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wookieejedi a3e27f566f Allow Modders to Set Rotational Scaling Multiplier for Asteroids/Debris (#5801)
* Allow Modders to Set Rotational Scaling Multiplier for Asteroids/Debris

Previously, there was no way to limit the velocity at which asteroids/debris randomly rotated. There was a way to set maximum speed, thus this PR follows that convention and adds a way to cap the rotational velocity scaling. This PR allows modders to set caps per type, including setting the value to 0 for no rotation.

A single scaling value was used b/c it was the most straightforward value to se via table and it was the employed the least code changes. Asteroids pick a random normalized vector for their rotation when spawning, and then that value is scaled by a random multiplier.

* use full multiplier instead
2023-11-14 08:02:16 -05:00
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