_name[NAME_LENGTH]; float m_radius; int m_modelnum; int m_objnum; // objnum of this jump node int m_flags; color m_display_color; // Color node will be shown in (Default:0/255/0/255) vec3d pos; public: //Constructors jump_node(); jump_node(vec3d *position); //Destructor ~jump_node(); //Getting char *get_name_ptr(); int get_modelnum(); int get_objnum(); object *get_obj(); bool is_hidden(); bool is_colored(); bool is_special_model(); color get_color(); vec3d *get_pos(); //Setting void set_alphacolor(int r, int g, int b, int alpha); void set_model(char *model_name, bool show_polys=false); void set_name(char *new_name); void show(bool enabled); //Rendering void render(vec3d *pos, vec3d *view_pos = NULL); }; //-----Globals------ extern SCP_list Jump_nodes; //-----Functions----- jump_node *jumpnode_get_by_name(char *name); jump_node *jumpnode_get_which_in(object *objp); void jumpnode_render_all(); void jumpnode_level_close(); #endif