Settings in game_settings.tbl were logged as they were parsed, so a setting was only logged if it appeared in a table. A setting enabled through $Target Version was never logged, and a setting that appeared in more than one table was logged once per table, possibly with different values.
The settings are now logged by mod_table_log_settings, which runs at the end of mod_table_init. The version-gated settings that previously had no log line now have one: framerate independent turning, scripted velocity, asteroid bounding box checks, the expensive turret target check, skybox depth consistency, zero-radius explosions, and insignias as decals.
Messages that describe the table text itself, such as deprecated options, removed file extensions, and out-of-range values, are still logged at parse time.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>