Files
fs2open.github.com/code/scripting/global_hooks.h
T
BMagnu 8731ad1448 Add option to deprecate hooks (#5184)
* Add hook deprecation to calls

* Deprecate hooks properly

* Change OnSplashScreen hook callig

* Check for deprecated hooks at script time

* include hooks directly

* Check deprecation for lua added hooks

* Write deprecation notice to docs

* rescope Target_version

* fix typo
2023-02-15 17:12:25 +09:00

85 lines
4.4 KiB
C++

#include "hook_api.h"
#include "scripting/hook_conditions.h"
namespace scripting {
namespace hooks {
extern const std::shared_ptr<Hook<>> OnGameInit;
//The On State Start hook previously used to pass OldState to the conditions, but no semantically sensible condition read the value, so we pretend it has no local condition
extern const std::shared_ptr<OverridableHook<>> OnStateStart;
extern const std::shared_ptr<Hook<>> OnLoadScreen;
extern const std::shared_ptr<Hook<>> OnCampaignMissionAccept;
extern const std::shared_ptr<Hook<>> OnBriefStage;
extern const std::shared_ptr<Hook<>> OnMissionStart;
extern const std::shared_ptr<Hook<>> OnGameplayStart;
extern const std::shared_ptr<Hook<ControlActionConditions>> OnAction;
extern const std::shared_ptr<Hook<ControlActionConditions>> OnActionStopped;
extern const std::shared_ptr<Hook<>> OnKeyPressed;
extern const std::shared_ptr<Hook<>> OnKeyReleased;
extern const std::shared_ptr<Hook<>> OnMouseMoved;
extern const std::shared_ptr<Hook<>> OnMousePressed;
extern const std::shared_ptr<Hook<>> OnMouseReleased;
extern const std::shared_ptr<Hook<ShipSourceConditions>> OnAfterburnerStart;
extern const std::shared_ptr<Hook<ShipSourceConditions>> OnAfterburnerEnd;
extern const std::shared_ptr<Hook<ShipSourceConditions>> OnWaypointsDone;
extern const std::shared_ptr<Hook<ShipSourceConditions>> OnGoalsCleared;
extern const std::shared_ptr<Hook<ShipSourceConditions>> OnDebrisCreated;
extern const std::shared_ptr<Hook<>> OnAsteroidCreated;
extern const std::shared_ptr<OverridableHook<CollisionConditions>> OnShipCollision;
extern const std::shared_ptr<OverridableHook<CollisionConditions>> OnWeaponCollision;
extern const std::shared_ptr<OverridableHook<CollisionConditions>> OnBeamCollision;
extern const std::shared_ptr<OverridableHook<CollisionConditions>> OnDebrisCollision;
extern const std::shared_ptr<OverridableHook<CollisionConditions>> OnAsteroidCollision;
extern const std::shared_ptr<Hook<ShipArriveConditions>> OnShipArrive;
extern const std::shared_ptr<Hook<WeaponCreatedConditions>> OnWeaponCreated;
extern const std::shared_ptr<Hook<ShipDeathConditions>> OnShipDeathStarted;
extern const std::shared_ptr<OverridableHook<ShipDeathConditions>> OnShipDeath;
extern const std::shared_ptr<Hook<WeaponDeathConditions>> OnMissileDeathStarted;
extern const std::shared_ptr<Hook<WeaponDeathConditions>> OnMissileDeath;
extern const std::shared_ptr<Hook<>> OnAsteroidDeath;
extern const std::shared_ptr<Hook<>> OnDebrisDeath;
extern const std::shared_ptr<Hook<SubsystemDeathConditions>> OnSubsystemDestroyed;
extern const std::shared_ptr<Hook<ShipDepartConditions>> OnShipDepart;
extern const std::shared_ptr<Hook<WeaponDeathConditions>> OnWeaponDelete;
extern const std::shared_ptr<Hook<WeaponEquippedConditions>> OnWeaponEquipped;
extern const std::shared_ptr<Hook<WeaponUsedConditions>> OnWeaponFired;
extern const std::shared_ptr<Hook<WeaponUsedConditions>> OnPrimaryFired;
extern const std::shared_ptr<Hook<WeaponUsedConditions>> OnSecondaryFired;
extern const std::shared_ptr<Hook<WeaponSelectedConditions>> OnWeaponSelected;
extern const std::shared_ptr<Hook<WeaponDeselectedConditions>> OnWeaponDeselected;
extern const std::shared_ptr<Hook<WeaponUsedConditions>> OnTurretFired;
extern const std::shared_ptr<Hook<WeaponUsedConditions>> OnBeamFired;
extern const std::shared_ptr<OverridableHook<ObjectDrawConditions>> OnHudDraw;
extern const std::shared_ptr<OverridableHook<ObjectDrawConditions>> OnObjectRender;
extern const std::shared_ptr<Hook<>> OnSimulation;
extern const std::shared_ptr<OverridableHook<>> OnDialogInit;
extern const std::shared_ptr<OverridableHook<>> OnDialogFrame;
extern const std::shared_ptr<Hook<>> OnDialogClose;
extern const std::shared_ptr<Hook<>> OnCheat;
extern const std::shared_ptr<Hook<>> OnMissionAboutToEndHook;
extern const std::shared_ptr<OverridableHook<>> OnMissionEndHook;
extern const std::shared_ptr<Hook<>> OnStateAboutToEndHook;
extern const std::shared_ptr<OverridableHook<>> OnStateEndHook;
extern const std::shared_ptr<Hook<>> OnCameraSetUpHook;
// deprecated
extern const std::shared_ptr<OverridableHook<>> OnSplashScreen;
extern const std::shared_ptr<OverridableHook<ObjectDeathConditions>> OnDeath;
}
} // namespace scripting