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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-10 17:46:53 -10:00
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0410d8f4da968dcd6939aea1f2fbc29eb785bcc6
fs2open.github.com/code/model
T
History
Kazan 4b042fcbeb Removed a bunch of Useless *_printf()s in the rendering pipeline that were just slowing stuff down
Commented out the "warning null vector in vector normalize" crap since we don't give a rats arse
Added "beam no whack" flag for beams - said beams NEVER whack
Some reliability updates in FS2NetD
2003-10-13 05:57:50 +00:00
..
model.h
Added -nohtl command line param to disable HT&L, nothing is IFDEFd
2003-10-10 03:59:41 +00:00
modelcollide.cpp
inital decals code, if you are worried a bug is being caused by the decals code it's only references are in,
2002-12-07 01:37:43 +00:00
modelinterp.cpp
Removed a bunch of Useless *_printf()s in the rendering pipeline that were just slowing stuff down
2003-10-13 05:57:50 +00:00
modeloctant.cpp
The big include file move
2002-08-01 01:41:11 +00:00
modelread.cpp
#Kazan# FS2NetD client code gone multithreaded, some Fred2 Open -mod stuff [obvious code.lib] including a change in cmdline.cpp, changed Stick's "-nohtl" to "-htl" - HTL is _OFF_ by default here (Bobboau and I decided this was a better idea for now)
2003-10-12 03:46:23 +00:00
modelsinc.h
commiting Hardware T&L code, everything is ifdefed out with the compile flag HTL
2003-09-26 14:37:16 +00:00
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