mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-10 04:31:34 -10:00
399 lines
9.7 KiB
C++
399 lines
9.7 KiB
C++
#include <algorithm>
|
|
#include <memory>
|
|
|
|
#include "particle/ParticleManager.h"
|
|
|
|
#include "particle/effects/SingleParticleEffect.h"
|
|
#include "particle/effects/CompositeEffect.h"
|
|
#include "particle/effects/VolumeEffect.h"
|
|
|
|
#include "particle/effects/ConeShape.h"
|
|
#include "particle/effects/SphereShape.h"
|
|
#include "particle/effects/GenericShapeEffect.h"
|
|
|
|
#include "bmpman/bmpman.h"
|
|
#include "globalincs/systemvars.h"
|
|
#include "tracing/tracing.h"
|
|
|
|
/**
|
|
* @defgroup particleSystems Particle System
|
|
*/
|
|
|
|
namespace {
|
|
using namespace particle;
|
|
|
|
const char* effectTypeNames[static_cast<int64_t>(EffectType::MAX)] = {
|
|
"Single",
|
|
"Composite",
|
|
"Cone",
|
|
"Sphere",
|
|
"Volume"
|
|
};
|
|
|
|
const char* getEffectTypeName(EffectType type) {
|
|
Assertion(static_cast<int64_t>(type) >= static_cast<int64_t>(EffectType::Single)
|
|
&& static_cast<int64_t>(type) < static_cast<int64_t>(EffectType::MAX),
|
|
"Invalid effect type specified!");
|
|
|
|
return effectTypeNames[static_cast<int64_t>(type)];
|
|
}
|
|
|
|
ParticleEffectPtr constructEffect(const SCP_string& name, EffectType type) {
|
|
using namespace effects;
|
|
// Use an unique_ptr to make sure memory is deallocated if an exception is thrown
|
|
std::unique_ptr<ParticleEffect> effect;
|
|
|
|
switch (type) {
|
|
case EffectType::Single: {
|
|
effect.reset(new SingleParticleEffect(name));
|
|
effect->parseValues(false);
|
|
break;
|
|
}
|
|
case EffectType::Composite: {
|
|
effect.reset(new CompositeEffect(name));
|
|
effect->parseValues(false);
|
|
break;
|
|
}
|
|
case EffectType::Cone: {
|
|
effect.reset(new GenericShapeEffect<ConeShape>(name));
|
|
effect->parseValues(false);
|
|
break;
|
|
}
|
|
case EffectType::Sphere: {
|
|
effect.reset(new GenericShapeEffect<SphereShape>(name));
|
|
effect->parseValues(false);
|
|
break;
|
|
}
|
|
case EffectType::Volume: {
|
|
effect.reset(new VolumeEffect(name));
|
|
effect->parseValues(false);
|
|
break;
|
|
}
|
|
default: {
|
|
Error(LOCATION, "Unimplemented effect type %d encountered! Get a coder!", static_cast<int>(type));
|
|
throw std::runtime_error("Unimplemented effect type encountered!");
|
|
}
|
|
}
|
|
|
|
return effect.release();
|
|
}
|
|
|
|
EffectType parseEffectType() {
|
|
required_string("$Type:");
|
|
|
|
SCP_string type;
|
|
stuff_string(type, F_NAME);
|
|
|
|
for (size_t i = 0; i < static_cast<size_t>(EffectType::MAX); ++i) {
|
|
if (!stricmp(type.c_str(), effectTypeNames[i])) {
|
|
return static_cast<EffectType>(i);
|
|
}
|
|
}
|
|
|
|
error_display(0, "Unknown effect type '%s'!", type.c_str());
|
|
return EffectType::Invalid;
|
|
}
|
|
|
|
void parseCallback(const char* fileName) {
|
|
using namespace particle;
|
|
|
|
try {
|
|
read_file_text(fileName, CF_TYPE_TABLES);
|
|
|
|
reset_parse();
|
|
|
|
required_string("#Particle Effects");
|
|
|
|
while (optional_string("$Effect:")) {
|
|
SCP_string name;
|
|
stuff_string(name, F_NAME);
|
|
|
|
auto type = parseEffectType();
|
|
|
|
ParticleManager::get()->addEffect(constructEffect(name, type));
|
|
}
|
|
|
|
required_string("#End");
|
|
}
|
|
catch (const parse::ParseException& e)
|
|
{
|
|
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", fileName, e.what()));
|
|
return;
|
|
}
|
|
}
|
|
|
|
void parseConfigFiles() {
|
|
parse_modular_table("*-part.tbm", parseCallback);
|
|
}
|
|
}
|
|
|
|
namespace particle {
|
|
std::unique_ptr<ParticleManager> ParticleManager::m_manager = nullptr;
|
|
|
|
void ParticleManager::init() {
|
|
Assertion(m_manager == nullptr, "ParticleManager was not properly shut down!");
|
|
|
|
m_manager.reset(new ParticleManager());
|
|
|
|
parseConfigFiles();
|
|
}
|
|
|
|
void ParticleManager::shutdown() {
|
|
Assertion(m_manager != nullptr, "ParticleManager was not properly inited!");
|
|
|
|
m_manager = nullptr;
|
|
}
|
|
|
|
ParticleSource* ParticleManager::createSource() {
|
|
ParticleSource* source;
|
|
|
|
// If we are currently in the onFrame function, adding stuff to the vector would invalidate the iterator currently in use
|
|
if (m_processingSources) {
|
|
m_deferredSourceAdding.emplace_back();
|
|
|
|
source = &m_deferredSourceAdding.back();
|
|
}
|
|
else {
|
|
m_sources.emplace_back();
|
|
|
|
source = &m_sources.back();
|
|
}
|
|
|
|
return source;
|
|
}
|
|
|
|
ParticleEffectHandle ParticleManager::getEffectByName(const SCP_string& name)
|
|
{
|
|
if (name.empty()) {
|
|
// Don't allow empty names, it's a special case for effects that should not be referenced.
|
|
return ParticleEffectHandle::invalid();
|
|
}
|
|
|
|
auto foundIterator = find_if(m_effects.begin(), m_effects.end(),
|
|
[&name](const std::shared_ptr<ParticleEffect>& ptr) {
|
|
return !stricmp(ptr->getName().c_str(), name.c_str());
|
|
});
|
|
|
|
if (foundIterator == m_effects.end()) {
|
|
return ParticleEffectHandle::invalid();
|
|
}
|
|
|
|
return ParticleEffectHandle(distance(m_effects.begin(), foundIterator));
|
|
}
|
|
|
|
void ParticleManager::doFrame(float) {
|
|
if (Is_standalone) {
|
|
return;
|
|
}
|
|
|
|
TRACE_SCOPE(tracing::ProcessParticleEffects);
|
|
|
|
m_processingSources = true;
|
|
|
|
for (auto source = std::begin(m_sources); source != std::end(m_sources);) {
|
|
if (!source->isValid() || !source->process()) {
|
|
// if we're sitting on the very last source, popping-back will invalidate the iterator!
|
|
if (std::next(source) == m_sources.end()) {
|
|
m_sources.pop_back();
|
|
break;
|
|
}
|
|
|
|
*source = std::move(m_sources.back());
|
|
m_sources.pop_back();
|
|
continue;
|
|
}
|
|
|
|
// source is only incremented here as elements would be skipped in
|
|
// the case that a source needs to be removed
|
|
++source;
|
|
}
|
|
|
|
m_processingSources = false;
|
|
|
|
for (auto& source : m_deferredSourceAdding) {
|
|
m_sources.push_back(source);
|
|
}
|
|
m_deferredSourceAdding.clear();
|
|
}
|
|
|
|
ParticleEffectHandle ParticleManager::addEffect(ParticleEffectPtr effect)
|
|
{
|
|
// we don't need this on standalone so remove the effect and return something invalid
|
|
if (Is_standalone) {
|
|
delete effect;
|
|
|
|
return ParticleEffectHandle::invalid();
|
|
}
|
|
|
|
Assertion(effect, "Invalid effect pointer passed!");
|
|
|
|
#ifndef NDEBUG
|
|
if (!effect->getName().empty()) {
|
|
// This check is a bit expensive and will only be used in debug
|
|
auto index = getEffectByName(effect->getName());
|
|
|
|
if (index.isValid()) {
|
|
Warning(LOCATION, "Effect with name '%s' already exists!", effect->getName().c_str());
|
|
return index;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
m_effects.push_back(std::shared_ptr<ParticleEffect>(effect));
|
|
|
|
return ParticleEffectHandle(static_cast<ParticleEffectHandle::impl_type>(m_effects.size() - 1));
|
|
}
|
|
|
|
void ParticleManager::pageIn() {
|
|
for (auto& effect : m_effects) {
|
|
effect->pageIn();
|
|
}
|
|
}
|
|
|
|
ParticleSourceWrapper ParticleManager::createSource(ParticleEffectHandle index)
|
|
{
|
|
ParticleEffectPtr eff = this->getEffect(index);
|
|
ParticleSourceWrapper wrapper;
|
|
|
|
if (eff->getType() == EffectType::Composite) {
|
|
SCP_vector<ParticleSource*> sources;
|
|
auto composite = static_cast<effects::CompositeEffect*>(eff);
|
|
auto& childEffects = composite->getEffects();
|
|
|
|
// UGH, HACK! To implement the source wrapper we need constant pointers to all sources.
|
|
// To ensure this we reserve the number of sources we will need (current sources + sources being created)
|
|
if (m_processingSources) {
|
|
// If we are already in our onFrame, we need to apply the hack to the right vector though
|
|
m_deferredSourceAdding.reserve(m_sources.size() + childEffects.size());
|
|
} else {
|
|
m_sources.reserve(m_sources.size() + childEffects.size());
|
|
}
|
|
|
|
for (auto& effect : childEffects) {
|
|
ParticleSource* source = createSource();
|
|
source->setEffect(effect);
|
|
effect->initializeSource(*source);
|
|
|
|
sources.push_back(source);
|
|
}
|
|
|
|
wrapper = ParticleSourceWrapper(std::move(sources));
|
|
}
|
|
else {
|
|
ParticleSource* source = createSource();
|
|
source->setEffect(eff);
|
|
eff->initializeSource(*source);
|
|
|
|
wrapper = ParticleSourceWrapper(source);
|
|
}
|
|
|
|
wrapper.setCreationTimestamp(timestamp());
|
|
|
|
return wrapper;
|
|
}
|
|
|
|
void ParticleManager::clearSources() {
|
|
m_sources.clear();
|
|
m_deferredSourceAdding.clear();
|
|
}
|
|
|
|
namespace util {
|
|
ParticleEffectHandle parseEffect(const SCP_string& objectName)
|
|
{
|
|
SCP_string name;
|
|
stuff_string(name, F_NAME);
|
|
|
|
auto idx = ParticleManager::get()->getEffectByName(name);
|
|
|
|
if (!idx.isValid()) {
|
|
if (objectName.empty()) {
|
|
error_display(0, "Unknown particle effect name '%s' encountered!", name.c_str());
|
|
} else {
|
|
error_display(0, "Unknown particle effect name '%s' encountered while parsing '%s'!", name.c_str(),
|
|
objectName.c_str());
|
|
}
|
|
}
|
|
|
|
return idx;
|
|
}
|
|
}
|
|
|
|
namespace internal {
|
|
ParticleEffectHandle parseEffectElement(EffectType forcedType, const SCP_string& name)
|
|
{
|
|
if (!optional_string("$New Effect")) {
|
|
SCP_string newName;
|
|
stuff_string(newName, F_NAME);
|
|
|
|
auto index = ParticleManager::get()->getEffectByName(newName);
|
|
|
|
if (!index.isValid()) {
|
|
error_display(0, "Unknown particle effect name '%s' encountered!", newName.c_str());
|
|
}
|
|
if (forcedType != EffectType::Invalid) {
|
|
// Validate the effect type
|
|
auto effect = ParticleManager::get()->getEffect(index);
|
|
|
|
if (effect->getType() != forcedType) {
|
|
error_display(0, "Particle effect '%s' has the wrong effect type! Expected %s but was %s!",
|
|
newName.c_str(), getEffectTypeName(forcedType), getEffectTypeName(effect->getType()));
|
|
}
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
if (forcedType == EffectType::Invalid) {
|
|
forcedType = parseEffectType();
|
|
}
|
|
|
|
auto effect = constructEffect(name, forcedType);
|
|
|
|
return ParticleManager::get()->addEffect(effect);
|
|
}
|
|
|
|
bool required_string_if_new(const char* token, bool no_create) {
|
|
if (no_create) {
|
|
return optional_string(token) == 1;
|
|
}
|
|
|
|
required_string(token);
|
|
return true;
|
|
}
|
|
|
|
SCP_vector<int> parseAnimationList(bool critical) {
|
|
|
|
SCP_vector<SCP_string> bitmap_strings;
|
|
|
|
// check to see if we are parsing a single value or list
|
|
ignore_white_space();
|
|
if (*Mp == '(') {
|
|
// list of names case
|
|
stuff_string_list(bitmap_strings);
|
|
}
|
|
else {
|
|
// single name case
|
|
SCP_string name;
|
|
stuff_string(name, F_FILESPEC);
|
|
bitmap_strings.push_back(name);
|
|
}
|
|
|
|
SCP_vector<int> handles;
|
|
|
|
for (auto const &name: bitmap_strings) {
|
|
auto handle = bm_load_animation(name.c_str());
|
|
if (handle >= 0) {
|
|
handles.push_back(handle);
|
|
}
|
|
else {
|
|
int level = critical ? 1 : 0;
|
|
error_display(level, "Failed to load effect %s!", name.c_str());
|
|
}
|
|
}
|
|
|
|
return handles;
|
|
}
|
|
|
|
}
|
|
}
|