mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-09 17:52:08 -10:00
Consolidate all the functions which parse lists of data. They're almost the same except for the data itself, so use templates. As for the templated function which handles the list, boost the robustness by adding additional checking and error messages.
693 lines
18 KiB
C++
693 lines
18 KiB
C++
/*
|
|
* Created by Ian "Goober5000" Warfield for the FreeSpace2 Source Code Project.
|
|
* You may not sell or otherwise commercially exploit the source or things you
|
|
* create based on the source.
|
|
*/
|
|
|
|
|
|
|
|
#include "def_files/def_files.h"
|
|
#include "hud/hud.h"
|
|
#include "iff_defs/iff_defs.h"
|
|
#include "io/timer.h"
|
|
#include "mission/missionparse.h"
|
|
#include "parse/parselo.h"
|
|
#include "ship/ship.h"
|
|
|
|
extern int radar_target_id_flags;
|
|
|
|
int Num_iffs;
|
|
iff_info Iff_info[MAX_IFFS];
|
|
|
|
int Iff_traitor;
|
|
|
|
int radar_iff_color[5][2][4];
|
|
int iff_bright_delta;
|
|
int *iff_color_brightness = &iff_bright_delta;
|
|
|
|
// global only to file
|
|
color Iff_colors[MAX_IFF_COLORS][2]; // AL 1-2-97: Create two IFF colors, regular and bright
|
|
|
|
flag_def_list rti_flags[] = {
|
|
{ "crosshairs", RTIF_CROSSHAIRS, 0 },
|
|
{ "blink", RTIF_BLINK, 0 },
|
|
{ "pulsate", RTIF_PULSATE, 0 },
|
|
{ "enlarge", RTIF_ENLARGE, 0 }
|
|
};
|
|
|
|
int Num_rti_flags = sizeof(rti_flags)/sizeof(flag_def_list);
|
|
|
|
/**
|
|
* Borrowed from ship.cpp, ship_iff_init_colors
|
|
*
|
|
* @param is_bright Whether set to bright
|
|
*/
|
|
int iff_get_alpha_value(bool is_bright)
|
|
{
|
|
if (is_bright == false)
|
|
return (HUD_COLOR_ALPHA_MAX - iff_bright_delta) * 16;
|
|
else
|
|
return HUD_COLOR_ALPHA_MAX * 16;
|
|
}
|
|
|
|
/**
|
|
* Init a color and add it to the ::Iff_colors array
|
|
*
|
|
* @param r Red
|
|
* @param g Green
|
|
* @param b Blue
|
|
*
|
|
* @return The new IFF colour slot in ::Iff_colors array
|
|
*/
|
|
int iff_init_color(int r, int g, int b)
|
|
{
|
|
typedef struct {
|
|
int r;
|
|
int g;
|
|
int b;
|
|
} temp_color_t;
|
|
|
|
int i, idx;
|
|
temp_color_t *c;
|
|
|
|
static int num_iff_colors = 0;
|
|
static temp_color_t temp_colors[MAX_IFF_COLORS];
|
|
|
|
Assert(r >= 0 && r <= 255);
|
|
Assert(g >= 0 && g <= 255);
|
|
Assert(b >= 0 && b <= 255);
|
|
|
|
// make sure we're under the limit
|
|
if (num_iff_colors >= MAX_IFF_COLORS)
|
|
{
|
|
Warning(LOCATION, "Too many iff colors! Ignoring the rest...\n");
|
|
return 0;
|
|
}
|
|
|
|
// find out if this color is in use
|
|
for (i = 0; i < num_iff_colors; i++)
|
|
{
|
|
c = &temp_colors[i];
|
|
|
|
if (c->r == r && c->g == g && c->b == b)
|
|
return i;
|
|
}
|
|
|
|
// not in use, so add a new slot
|
|
idx = num_iff_colors;
|
|
num_iff_colors++;
|
|
|
|
// save the values
|
|
c = &temp_colors[idx];
|
|
c->r = r;
|
|
c->g = g;
|
|
c->b = b;
|
|
|
|
// init it
|
|
gr_init_alphacolor(&Iff_colors[idx][0], r, g, b, iff_get_alpha_value(false));
|
|
gr_init_alphacolor(&Iff_colors[idx][1], r, g, b, iff_get_alpha_value(true));
|
|
|
|
// return the new slot
|
|
return idx;
|
|
}
|
|
|
|
/**
|
|
* Parse the table
|
|
*/
|
|
void iff_init()
|
|
{
|
|
char traitor_name[NAME_LENGTH];
|
|
char attack_names[MAX_IFFS][MAX_IFFS][NAME_LENGTH];
|
|
struct {
|
|
char iff_name[NAME_LENGTH];
|
|
int color_index;
|
|
} observed_color_table[MAX_IFFS][MAX_IFFS];
|
|
|
|
int num_attack_names[MAX_IFFS];
|
|
int num_observed_colors[MAX_IFFS];
|
|
int i, j, k;
|
|
|
|
try
|
|
{
|
|
// Goober5000 - if table doesn't exist, use the default table
|
|
if (cf_exists_full("iff_defs.tbl", CF_TYPE_TABLES))
|
|
read_file_text("iff_defs.tbl", CF_TYPE_TABLES);
|
|
else
|
|
read_file_text_from_default(defaults_get_file("iff_defs.tbl"));
|
|
|
|
reset_parse();
|
|
|
|
// parse the table --------------------------------------------------------
|
|
|
|
required_string("#IFFs");
|
|
|
|
// get the traitor
|
|
required_string("$Traitor IFF:");
|
|
stuff_string(traitor_name, F_NAME, NAME_LENGTH);
|
|
|
|
int rgb[3];
|
|
|
|
// check if alternate colours are wanted to be used for these
|
|
// Marks various stuff... like asteroids
|
|
if ((optional_string("$Selection Color:")) || (optional_string("$Selection Colour:")))
|
|
{
|
|
stuff_int_list(rgb, 3, RAW_INTEGER_TYPE);
|
|
iff_init_color(rgb[0], rgb[1], rgb[2]);
|
|
}
|
|
else
|
|
iff_init_color(0xff, 0xff, 0xff);
|
|
|
|
// Marks the ship currently saying something
|
|
if ((optional_string("$Message Color:")) || (optional_string("$Message Colour:")))
|
|
{
|
|
stuff_int_list(rgb, 3, RAW_INTEGER_TYPE);
|
|
iff_init_color(rgb[0], rgb[1], rgb[2]);
|
|
}
|
|
else
|
|
iff_init_color(0x7f, 0x7f, 0x7f);
|
|
|
|
// Marks the tagged ships
|
|
if ((optional_string("$Tagged Color:")) || (optional_string("$Tagged Colour:")))
|
|
{
|
|
stuff_int_list(rgb, 3, RAW_INTEGER_TYPE);
|
|
iff_init_color(rgb[0], rgb[1], rgb[2]);
|
|
}
|
|
else
|
|
iff_init_color(0xff, 0xff, 0x00);
|
|
|
|
// init radar blips colour table
|
|
int a_bright, a_dim;
|
|
bool alternate_blip_color = false;
|
|
for (i = 0; i < 5; i++)
|
|
{
|
|
for (j = 0; j < 2; j++)
|
|
{
|
|
for (k = 0; k < 3; k++)
|
|
{
|
|
radar_iff_color[i][j][k] = -1;
|
|
}
|
|
}
|
|
}
|
|
|
|
// if the bright/dim scaling is wanted to be changed
|
|
if (optional_string("$Dimmed IFF brightness:"))
|
|
{
|
|
int dim_iff_brightness;
|
|
stuff_int(&dim_iff_brightness);
|
|
Assert(dim_iff_brightness >= 0 && dim_iff_brightness <= HUD_COLOR_ALPHA_MAX);
|
|
*iff_color_brightness = dim_iff_brightness;
|
|
}
|
|
else
|
|
*iff_color_brightness = 4;
|
|
|
|
// alternate = use same method as with ship blips
|
|
// retail = use 1/2 intensities
|
|
if (optional_string("$Use Alternate Blip Coloring:") || optional_string("$Use Alternate Blip Colouring:"))
|
|
{
|
|
stuff_boolean(&alternate_blip_color);
|
|
}
|
|
|
|
// Parse blip colours, their order is hardcoded.
|
|
if ((optional_string("$Missile Blip Color:")) || (optional_string("$Missile Blip Colour:")))
|
|
{
|
|
stuff_int_list(rgb, 3, RAW_INTEGER_TYPE);
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
Assert(rgb[i] >= 0 && rgb[i] <= 255);
|
|
radar_iff_color[0][1][i] = rgb[i];
|
|
radar_iff_color[0][0][i] = rgb[i] / 2;
|
|
}
|
|
}
|
|
|
|
if ((optional_string("$Navbuoy Blip Color:")) || (optional_string("$Navbuoy Blip Colour:")))
|
|
{
|
|
stuff_int_list(rgb, 3, RAW_INTEGER_TYPE);
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
Assert(rgb[i] >= 0 && rgb[i] <= 255);
|
|
radar_iff_color[1][1][i] = rgb[i];
|
|
radar_iff_color[1][0][i] = rgb[i] / 2;
|
|
}
|
|
}
|
|
|
|
if ((optional_string("$Warping Blip Color:")) || (optional_string("$Warping Blip Colour:")))
|
|
{
|
|
stuff_int_list(rgb, 3, RAW_INTEGER_TYPE);
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
Assert(rgb[i] >= 0 && rgb[i] <= 255);
|
|
radar_iff_color[2][1][i] = rgb[i];
|
|
radar_iff_color[2][0][i] = rgb[i] / 2;
|
|
}
|
|
}
|
|
|
|
if ((optional_string("$Node Blip Color:")) || (optional_string("$Node Blip Colour:")))
|
|
{
|
|
stuff_int_list(rgb, 3, RAW_INTEGER_TYPE);
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
Assert(rgb[i] >= 0 && rgb[i] <= 255);
|
|
radar_iff_color[3][1][i] = rgb[i];
|
|
radar_iff_color[3][0][i] = rgb[i] / 2;
|
|
}
|
|
}
|
|
|
|
if ((optional_string("$Tagged Blip Color:")) || (optional_string("$Tagged Blip Colour:")))
|
|
{
|
|
stuff_int_list(rgb, 3, RAW_INTEGER_TYPE);
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
Assert(rgb[i] >= 0 && rgb[i] <= 255);
|
|
radar_iff_color[4][1][i] = rgb[i];
|
|
radar_iff_color[4][0][i] = rgb[i] / 2;
|
|
}
|
|
}
|
|
|
|
if (alternate_blip_color == true)
|
|
{
|
|
a_bright = iff_get_alpha_value(true);
|
|
a_dim = iff_get_alpha_value(false);
|
|
for (i = 0; i < 5; i++)
|
|
{
|
|
if (radar_iff_color[i][0][0] >= 0)
|
|
{
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
radar_iff_color[i][0][j] = radar_iff_color[i][1][j];
|
|
}
|
|
|
|
radar_iff_color[i][1][3] = a_bright;
|
|
radar_iff_color[i][0][3] = a_dim;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < 5; i++)
|
|
{
|
|
if (radar_iff_color[i][0][0] >= 0)
|
|
{
|
|
radar_iff_color[i][0][3] = 255;
|
|
radar_iff_color[i][1][3] = 255;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (optional_string("$Radar Target ID Flags:")) {
|
|
parse_string_flag_list((int*)&radar_target_id_flags, rti_flags, Num_rti_flags);
|
|
if (optional_string("+reset"))
|
|
radar_target_id_flags = 0;
|
|
}
|
|
|
|
// begin reading data
|
|
Num_iffs = 0;
|
|
while (required_string_either("#End", "$IFF Name:"))
|
|
{
|
|
iff_info *iff;
|
|
int cur_iff;
|
|
|
|
// make sure we're under the limit
|
|
if (Num_iffs >= MAX_IFFS)
|
|
{
|
|
Warning(LOCATION, "Too many iffs in iffs_defs.tbl! Max is %d.\n", MAX_IFFS);
|
|
skip_to_start_of_string("#End", NULL);
|
|
break;
|
|
}
|
|
|
|
// add new IFF
|
|
iff = &Iff_info[Num_iffs];
|
|
cur_iff = Num_iffs;
|
|
Num_iffs++;
|
|
|
|
|
|
// get required IFF info ----------------------------------------------
|
|
|
|
// get the iff name
|
|
required_string("$IFF Name:");
|
|
stuff_string(iff->iff_name, F_NAME, NAME_LENGTH);
|
|
|
|
// get the iff color
|
|
if (check_for_string("$Colour:"))
|
|
required_string("$Colour:");
|
|
else
|
|
required_string("$Color:");
|
|
stuff_int_list(rgb, 3, RAW_INTEGER_TYPE);
|
|
iff->color_index = iff_init_color(rgb[0], rgb[1], rgb[2]);
|
|
|
|
|
|
// get relationships between IFFs -------------------------------------
|
|
|
|
// get the list of iffs attacked
|
|
if (optional_string("$Attacks:"))
|
|
num_attack_names[cur_iff] = (int)stuff_string_list(attack_names[cur_iff], MAX_IFFS);
|
|
else
|
|
num_attack_names[cur_iff] = 0;
|
|
|
|
// get the list of observed colors
|
|
num_observed_colors[cur_iff] = 0;
|
|
while (optional_string("+Sees"))
|
|
{
|
|
// get iff observed
|
|
stuff_string_until(observed_color_table[cur_iff][num_observed_colors[cur_iff]].iff_name, "As:", NAME_LENGTH);
|
|
required_string("As:");
|
|
|
|
// get color observed
|
|
stuff_int_list(rgb, 3, RAW_INTEGER_TYPE);
|
|
observed_color_table[cur_iff][num_observed_colors[cur_iff]].color_index = iff_init_color(rgb[0], rgb[1], rgb[2]);
|
|
|
|
// increment
|
|
num_observed_colors[cur_iff]++;
|
|
}
|
|
|
|
// get F3 override
|
|
iff->hotkey_team = IFF_hotkey_team::Default;
|
|
if (optional_string("+Hotkey Team:"))
|
|
{
|
|
char temp[NAME_LENGTH];
|
|
stuff_string(temp, F_NAME, NAME_LENGTH);
|
|
|
|
if (!stricmp(temp, "Friendly"))
|
|
iff->hotkey_team = IFF_hotkey_team::Friendly;
|
|
else if (!stricmp(temp, "Hostile") || !stricmp(temp, "Enemy"))
|
|
iff->hotkey_team = IFF_hotkey_team::Hostile;
|
|
else if (!stricmp(temp, "None"))
|
|
iff->hotkey_team = IFF_hotkey_team::None;
|
|
else
|
|
Warning(LOCATION, "Unrecognized +Hotkey Tean: %s\n", temp);
|
|
}
|
|
|
|
|
|
// get flags ----------------------------------------------------------
|
|
|
|
// get iff flags
|
|
iff->flags = 0;
|
|
if (optional_string("$Flags:"))
|
|
{
|
|
SCP_vector<SCP_string> flag_strings;
|
|
stuff_string_list(flag_strings);
|
|
|
|
for (auto &item: flag_strings)
|
|
{
|
|
auto flag_string = item.c_str();
|
|
|
|
if (!stricmp(NOX("support allowed"), flag_string))
|
|
iff->flags |= IFFF_SUPPORT_ALLOWED;
|
|
else if (!stricmp(NOX("exempt from all teams at war"), flag_string))
|
|
iff->flags |= IFFF_EXEMPT_FROM_ALL_TEAMS_AT_WAR;
|
|
else if (!stricmp(NOX("orders hidden"), flag_string))
|
|
iff->flags |= IFFF_ORDERS_HIDDEN;
|
|
else if (!stricmp(NOX("orders shown"), flag_string))
|
|
iff->flags |= IFFF_ORDERS_SHOWN;
|
|
else if (!stricmp(NOX("wing name hidden"), flag_string))
|
|
iff->flags |= IFFF_WING_NAME_HIDDEN;
|
|
else
|
|
Warning(LOCATION, "Bogus string in iff flags: %s\n", flag_string);
|
|
}
|
|
}
|
|
|
|
// get default ship flags
|
|
iff->default_parse_flags.reset();
|
|
if (optional_string("$Default Ship Flags:"))
|
|
{
|
|
parse_string_flag_list(iff->default_parse_flags, Parse_object_flags, num_parse_object_flags, NULL);
|
|
}
|
|
|
|
// again, for compatibility reasons
|
|
if (optional_string("$Default Ship Flags2:"))
|
|
{
|
|
parse_string_flag_list(iff->default_parse_flags, Parse_object_flags, num_parse_object_flags, NULL);
|
|
}
|
|
|
|
// this is cleared between each level but let's just set it here for thoroughness
|
|
iff->ai_rearm_timestamp = timestamp(-1);
|
|
}
|
|
|
|
required_string("#End");
|
|
|
|
|
|
// now resolve the relationships ------------------------------------------
|
|
|
|
// first get the traitor
|
|
Iff_traitor = iff_lookup(traitor_name);
|
|
if (Iff_traitor < 0)
|
|
{
|
|
Iff_traitor = 0;
|
|
Warning(LOCATION, "Traitor IFF %s not found in iff_defs.tbl! Defaulting to %s.\n", traitor_name, Iff_info[Iff_traitor].iff_name);
|
|
}
|
|
|
|
// next get the attackees and colors
|
|
for (int cur_iff = 0; cur_iff < Num_iffs; cur_iff++)
|
|
{
|
|
iff_info *iff = &Iff_info[cur_iff];
|
|
|
|
// clear the iffs to be attacked
|
|
iff->attackee_bitmask = 0;
|
|
iff->attackee_bitmask_all_teams_at_war = 0;
|
|
|
|
// clear the observed colors
|
|
for (j = 0; j < MAX_IFFS; j++)
|
|
iff->observed_color_index[j] = -1;
|
|
|
|
// resolve the list names
|
|
for (int list_index = 0; list_index < MAX_IFFS; list_index++)
|
|
{
|
|
// are we within the number of attackees listed?
|
|
if (list_index < num_attack_names[cur_iff])
|
|
{
|
|
// find out who
|
|
int target_iff = iff_lookup(attack_names[cur_iff][list_index]);
|
|
|
|
// valid?
|
|
if (target_iff >= 0)
|
|
iff->attackee_bitmask |= iff_get_mask(target_iff);
|
|
else
|
|
Warning(LOCATION, "Attack target IFF %s not found for IFF %s in iff_defs.tbl!\n", attack_names[cur_iff][list_index], iff->iff_name);
|
|
}
|
|
|
|
// are we within the number of colors listed?
|
|
if (list_index < num_observed_colors[cur_iff])
|
|
{
|
|
// find out who
|
|
int target_iff = iff_lookup(observed_color_table[cur_iff][list_index].iff_name);
|
|
|
|
// valid?
|
|
if (target_iff >= 0)
|
|
iff->observed_color_index[target_iff] = observed_color_table[cur_iff][list_index].color_index;
|
|
else
|
|
Warning(LOCATION, "Observed color IFF %s not found for IFF %s in iff_defs.tbl!\n", observed_color_table[cur_iff][list_index].iff_name, iff->iff_name);
|
|
}
|
|
}
|
|
|
|
// resolve the all teams at war relationships
|
|
if (iff->flags & IFFF_EXEMPT_FROM_ALL_TEAMS_AT_WAR)
|
|
{
|
|
// exempt, so use standard attacks
|
|
iff->attackee_bitmask_all_teams_at_war = iff->attackee_bitmask;
|
|
}
|
|
else
|
|
{
|
|
// nonexempt, so build bitmask of all other nonexempt teams
|
|
for (int other_iff = 0; other_iff < Num_iffs; other_iff++)
|
|
{
|
|
// skip myself (unless I attack myself normally)
|
|
if ((other_iff == cur_iff) && !iff_x_attacks_y(cur_iff, cur_iff))
|
|
continue;
|
|
|
|
// skip anyone exempt
|
|
if (Iff_info[other_iff].flags & IFFF_EXEMPT_FROM_ALL_TEAMS_AT_WAR)
|
|
continue;
|
|
|
|
// add everyone else
|
|
iff->attackee_bitmask_all_teams_at_war |= iff_get_mask(other_iff);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch (const parse::ParseException& e)
|
|
{
|
|
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "iff_defs.tbl", e.what()));
|
|
return;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Find the iff name
|
|
*
|
|
* @param iff_name Pointer to name as a string
|
|
* @return Index into ::Iff_info array
|
|
*/
|
|
int iff_lookup(const char *iff_name)
|
|
{
|
|
// bogus
|
|
Assert(iff_name);
|
|
|
|
if(iff_name == NULL)
|
|
return -1;
|
|
|
|
for (int i = 0; i < Num_iffs; i++)
|
|
if (!stricmp(iff_name, Iff_info[i].iff_name))
|
|
return i;
|
|
|
|
return -1;
|
|
}
|
|
|
|
/**
|
|
* Get the mask, taking All Teams At War into account
|
|
*
|
|
* @param attacker_team Team of attacker
|
|
* @return Bitmask
|
|
*/
|
|
int iff_get_attackee_mask(int attacker_team)
|
|
{
|
|
Assert(attacker_team >= 0 && attacker_team < Num_iffs);
|
|
|
|
// All teams attack all other teams.
|
|
if (Mission_all_attack)
|
|
{
|
|
return Iff_info[attacker_team].attackee_bitmask_all_teams_at_war;
|
|
}
|
|
// normal
|
|
else
|
|
{
|
|
return Iff_info[attacker_team].attackee_bitmask;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Rather slower, since it has to construct a mask
|
|
*
|
|
* @param attackee_team Team of attacker
|
|
* @return Bitmask
|
|
*/
|
|
int iff_get_attacker_mask(int attackee_team)
|
|
{
|
|
Assert(attackee_team >= 0 && attackee_team < Num_iffs);
|
|
|
|
int i, attacker_bitmask = 0;
|
|
for (i = 0; i < Num_iffs; i++)
|
|
{
|
|
if (iff_x_attacks_y(i, attackee_team))
|
|
attacker_bitmask |= iff_get_mask(i);
|
|
}
|
|
|
|
return attacker_bitmask;
|
|
}
|
|
|
|
/**
|
|
* Similar to above
|
|
*
|
|
* @param team_x Team of attacker
|
|
* @param team_y Team of attackee
|
|
*/
|
|
bool iff_x_attacks_y(int team_x, int team_y)
|
|
{
|
|
return iff_matches_mask(team_y, iff_get_attackee_mask(team_x));
|
|
}
|
|
|
|
/**
|
|
* Generate a mask for a team
|
|
*
|
|
* @param team Team to generate mask for
|
|
*/
|
|
int iff_get_mask(int team)
|
|
{
|
|
return (1 << team);
|
|
}
|
|
|
|
/**
|
|
* See if the mask contains the team
|
|
*
|
|
* @param team Team to test
|
|
* @param mask Mask
|
|
*/
|
|
bool iff_matches_mask(int team, int mask)
|
|
{
|
|
return (iff_get_mask(team) & mask) != 0;
|
|
}
|
|
|
|
/**
|
|
* Get the color from the color index
|
|
*/
|
|
color *iff_get_color(int color_index, int is_bright)
|
|
{
|
|
return &Iff_colors[color_index][is_bright];
|
|
}
|
|
|
|
/**
|
|
* Get the color index, taking objective vs. subjective into account
|
|
*/
|
|
color *iff_get_color_by_team(int team, int seen_from_team, int is_bright)
|
|
{
|
|
Assert(team >= 0 && team < Num_iffs);
|
|
Assert(seen_from_team < Num_iffs);
|
|
Assert(is_bright == 0 || is_bright == 1);
|
|
|
|
|
|
// is this guy being seen by anyone?
|
|
if (seen_from_team < 0)
|
|
return &Iff_colors[Iff_info[team].color_index][is_bright];
|
|
|
|
// Goober5000 - base the following on "sees X as" from iff code
|
|
// c.f. AL's comment:
|
|
|
|
// AL 12-26-97: it seems IFF color needs to be set relative to the player team. If
|
|
// the team in question is the same as the player, then it should be
|
|
// drawn friendly. If the team is different than the player's, then draw the
|
|
// appropriate IFF.
|
|
|
|
|
|
// assume an observed color is defined; if not, use normal color
|
|
int color_index = Iff_info[seen_from_team].observed_color_index[team];
|
|
if (color_index < 0)
|
|
color_index = Iff_info[team].color_index;
|
|
|
|
|
|
return &Iff_colors[color_index][is_bright];
|
|
}
|
|
|
|
/**
|
|
* Get the color index, taking objective vs. subjective into account
|
|
*
|
|
* this one for the function calls that include some - any - of object
|
|
*/
|
|
color *iff_get_color_by_team_and_object(int team, int seen_from_team, int is_bright, object *objp)
|
|
{
|
|
Assert(team >= 0 && team < Num_iffs);
|
|
Assert(seen_from_team < Num_iffs);
|
|
Assert(is_bright == 0 || is_bright == 1);
|
|
|
|
int alt_color_index = -1;
|
|
|
|
// is this guy being seen by anyone?
|
|
if (seen_from_team < 0)
|
|
return &Iff_colors[Iff_info[team].color_index][is_bright];
|
|
|
|
int color_index = Iff_info[seen_from_team].observed_color_index[team];
|
|
|
|
// switch incase some sort of parent iff color inheritance for example for bombs is wanted...
|
|
switch(objp->type)
|
|
{
|
|
case OBJ_SHIP:
|
|
if (Ships[objp->instance].ship_iff_color[seen_from_team][team] >= 0)
|
|
{
|
|
alt_color_index = Ships[objp->instance].ship_iff_color[seen_from_team][team];
|
|
}
|
|
else
|
|
{
|
|
alt_color_index = Ship_info[Ships[objp->instance].ship_info_index].ship_iff_info[seen_from_team][team];
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// temporary solution....
|
|
if (alt_color_index >= 0)
|
|
color_index = alt_color_index;
|
|
if (color_index < 0)
|
|
color_index = Iff_info[team].color_index;
|
|
|
|
|
|
return &Iff_colors[color_index][is_bright];
|
|
}
|