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41 lines
990 B
C
41 lines
990 B
C
/*
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* Copyright (C) Volition, Inc. 1999. All rights reserved.
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*
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* All source code herein is the property of Volition, Inc. You may not sell
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* or otherwise commercially exploit the source or things you created based on the
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* source.
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*
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*/
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#ifndef _3DINTERNAL_H
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#define _3DINTERNAL_H
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#include "render/3d.h"
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extern int Canvas_width,Canvas_height; //the actual width & height
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extern float Canv_w2,Canv_h2; //fixed-point width,height/2
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extern vec3d Window_scale;
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extern int free_point_num;
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extern float View_zoom;
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extern vec3d View_position,Matrix_scale;
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extern matrix View_matrix,Unscaled_matrix;
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extern void free_temp_point(vertex *p);
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extern void init_free_points(void);
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extern void clip_line(vertex **p0,vertex **p1,ubyte codes_or, uint flags);
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extern int G3_count;
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extern int G3_user_clip;
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extern vec3d G3_user_clip_normal;
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extern vec3d G3_user_clip_point;
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// Returns TRUE if point is behind user plane
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extern int g3_point_behind_user_plane( const vec3d *pnt );
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#endif
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