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wookieejedi ca6a1045cb Fix Particle PageIn (V2) (#3893)
It turns out the particle preloading fix revealed a long standing bug in the particle `pageIn()` function--it should be calling `bm_page_in_texture()` instead of `bm_page_in_aabitmap()`. It's been wrong the entire time and we didn't notice because of the frame bug, which was fixed in #3884. Without this fix, when it's preloaded it locks the image as 8-bit, when it force loads it's 24-bit. Tested and works as expected.

Fixes #3890.

Massive thanks to taylor for spotting this!
2022-01-05 11:29:41 -05:00
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2020-10-27 16:57:44 -04:00