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This adds an API for the scripting system which allows it to load and display movie files using the standard movie player code which includes multi-threaded frame decoding.
15 lines
147 B
C++
15 lines
147 B
C++
#pragma once
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#include "scripting/ade_api.h"
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namespace scripting {
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namespace api {
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DECLARE_ADE_LIB(l_Graphics);
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void graphics_on_frame();
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}
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}
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