Files
fs2open.github.com/code/graphics/grinternal.cpp
asarium 4568172287 Make the OpenGL backend an optional component
This can be used for producing even leaner builds for standalone
servers. It also provides a nice architecture verification since now
using internal OpenGL functions will cause a compilation or linking
failure.
2020-08-14 18:52:14 +02:00

11 lines
194 B
C++

#include "grinternal.h"
bool Rendering_to_shadow_map = false;
bool Scene_framebuffer_in_frame = false;
namespace graphics {
std::unique_ptr<PostProcessingManager> Post_processing_manager;
}