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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-11 17:49:53 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
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002ab4885eb4485d96f9e951daca0fda8d8f20df
fs2open.github.com/code/ship
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History
mjn-mixael 002ab4885e gate float divisions behind mod flag
2023-02-11 14:48:55 -06:00
..
afterburner.cpp
Rework Script Conditions (#4960)
2022-12-14 03:51:27 +09:00
afterburner.h
remove unused functions in ship/shield and afterburner
2018-12-29 16:41:23 +01:00
awacs.cpp
add should-be-dead checks for all ship iterations
2022-12-23 00:51:31 -05:00
awacs.h
set up awacs team arrays just the once
2021-12-29 07:12:59 -05:00
shield.cpp
Expose nebula visibility factors (#3676)
2021-11-10 13:07:04 -05:00
ship_flags.h
ship flag to exempt it from targeting restrictions (#4878)
2022-11-17 07:38:37 -05:00
ship.cpp
gate float divisions behind mod flag
2023-02-11 14:48:55 -06:00
ship.h
some validity checks to order sending
2023-01-13 15:48:28 -06:00
shipcontrails.cpp
implement trail "spread"
2020-11-11 16:56:22 -05:00
shipcontrails.h
change the ship struct to a class, and remove use of memcpy and memset for setting/copying the entire ship class
2013-10-07 20:02:31 +10:00
shipfx.cpp
ensure split ships are team colored
2022-12-30 00:45:03 -05:00
shipfx.h
Add 'passive' lightning arcs to ships (#3733)
2021-10-19 12:51:05 +09:00
shiphit.cpp
add should-be-dead checks for object iterations (#5050)
2022-12-31 23:23:39 -05:00
shiphit.h
patch up scripted kills
2021-09-29 01:41:36 -04:00
subsysdamage.h
hud init and better variable name
2022-11-15 20:20:20 -06:00
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