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04af101eda86ab805bb46900a3c3707862d5e112
fs2open.github.com
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code
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model
T
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Sushi
04af101eda
Add "$Max Turrets per Bomb" and "$Max Turrets per Target" turret attributes. Allow per-turret control over maximum number of targeted bombs and ships (respectively). Works like "$Max Turret Target Ownage" but on a per-turret basis, and with the ability to affect incoming bombs as well.
2011-08-25 01:33:44 +00:00
..
model.h
Add "$Max Turrets per Bomb" and "$Max Turrets per Target" turret attributes. Allow per-turret control over maximum number of targeted bombs and ships (respectively). Works like "$Max Turret Target Ownage" but on a per-turret basis, and with the ability to affect incoming bombs as well.
2011-08-25 01:33:44 +00:00
modelanim.cpp
Documentation: Commentary for modelanim.cpp|h
2011-05-01 11:59:40 +00:00
modelanim.h
Documentation: Commentary for modelanim.cpp|h
2011-05-01 11:59:40 +00:00
modelcollide.cpp
Swifty's collision detection improvements.
2011-07-01 17:00:31 +00:00
modelinterp.cpp
Let's try this again. Adding Framebuffer distortion thrusters and explosions.
2011-08-22 17:57:01 +00:00
modeloctant.cpp
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
modelread.cpp
PVS-Studio: Fix V805. Decreased performance. It is inefficient to identify an empty string by using 'strlen(str) > 0' construct
2011-08-24 13:37:01 +00:00
modelsinc.h
better way of doing the SLDC endianity swapping according to taylor
2008-02-12 00:49:22 +00:00