Files
asarium 39ab45dc7c Add macro for marking unreachable code
This can be used for mark parts of the code which should be unreachable
in normal execution. In debug mode, if such a statement is reached an
Error dialog is shown which aborts the execution. In release mode the
macro is replaced with a compiler specific expression that lets the
compiler know that this part is unreachable which allows it to optimize
the code better.
2018-06-09 17:38:17 +02:00

333 lines
7.5 KiB
C++

#include "pilotfile/pilotfile.h"
#include "ship/ship.h"
#include "stats/medals.h"
pilotfile Pilot;
pilotfile::pilotfile()
{
m_have_flags = false;
m_have_info = false;
m_data_invalid = false;
m_size_offset = 0;
cfp = NULL;
p = NULL;
}
pilotfile::~pilotfile()
{
if (cfp) {
cfclose(cfp);
}
}
void pilotfile::startSection(Section section_id)
{
Assert( cfp );
const int zero = 0;
cfwrite_ushort( (ushort)section_id, cfp );
// to be updated when endSection() is called
cfwrite_int(zero, cfp);
// starting offset, for size of section
m_size_offset = cftell(cfp);
}
void pilotfile::endSection()
{
Assert( cfp );
Assert( m_size_offset > 0 );
size_t cur = cftell(cfp);
Assert( cur >= m_size_offset );
size_t section_size = cur - m_size_offset;
if (section_size) {
// go back to section size in file and write proper value
cfseek(cfp, (int)(cur - section_size - sizeof(int)), CF_SEEK_SET);
cfwrite_int((int)section_size, cfp);
// go back to previous location for next section
cfseek(cfp, (int)cur, CF_SEEK_SET);
}
}
void pilotfile::update_stats(scoring_struct *stats, bool training)
{
int idx, i, j, list_size;
index_list_t ilist;
scoring_special_t *p_stats = NULL;
if (Game_mode & GM_MULTIPLAYER) {
p_stats = &multi_stats;
} else {
p_stats = &all_time_stats;
}
// medals
if (stats->m_medal_earned >= 0) {
list_size = (int)p_stats->medals_earned.size();
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name == Medals[stats->m_medal_earned].name ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val++;
} else {
ilist.name = Medals[stats->m_medal_earned].name;
ilist.index = stats->m_medal_earned;
ilist.val = 1;
p_stats->medals_earned.push_back(ilist);
}
}
// early out if these stats are from a training mission
if (training) {
return;
}
if (stats->m_promotion_earned >= 0) {
p_stats->rank = stats->m_promotion_earned;
}
p_stats->score += stats->m_score;
p_stats->assists += stats->m_assists;
p_stats->kill_count += stats->m_kill_count;
p_stats->kill_count_ok += stats->m_kill_count_ok;
p_stats->bonehead_kills += stats->m_bonehead_kills;
p_stats->p_shots_fired += stats->mp_shots_fired;
p_stats->p_shots_hit += stats->mp_shots_hit;
p_stats->p_bonehead_hits += stats->mp_bonehead_hits;
p_stats->s_shots_fired += stats->ms_shots_fired;
p_stats->s_shots_hit += stats->ms_shots_hit;
p_stats->s_bonehead_hits += stats->ms_bonehead_hits;
p_stats->flight_time += (unsigned int)f2i(Missiontime);
p_stats->last_backup = p_stats->last_flown;
p_stats->last_flown = stats->last_flown;
p_stats->missions_flown++;
// badges
if (stats->m_badge_earned.size()) {
list_size = (int)p_stats->medals_earned.size();
for (size_t medal = 0; medal < stats->m_badge_earned.size(); medal++) {
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name == Medals[stats->m_badge_earned[medal]].name ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val = 1;
} else {
ilist.name = Medals[stats->m_badge_earned[medal]].name;
ilist.index = stats->m_badge_earned[medal];
ilist.val = 1;
p_stats->medals_earned.push_back(ilist);
list_size++;
}
}
}
// ship kills
idx = 0;
for (auto it = Ship_info.cbegin(); it != Ship_info.cend(); idx++, ++it) {
if (stats->m_okKills[idx] > 0) {
list_size = (int)p_stats->ship_kills.size();
j = -1;
for (i = 0; i < list_size; i++) {
if ( p_stats->ship_kills[i].name == it->name ) {
j = i;
break;
}
}
if (j >= 0) {
p_stats->ship_kills[j].val += stats->m_okKills[idx];
} else {
ilist.name = it->name;
ilist.index = idx;
ilist.val = stats->m_okKills[idx];
p_stats->ship_kills.push_back(ilist);
}
}
}
}
void pilotfile::update_stats_backout(scoring_struct *stats, bool training)
{
int i, j;
uint idx;
size_t list_size;
index_list_t ilist;
scoring_special_t *p_stats = NULL;
if (Game_mode & GM_MULTIPLAYER) {
p_stats = &multi_stats;
} else {
p_stats = &all_time_stats;
}
// medals
if (stats->m_medal_earned >= 0) {
list_size = p_stats->medals_earned.size();
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name == Medals[stats->m_medal_earned].name ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val = std::max(0,p_stats->medals_earned[j].val--);
} else {
Assertion(true, "Medal '%s' not found, should have been added by pilotfile::update_stats.", Medals[stats->m_medal_earned].name);
}
}
// only medals can be awarded in training missions
if (training) {
return;
}
p_stats->score -= stats->m_score;
p_stats->assists -= stats->m_assists;
p_stats->kill_count -= stats->m_kill_count;
p_stats->kill_count_ok -= stats->m_kill_count_ok;
p_stats->bonehead_kills -= stats->m_bonehead_kills;
p_stats->p_shots_fired -= stats->mp_shots_fired;
p_stats->p_shots_hit -= stats->mp_shots_hit;
p_stats->p_bonehead_hits -= stats->mp_bonehead_hits;
p_stats->s_shots_fired -= stats->ms_shots_fired;
p_stats->s_shots_hit -= stats->ms_shots_hit;
p_stats->s_bonehead_hits -= stats->ms_bonehead_hits;
p_stats->flight_time -= (unsigned int)f2i(Missiontime);
p_stats->last_flown = p_stats->last_backup;
p_stats->missions_flown--;
if (stats->m_promotion_earned >= 0) {
// deal with a multi-rank promotion mission
for (i = 0; i < MAX_FREESPACE2_RANK; ++i) {
if (p_stats->score <= Ranks[i].points) {
p_stats->rank = i-1;
break;
}
}
Assertion (p_stats->rank >= 0, "Rank became negative.");
}
// badges
if (stats->m_badge_earned.size()) {
list_size = p_stats->medals_earned.size();
for (size_t medal = 0; medal < stats->m_badge_earned.size(); medal++) {
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name == Medals[stats->m_badge_earned[medal]].name ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val = 0;
} else {
Assertion (false, "Badge '%s' not found, should have been added by pilotfile::update_stats.", Medals[stats->m_badge_earned[medal]].name);
}
}
}
// ship kills
i = 0;
for (auto it = Ship_info.cbegin(); it != Ship_info.cend(); i++, ++it) {
if (stats->m_okKills[i] > 0) {
list_size = p_stats->ship_kills.size();
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->ship_kills[idx].name == it->name ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->ship_kills[j].val -= stats->m_okKills[i];
} else {
UNREACHABLE("Ship kills of '%s' not found, should have been added by pilotfile::update_stats.", Ship_info[i].name);
}
}
}
}
/**
* Reset stats stored in the .plr file; all_time_stats & multi_stats
*/
void pilotfile::reset_stats()
{
scoring_special_t *ss_stats[] = {&all_time_stats, &multi_stats};
for (int i = 0; i < 2; ++i) {
ss_stats[i]->score = 0;
ss_stats[i]->assists = 0;
ss_stats[i]->score = 0;
ss_stats[i]->rank = 0;
ss_stats[i]->assists = 0;
ss_stats[i]->kill_count = 0;
ss_stats[i]->kill_count_ok = 0;
ss_stats[i]->bonehead_kills = 0;
ss_stats[i]->p_shots_fired = 0;
ss_stats[i]->p_shots_hit = 0;
ss_stats[i]->p_bonehead_hits = 0;
ss_stats[i]->s_shots_fired = 0;
ss_stats[i]->s_shots_hit = 0;
ss_stats[i]->s_bonehead_hits = 0;
ss_stats[i]->missions_flown = 0;
ss_stats[i]->flight_time = 0;
ss_stats[i]->last_flown = 0;
ss_stats[i]->last_backup = 0;
ss_stats[i]->ship_kills.clear();
ss_stats[i]->medals_earned.clear();
}
}