Files

29 lines
448 B
C++

#pragma once
#include "scripting/ade_api.h"
#include "object/object.h"
#include "object/waypoint.h"
namespace scripting {
namespace api {
DECLARE_ADE_OBJ(l_Waypoint, object_h);
struct waypointlist_h
{
waypoint_list *wlp;
char name[NAME_LENGTH];
waypointlist_h();
explicit waypointlist_h(waypoint_list *n_wlp);
explicit waypointlist_h(const char* wlname);
bool isValid() const;
};
DECLARE_ADE_OBJ(l_WaypointList, waypointlist_h);
}
}